DokRa Level 1 of the Dungeon (0, 16, D:1) a +0 robe (1, 15, D:1) a +0 ring mail a hobgoblin corpse (skeletalised by now) (12, 13, D:1) a bat skeleton (12, 14, D:1) a ball python skeleton (19, 6, D:1) a bat skeleton (22, 12, D:1) a +0 dagger 5 stones (25, 39, D:1) a bat corpse (skeletalised by now) (28, 16, D:1) a +0 club a goblin skeleton (36, 7, D:1) a hobgoblin skeleton (36, 29, D:1) a ball python corpse (skeletalised by now) (39, 11, D:1) a +0 robe (40, 19, D:1) a hobgoblin skeleton (47, 31, D:1) a frilled lizard corpse (skeletalised by now) (48, 31, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 19, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (5, 21, D:2) an orb of mayhem (9, 2, D:2) a +0 sling (17, -6, D:2) a quokka corpse (skeletalised by now) (17, 17, D:2) a bat corpse (skeletalised by now) (17, 21, D:2) a +0 club a goblin skeleton (18, -12, D:2) a +0 dagger (19, -13, D:2) a +0 quarterstaff of speed (27, 16, D:2) a hobgoblin corpse (skeletalised by now) (33, 19, D:2) a +0 club (39, 17, D:2) a +0 mace (42, -5, D:2) a +0 short sword (43, 17, D:2) an adder skeleton (44, -3, D:2) a rat skeleton (45, -4, D:2) a +0 dagger a +0 leather armour (45, 15, D:2) a hobgoblin skeleton (51, 23, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 33, D:3) a +0 dagger (1, 15, D:3) a bat corpse (skeletalised by now) (9, -8, D:3) a +0 mace (10, -8, D:3) a +0 whip an orc skeleton (11, -8, D:3) a +0 war axe (12, -8, D:3) a +0 flail a +0 leather armour a +0 hand axe (14, -7, D:3) a stone a +0 short sword (16, 21, D:3) a +0 whip (17, 19, D:3) a +0 short sword (18, 18, D:3) a rat skeleton (21, 2, D:3) a rat skeleton (22, 34, D:3) a +0 short sword (29, -4, D:3) a bat corpse (skeletalised by now) (32, -5, D:3) a +0 dagger (34, -8, D:3) a +0 ring mail (36, -8, D:3) a +0 heavy sling (37, 11, D:3) a +0 dagger (46, 25, D:3) a +0 short sword a +0 chain mail a +0 club a +0 ring mail an orc skeleton an orc skeleton (47, 25, D:3) a +0 ring mail a +0 club (47, 28, D:3) a +0 mace (51, 12, D:3) a +0 chain mail (53, -14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 19, D:4) a +0 dagger of venom (5, 34, D:4) a +0 rapier (10, 10, D:4) a ball python corpse (skeletalised by now) (19, 14, D:4) a +0 dagger a goblin skeleton (19, 37, D:4) a hobgoblin corpse (skeletalised by now) (21, 39, D:4) a +0 flail 3 boomerangs an orc corpse (skeletalised by now) (22, 36, D:4) a +0 club a kobold corpse (skeletalised by now) (25, 30, D:4) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 44, D:4) a +0 robe (41, 5, D:4) a hobgoblin corpse (skeletalised by now) (46, -4, D:4) a +0 giant spiked club Level 5 of the Dungeon (6, -28, D:5) an adder skeleton (9, -28, D:5) a +0 whip (15, -43, D:5) a +0 leather armour a +0 falchion (15, -42, D:5) a +0 spear a gnoll skeleton (15, -41, D:5) a +0 halberd a gnoll skeleton (15, -40, D:5) a +0 spear a gnoll skeleton (23, -43, D:5) a +0 dagger (27, -39, D:5) a +0 hand axe (27, -7, D:5) a +0 ring mail (30, -7, D:5) the +2 hand axe of the Charmed God {venom, Will+ Int+3 Dex+2} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (37, -15, D:5) a +0 quarterstaff (57, -25, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (2, 56, D:6) a +0 ring mail (3, 17, D:6) a +0 long sword (7, 7, D:6) a +0 quarterstaff (10, 40, D:6) 9 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +5 great sword (still there?) a +2 robe of willpower (still there?) (13, 37, D:6) a +0 club a +0 leather armour (16, 30, D:6) a +0 hand axe a +0 robe (55, 11, D:6) a +0 spear (63, -1, D:6) a +0 giant spiked club (64, 28, D:6) a +3 dagger a +0 robe a +0 scimitar a +0 robe (65, 8, D:6) a +0 leather armour (65, 28, D:6) a +0 halberd a +0 robe (70, 27, D:6) a +0 pair of gloves the Ecumenical Temple