DokRa Level 1 of the Dungeon (0, 24, D:1) a frilled lizard corpse (skeletalised by now) (4, 3, D:1) a bat corpse (skeletalised by now) (12, 15, D:1) a +0 dagger 5 stones a kobold skeleton (15, 7, D:1) a +0 hand axe (16, 11, D:1) a +0 hand axe (19, 41, D:1) a frilled lizard corpse (skeletalised by now) (20, 2, D:1) a rat skeleton (43, 5, D:1) a rat corpse (skeletalised by now) (47, -3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 6, D:2) 3 stones a +3 dagger of electrocution a +0 club a goblin skeleton (16, -18, D:2) a +0 dagger (20, -13, D:2) a +0 dagger (24, 1, D:2) a +0 club (25, -10, D:2) a +0 club a goblin skeleton (26, 6, D:2) a +0 dagger 5 curare-tipped darts an adder skeleton a hobgoblin skeleton a goblin skeleton a frilled lizard skeleton (27, 6, D:2) a quokka skeleton a ball python skeleton (28, 1, D:2) a bat skeleton (29, -5, D:2) a ball python skeleton (30, -13, D:2) 6 stones (30, -10, D:2) a +0 ring mail a +0 club a +0 dagger a +0 whip an orc skeleton a goblin skeleton (30, 9, D:2) a +0 dagger (31, -10, D:2) a +0 club a hobgoblin skeleton an orc skeleton (32, -14, D:2) 2 stones (35, 17, D:2) a +0 club (37, 8, D:2) a +0 leather armour (48, -14, D:2) a +0 leather armour (50, -10, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 3 poisoned darts (14, -17, D:3) a +0 dagger (14, -6, D:3) a +0 dagger (21, -27, D:3) a +0 leather armour of poison resistance a +0 mace a boomerang a +0 dagger an orc skeleton an orc skeleton (22, -29, D:3) a +0 whip a +2 dagger of electrocution a goblin skeleton an orc skeleton (23, -32, D:3) a +0 robe a +1 dagger of flaming (23, -28, D:3) a +0 falchion (32, -2, D:3) a +0 club a +0 club a +0 flail a gnoll skeleton a gnoll skeleton a gnoll skeleton (42, -45, D:3) a +0 club (44, -17, D:3) a +0 morningstar (44, -1, D:3) a frilled lizard corpse (skeletalised by now) (48, -10, D:3) a +0 buckler (50, -12, D:3) a +0 club (60, -7, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 3 stones a +0 dagger a kobold skeleton (10, -19, D:4) a quokka skeleton (12, -35, D:4) a +0 ring mail (12, -34, D:4) a +0 ring mail (12, 9, D:4) a +0 flail a +0 leather armour a +0 giant club an ogre corpse (skeletalised by now) (14, -33, D:4) a +0 sling (15, -35, D:4) a +0 sling (19, 5, D:4) a +0 leather armour (23, -45, D:4) a +0 robe (24, -8, D:4) an iguana corpse (skeletalised by now) (28, 3, D:4) a +0 helmet a +0 club a +0 dagger a +2 animal skin (29, -19, D:4) a hound skeleton (29, 3, D:4) a +0 dagger a hobgoblin skeleton a goblin skeleton (30, -18, D:4) a hound skeleton (30, 3, D:4) a +0 club a goblin skeleton (31, -45, D:4) a +0 club (32, -32, D:4) a +0 sling (32, -30, D:4) a +0 ring mail (40, -19, D:4) a +0 robe (49, -3, D:4) a +2 flail of holy wrath an orc skeleton a quokka skeleton (49, -2, D:4) a hobgoblin skeleton (49, -1, D:4) a +0 scale mail a +0 falchion (53, -16, D:4) a +0 chain mail (55, -27, D:4) the inkwell talisman of Xom's Displeasure {Dex+3} [inkwell talisman] Dex+3: It affects your dexterity (+3). (59, 2, D:4) a +0 hand axe an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a staff of necromancy (3, 39, D:5) a +0 dagger a +0 club a +0 club a +0 whip a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 15, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (8, 28, D:5) a +0 leather armour (10, 26, D:5) a +0 trident (13, 19, D:5) a +0 ring mail (17, 22, D:5) a +0 ring mail (27, 19, D:5) an adder skeleton (31, 6, D:5) 2 