Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3491645323554968663 4 Dolsoup the Grave Robber (level 1, -2/12 HPs) Began as a Gargoyle Necromancer on July 12, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (114 turns). Dolsoup the Grave Robber (Gargoyle Necromancer) Turns: 114, Time: 00:00:26 Health: -2/12 AC: 4 Str: 11 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of blinking {unknown} Potions c - a potion of magic Skills: + Level 1.3 Fighting - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 22% 2d8 9% 2 Vampiric Draining Necr 11% 2d6 17% 3 Animate Dead Necr 11% N/A 50% 4 Curse of Agony Necr 11% N/A 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Nothing appears to happen. The hobgoblin closely misses you. The goblin hits you with a +0 club. Casting: Soul Splinter (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 62%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The hobgoblin barely misses you. The goblin barely misses you. Your soul wisp touches the goblin. You closely miss the goblin. The goblin is severely wounded. The hobgoblin hits you but does no damage. The goblin closely misses you. Your soul wisp touches the goblin. The goblin dies! Your Fighting skill increases to level 1! You barely miss the hobgoblin. The hobgoblin is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Unknown command. The hobgoblin attacks as it pursues you! The hobgoblin completely misses you. Your soul wisp touches the hobgoblin. The hobgoblin dies! Okay, then. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. Your soul wisp touches the endoplasm. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. Your soul wisp touches the endoplasm. Your magical contamination has completely faded away. You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #####.######.......#+#' #........# #.......##.. #........# ##......#+## #........###.........# #..................### #..............††....# #....................# ###.......#............. .......@..###........... .......†J............... ........*................ ...........##............ ......?......... .....###..##.... ..... ..## ... ##### ### . You could see an endoplasm (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A giant cockroach (D:1) A ball python (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A bat (D:1) A goblin (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dolsoup the Gargoyle Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 110 | D:1 | Reached skill level 1 in Fighting 114 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms, minmay_misc_feat_rows Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Necromancy | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 25 Cast: Soul Splinter || 3 Armour: Robe || 27 Dodge: Dodged || 32