DokRa Level 1 of the Dungeon (0, 0, D:1) 3 stones (10, 4, D:1) a +0 ring mail (10, 28, D:1) a +0 short sword 5 stones (11, -2, D:1) a hobgoblin corpse (skeletalised by now) (12, 23, D:1) a +0 whip 3 stones a kobold skeleton (12, 41, D:1) a quokka corpse (skeletalised by now) (27, 5, D:1) a bat corpse (skeletalised by now) (42, 28, D:1) a +0 leather armour (55, 9, D:1) a bat corpse (skeletalised by now) (60, 43, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +1 vampiric short sword 4 stones (9, 7, D:2) a stone a +0 whip a kobold skeleton (13, 9, D:2) a hobgoblin skeleton (15, 13, D:2) 3 stones a +0 short sword a kobold skeleton (17, 13, D:2) a frilled lizard skeleton (20, 1, D:2) a +0 club (21, 27, D:2) a +0 scale mail (23, 15, D:2) a staff of earth (24, 17, D:2) a +0 dagger a kobold skeleton (47, 0, D:2) a bat skeleton (49, -12, D:2) a bat skeleton (49, -1, D:2) a +0 spear (57, 21, D:2) a +0 hand axe (58, 10, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 spear a hobgoblin corpse (skeletalised by now) (2, 3, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (4, 3, D:3) a +0 dagger a +0 robe (4, 4, D:3) a +0 hand axe an orc corpse (skeletalised by now) (5, 4, D:3) a +0 hand axe a +0 dagger a +0 robe (5, 23, D:3) a book of Burglary (7, 19, D:3) 6 stones (15, -8, D:3) the felid corpse of Natasha (skeletalised by now) (15, 3, D:3) a +0 orcbow a +0 chain mail (22, -10, D:3) the felid skeleton of Natasha (35, 16, D:3) a +0 dagger (35, 21, D:3) a ball python skeleton (39, -23, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 sling of freezing (4, -25, D:4) a jackal skeleton a jackal skeleton (12, -16, D:4) 5 boomerangs (28, -34, D:4) a +0 club (43, -23, D:4) a +0 hand axe a +0 whip a +0 hand axe a +0 dagger of flaming a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton a hound skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 7, D:5) a +0 chain mail (3, -13, D:5) 3 stones (5, -15, D:5) a +0 sling (6, -26, D:5) the human corpse of Prince Ribbit (skeletalised by now) (6, -22, D:5) 9 stones (9, -5, D:5) a hound corpse (skeletalised by now) (48, -34, D:5) 5 stones Level 6 of the Dungeon (38, -19, D:6) 9 stones (41, -15, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) the +9 dagger "Fuux" {heavy, Str+2} Str+2: It affects your strength (+2). (2, -9, D:7) a +0 club a +0 chain mail (19, -2, D:7) the maw talisman "Ozutsi" {rF+ Str+3 Dex-4 Slay+2} [maw talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (38, -20, D:7) a +0 flail Level 8 of the Dungeon (14, 35, D:8) a wyvern corpse (skeletalised by now) (38, 44, D:8) a +0 scimitar (49, 30, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour (3, -5, D:9) a yak skeleton (4, -20, D:9) a manticore corpse (skeletalised by now) (18, -26, D:9) a black bear skeleton (30, 5, D:9) a +0 robe (31, 36, D:9) the +3 ring mail "Mol Ubug" {Regen+ Int+6} Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). (56, -10, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (56, 40, D:9) a scroll of noise (57, -10, D:9) a +0 mace an orc corpse (skeletalised by now) (57, -9, D:9) a +0 club an orc corpse (skeletalised by now) (58, -10, D:9) a +2 dire flail of draining a +0 plate armour a +0 vampiric short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (59, -10, D:9) a +0 dire flail a +0 chain mail (60, -10, D:9) a +0 troll leather armour a +0 flail a +0 chain mail a troll corpse (skeletalised by now) an orc corpse (skeletalised