Donu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -8, D:1) a +0 club (13, -4, D:1) a jackal skeleton (13, -3, D:1) a jackal skeleton (19, -15, D:1) a +0 dagger (25, 23, D:1) 3 flux baubles (26, -6, D:1) a +0 ring mail (26, 1, D:1) a hobgoblin skeleton (31, 18, D:1) a +0 club (34, 1, D:1) a +0 dagger a kobold skeleton (35, 14, D:1) a jackal skeleton a jackal skeleton (35, 42, D:1) a quokka corpse (skeletalised by now) (36, 13, D:1) a jackal skeleton (36, 14, D:1) a +0 club (36, 39, D:1) a serpent talisman (39, -2, D:1) a bat skeleton (40, -3, D:1) a +0 whip (41, 33, D:1) a bat skeleton (41, 42, D:1) a +0 leather armour (42, 26, D:1) a +0 club (45, -7, D:1) a +0 dagger (46, -7, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (4, -20, D:2) the inkwell talisman of Ecaquomau {*Corrode rElec Str+5 Slay-2} [inkwell talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (5, -6, D:2) a +0 ring mail (7, -25, D:2) a +0 short sword (10, -6, D:2) a +0 dagger 5 stones (13, 20, D:2) a +0 falchion (26, -7, D:2) a +0 leather armour (27, 8, D:2) a +0 club (33, -7, D:2) a +0 club (34, -12, D:2) a +0 whip a +0 arbalest 3 stones a kobold skeleton (36, 3, D:2) a +0 spear (36, 15, D:2) an adder corpse (37, -13, D:2) a +0 club a goblin skeleton (40, 16, D:2) a +0 whip (40, 17, D:2) a +0 whip (43, -3, D:2) a +0 short sword 3 stones a +0 robe a kobold corpse (skeletalised by now)