flux baubles (45, 2, D:5) the +0 whip of Lahac {flame, rF+} rF+: It protects you from fire. It can be maximally enchanted to +9. (49, 19, D:5) an adder corpse (skeletalised by now) (50, -7, D:5) a +0 falchion a +0 leather armour (52, -7, D:5) a +0 hand axe (60, 3, D:5) a staff of conjuration (63, 13, D:5) a +0 club a +0 leather armour a +0 flail a +0 falchion a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, 7, D:6) a +0 dagger (11, 2, D:6) a +2 pair of gloves of infusion (11, 7, D:6) a +0 scale mail (13, 38, D:6) a +0 short sword (14, 3, D:6) a +0 flail (47, 38, D:6) a +0 giant club an ogre skeleton (53, -3, D:6) 6 poisoned darts (58, 35, D:6) a water moccasin skeleton Level 7 of the Dungeon (4, 2, D:7) a bullfrog corpse (skeletalised by now) (7, -10, D:7) a +2 spear of venom a +0 ring mail a gnoll corpse (skeletalised by now) (16, -17, D:7) a +0 flail (18, -11, D:7) a +0 whip (22, 7, D:7) a +0 dagger (37, -8, D:7) a +0 giant club an ogre skeleton (37, 19, D:7) a +0 giant spiked club an ogre skeleton (38, -22, D:7) a +0 halberd (40, -6, D:7) a +1 buckler (41, 26, D:7) a scroll of noise (45, -19, D:7) a +0 long sword (45, 27, D:7) a +0 whip of electrocution a +0 robe (52, 3, D:7) a +0 mace a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) the scarab talisman of the Cherruve {rPois rF+ SInv Stlth+} [scarab talisman] rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (5, 14, D:8) a +0 scale mail a +0 falchion a +0 leather armour a +0 short sword a +0 club an orb of energy a +0 dagger an orc skeleton an orc skeleton (6, 15, D:8) a +0 dagger a +0 robe an orc skeleton (17, 6, D:8) a +0 whip 4 stones (17, 7, D:8) a +0 whip 7 poisoned darts (17, 8, D:8) a +0 dagger 4 poisoned darts (19, -6, D:8) a +0 ring mail (19, 8, D:8) a +0 short sword a kobold skeleton (27, 12, D:8) a +0 short sword a +0 dagger a kobold skeleton (28, 12, D:8) 3 poisoned darts a +0 whip a kobold skeleton (29, 12, D:8) 6 poisoned darts a +2 dagger of electrocution 5 stones a +0 short sword a +0 dagger a kobold skeleton (29, 13, D:8) 5 stones a +0 short sword a +0 short sword (32, 24, D:8) a +0 falchion (37, 13, D:8) a +0 flail (38, -19, D:8) a +0 leather armour (38, 35, D:8) a +0 dagger 5 stones a +0 short sword a +0 dagger 6 poisoned darts a +0 dagger a kobold skeleton a kobold skeleton (39, 17, D:8) a water moccasin skeleton (44, 2, D:8) a +0 robe Level 9 of the Dungeon (9, 14, D:9) a +0 battleaxe a +0 chain mail (10, 15, D:9) a +0 short sword (11, 34, D:9) a +0 hand axe a +0 hand axe (12, 34, D:9) a +0 chain mail a +0 dagger a +0 mace a +0 orcbow an orc skeleton (12, 35, D:9) a +0 dagger a yak skeleton (17, 4, D:9) a yak skeleton a yak skeleton a yak skeleton a yak skeleton (19, 45, D:9) a +3 mace of protection (20, 10, D:9) a +0 robe (20, 27, D:9) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (20, 29, D:9) a +0 flail a +0 ring mail (21, 26, D:9) 3 curare-tipped darts (21, 29, D:9) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. a +0 club a +0 flail a +0 flail an orc skeleton an orc skeleton an orc skeleton an orc skeleton (22, 27, D:9) a +0 club (34, 37, D:9) a +0 leather armour a +0 short sword (35, 36, D:9) a +0 chain mail a +0 hand axe an orc skeleton (36, 37, D:9) a +0 chain mail a +0 glaive (38, 17, D:9) a maw talisman (39, 24, D:9) a +0 whip (47, 23, D:9) a +0 chain mail (51, 8, D:9) a +0 troll leather armour a troll skeleton (52, 25, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail