DokRa Level 1 of the Dungeon (2, 28, D:1) a rat corpse (skeletalised by now) (3, 6, D:1) a rat skeleton (5, 28, D:1) a ball python corpse (skeletalised by now) (6, 26, D:1) a bat corpse (skeletalised by now) (8, 36, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (9, 33, D:1) a bat corpse (skeletalised by now) (12, 5, D:1) a +0 dagger (19, 8, D:1) a frilled lizard skeleton (20, 12, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (21, 27, D:1) a +0 club a kobold corpse (skeletalised by now) (27, 11, D:1) a +0 dagger (30, 21, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (33, 9, D:1) a +0 club (33, 34, D:1) a +0 dagger (39, 20, D:1) a +0 sling (55, 13, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (4, -2, D:2) a hobgoblin corpse (skeletalised by now) (10, -26, D:2) a hobgoblin corpse (skeletalised by now) (11, -31, D:2) a staff of earth (16, -31, D:2) a jackal skeleton (22, -24, D:2) a ball python skeleton (22, 3, D:2) a +0 dagger (24, -27, D:2) a frilled lizard skeleton (25, 3, D:2) an orb of mesmerism (27, -10, D:2) a +0 club (33, -10, D:2) a +0 dagger (33, 5, D:2) a +0 hammer (33, 6, D:2) a +0 hammer (33, 7, D:2) a +0 hammer (33, 9, D:2) a +1 hammer of protection (34, 3, D:2) a +0 hammer (34, 5, D:2) a +0 hammer (34, 6, D:2) a +0 hammer (34, 7, D:2) a +0 hammer (34, 8, D:2) the +2 hammer "Veryripi" {spect, rF+ rC+ rN+ Int-4} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (34, 10, D:2) a +0 hammer (34, 11, D:2) a +0 hammer (34, 14, D:2) a +0 hammer (34, 15, D:2) a +0 hammer (35, 5, D:2) a +0 hammer (35, 6, D:2) a +0 hammer (35, 7, D:2) a +0 hammer (35, 12, D:2) a +0 hammer of draining (35, 14, D:2) a +0 hammer (35, 15, D:2) a +0 hammer (36, 3, D:2) a +0 hammer (36, 5, D:2) a +0 hammer (36, 6, D:2) a +0 hammer (36, 14, D:2) a +0 hammer (36, 15, D:2) a +0 hammer (36, 16, D:2) a +0 hammer (42, -25, D:2) a +0 club (54, -28, D:2) 2 atropa-tipped darts (54, -25, D:2) 4 poisoned darts Level 3 of the Dungeon (5, -9, D:3) a bat corpse (skeletalised by now) (6, -6, D:3) a +0 dagger (16, -28, D:3) an amulet of wildshape (16, -2, D:3) the +6 quarterstaff of the Endless March {freeze, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a kobold corpse (skeletalised by now) (17, -24, D:3) a +0 short sword (19, -22, D:3) a +0 hand axe (19, 12, D:3) a +3 flail (20, -21, D:3) a +0 flail a +0 leather armour (20, -2, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (22, -19, D:3) a +0 trident a +0 scale mail an orc skeleton (22, -18, D:3) a +0 trident a +0 chain mail (23, -4, D:3) a +0 short sword (24, -18, D:3) a +0 club a goblin skeleton (24, -8, D:3) a quill talisman (27, 5, D:3) a +0 dagger a kobold skeleton (32, -15, D:3) a +0 whip (34, 8, D:3) a rat corpse (skeletalised by now) (51, -7, D:3) a +0 scale mail