Dungeon Crawl Stone Soup version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 7813096073124773430 14 Donu the Vexing (level 2, 0/23 HPs) Began as a Demigod Hexslinger on Nov 8, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:42 (428 turns). Donu the Vexing (Demigod Hexslinger) Turns: 428, Time: 00:01:43 Health: 0/23 AC: 2 Str: 9 XL: 2 Next: 15% Magic: 6/6 EV: 12 Int: 15 God: Gold: 67 SH: 0 Dex: 22 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (worn) Scrolls p - 3 scrolls of poison c - 2 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of revelation {unknown} Potions f - a potion of resistance {unknown} Skills: + Level 1.1 Fighting + Level 2.0 Ranged Weapons + Level 2.0 Dodging + Level 1.2 Spellcasting + Level 2.8 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 12% 2 Sigil of Binding Hex 9% N/A 22% 3 Freeze Ice 0% 1d3 24% 1 Magic Dart Conj 0% 1d3 24% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Blink Tloc 0% N/A 36% 2 Call Imp Summ 0% N/A 36% 2 Frozen Ramparts Ice 0% 1d1 58% 3 Fugue of the Fallen Necr 0% N/A 58% 3 Hailstorm Conj/Ice 0% 3d5 58% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A dart slug comes into view. There is an open door here. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is lightly wounded. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! Your Ranged Weapons skill increases to level 2! No target in view! You see here a staff of fire. You see here a dart slug corpse. There is an open door here. You see here a +0 dagger. There is an open door here. You open the door. A gnoll comes into view. It is wielding a +0 club. Found a short sword. The gnoll shouts! There is an open door here. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll completely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... ###### #....# #####....# .........# .........# ####### .........##########......# ................@j'....... +#.....############....... ....##'###### ).....# >#.##.......# ....... .#..........# ....... .#..#.).....# ....... .#..#.......# ######. .#..#..###### .#.....# You could see a gnoll. Vanquished Creatures A dart slug (D:1) 3 endoplasms A hobgoblin (D:1) 2 ball pythons A bat (D:1) 2 frilled lizards 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donu the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 78 | D:1 | You fall into a shaft and drop 1 floor! 135 | D:2 | Reached skill level 1 in Fighting 135 | D:2 | Reached skill level 1 in Fire Magic 349 | D:1 | Reached XP level 2. HP: 17/23 MP: 6/6 428 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic D:2: layout_rooms, minmay_pentomino_u4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Fire Magic | 1 | 1.0 Dodging | 2 | 2.0 Ranged Weapons | 2 | 2.0 Spellcasting | | 1.2 Hexes | | 2.8 Action || total ---------------------------++------- Fire: Sling || 31 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 437 | 437 | 0 | 0 | 326 | 2 | 218.5 | Dungeon | 437 | 437 | 0 | 0 | 326 | 2 | 218.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 281 daAuts D:2: 155 daAuts