of willpower (4, 1, D:10) a +0 flail (4, 3, D:10) a +0 club a +0 dagger a +0 robe an orc skeleton an orc skeleton (5, 3, D:10) a +0 hand axe (18, 3, D:10) a yak skeleton (18, 4, D:10) a yak skeleton (18, 5, D:10) a yak skeleton (19, 5, D:10) a yak skeleton (25, -5, D:10) a +0 leather armour (28, -22, D:10) the quill talisman of a bailey {*Slow rC+++ Dex+2} [quill talisman] *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. Dex+2: It affects your dexterity (+2). (30, -15, D:10) a rimehorn talisman (39, -4, D:10) a +0 morningstar (51, 9, D:10) a +0 mace Level 1 of the Orcish Mines (2, 0, Orc:1) a +0 long sword a +0 orcbow a +0 chain mail (3, -1, Orc:1) a +0 whip a +0 leather armour a +0 hand axe (3, 0, Orc:1) a +0 giant spiked club an ogre corpse (4, -2, Orc:1) a +0 dire flail a +0 orcbow a +0 plate armour a +0 short sword (4, 0, Orc:1) a +0 mace (5, -2, Orc:1) a +0 mace (5, 0, Orc:1) a +2 dagger of holy wrath a +0 robe Level 2 of the Orcish Mines (3, 1, Orc:2) 21 gold pieces a +0 short sword (3, 3, Orc:2) a +0 arbalest a kobold corpse (3, 4, Orc:2) 27 gold pieces (3, 5, Orc:2) a +0 arbalest a kobold corpse (5, 2, Orc:2) a +0 short sword (6, 1, Orc:2) a +0 giant spiked club an ogre corpse (6, 2, Orc:2) 17 gold pieces a +0 arbalest (10, -2, Orc:2) 6 gold pieces (11, 11, Orc:2) a +0 hand axe an orc corpse (12, 10, Orc:2) a +0 dagger a +0 club a +0 dire flail a +0 plate armour an orc corpse an orc corpse an orc corpse (13, 9, Orc:2) a +0 dagger a +0 robe a +0 scimitar 3 boomerangs a +0 plate armour (15, 10, Orc:2) a +0 hand axe a +0 leather armour an orc corpse (18, 15, Orc:2) a +0 long sword a +0 arbalest a +0 plate armour an orc corpse (18, 16, Orc:2) a +0 dagger a +0 robe (20, 10, Orc:2) 30 gold pieces (20, 14, Orc:2) a +0 falchion (21, 12, Orc:2) 11 gold pieces (28, 20, Orc:2) a +0 giant club an ogre corpse (28, 21, Orc:2) a +0 giant club an ogre corpse (29, 21, Orc:2) a +0 arbalest a kobold corpse (30, 20, Orc:2) a +0 giant club (31, 15, Orc:2) 22 gold pieces (32, 20, Orc:2) a +0 arbalest Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (5, 34, Lair:1) a +0 helmet (6, 4, Lair:1) the maw talisman "Dofofig" {rElec Int-5 Dex+4} [maw talisman] rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). (6, 17, Lair:1) a +0 leather armour (7, 16, Lair:1) a water moccasin skeleton (12, 0, Lair:1) a +0 dagger a +1 robe of cold resistance (22, 25, Lair:1) a black mamba skeleton (34, 18, Lair:1) a +1 chain mail of resonance (35, 49, Lair:1) 3 poisoned darts (37, 10, Lair:1) a +0 rapier (37, 12, Lair:1) a wolf skeleton (37, 32, Lair:1) a staff of necromancy (38, 12, Lair:1) a wolf skeleton (39, -2, Lair:1) a blink frog skeleton (39, 12, Lair:1) a +0 animal skin a +1 halberd a water moccasin skeleton (41, 33, Lair:1) a water moccasin skeleton (45, 1, Lair:1) a bullfrog skeleton (47, 42, Lair:1) a cane toad skeleton (47, 43, Lair:1) a yak skeleton a yak skeleton (47, 44, Lair:1) a yak skeleton (58, 38, Lair:1) a human skeleton Level 2 of the Lair of Beasts (6, -13, Lair:2) a +0 plate armour (8, 1, Lair:2) a basilisk skeleton (8, 2, Lair:2) a bullfrog skeleton (11, -38, Lair:2) an orb of mayhem (15, -26, Lair:2) an orb of energy (15, -13, Lair:2) a +0 short sword (15, 3, Lair:2) a water moccasin skeleton (38, -38, Lair:2) a rime drake corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (43, -32, Lair:2) a black bear corpse (skeletalised by now)