Dungeon Sprint DCSS version 0.33.1 (webtiles) character file. Game seed: 9736806958401439872 0 Dolsoup the Grave Robber (level 1, 10/13 HPs) Began as a Human Necromancer on July 12, 2025. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:06 (8 turns). Dolsoup the Grave Robber (Human Necromancer) Turns: 8, Time: 00:00:06 Health: 10/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 1 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: grasped by roots, constricted A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, Dolsoup the Human Necromancer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. Okay, then. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of roots. There is an open door here. The helpless Ijyb fails to defend herself. You puncture Ijyb! Ijyb is moderately wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Dolsoup the Human Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed Ijyb 8 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 2 Stab: Sleeping || 1 Armour: Robe || 2