by now) (61, -8, D:9) a +0 scale mail (61, -6, D:9) a +0 ring mail (62, -7, D:9) a +0 robe (62, -6, D:9) a +0 scale mail (63, -8, D:9) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (63, -7, D:9) a +0 arbalest (63, -6, D:9) a +2 lajatang of distortion (64, -2, D:9) a +0 dagger a +0 robe (65, -10, D:9) a +0 whip a +0 leather armour a gnoll skeleton (65, -1, D:9) a +0 glaive (66, -3, D:9) a +0 leather armour (67, 28, D:9) a wyvern corpse (skeletalised by now) (74, 36, D:9) a black bear corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Yvimyeti's Magic Scroll Emporium a scroll of noise (13 gold) (30, 7, D:10) a +0 leather armour Level 11 of the Dungeon (28, -13, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (30, -18, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (30, 2, D:11) a +0 hand axe a +0 leather armour a +0 short sword (30, 4, D:11) a +0 flail a +0 leather armour a +0 hand axe 3 large rocks an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (31, 3, D:11) a +0 club a curare-tipped dart (31, 4, D:11) 6 large rocks (31, 5, D:11) a +0 trident an orc corpse (skeletalised by now) (33, 5, D:11) a +0 mace a +0 chain mail a +0 short sword 4 poisoned darts an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (60, -21, D:11) 9 stones Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (0, 3, D:12) a +0 leather armour (3, 5, D:12) a manticore corpse (skeletalised by now) (6, 0, D:12) a +0 flail (12, -2, D:12) 4 stones (30, 40, D:12) a +1 orcbow of freezing Level 13 of the Dungeon (8, 34, D:13) a +0 shortbow (10, 35, D:13) a bat skeleton a bat skeleton (17, -7, D:13) a catoblepas corpse (skeletalised by now) (44, 4, D:13) a scroll of noise (55, 21, D:13) a +0 great mace Level 14 of the Dungeon Level 15 of the Dungeon [Shop] Zufooq's Armour Boutique a +2 ring mail of positive energy (216 gold) a +0 scale mail (48 gold) a +0 chain mail (72 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +0 plate armour (216 gold) a +1 robe of willpower (154 gold) a +0 pair of gloves (54 gold) a +0 robe (10 gold) (0, 0, D:15) a +0 war axe a +0 leather armour a +1 buckler of poison resistance a tengu corpse (skeletalised by now) (29, -14, D:15) a glowing shapeshifter corpse (skeletalised by now) (34, 3, D:15) a +0 leather armour (36, -16, D:15) a manticore skeleton (41, -18, D:15) a +0 glaive (54, -13, D:15) a +0 broad axe (55, -33, D:15) a +0 shortbow Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Oreosyum's Antique Weapon Boutique a +0 flail (112 gold) a +0 war axe (112 gold) a +0 short sword (96 gold) a +0 trident (112 gold) the +5 shortbow "Earthworm" {elec, rF++ rC+} (2048 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. a +0 long sword (112 gold) a +0 shortbow (96 gold) a +0 halberd (128 gold) a +1 rapier of speed (752 gold) [Shop] Odue's Jewellery Shoppe a ring of resist corrosion (unknown) (260 gold) a +6 ring of intelligence (unknown) (468 gold) an amulet of guardian spirit (390 gold) a maw talisman (390 gold) an amulet of reflection (390 gold) a ring of poison resistance (260 gold) an amulet of faith (unknown) (520 gold) a ring of magical power (260 gold) a maw talisman (390 gold) [Shop] Ryemih's General Store 3 stones (3 gold) 8 stones (8 gold) a scroll of noise (10 gold) 4 stones (4 gold) a +0 dire flail (50 gold) [Shop] Geomnoov's Antique Armour Emporium a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 pair of boots (117 gold) the +4 ring mail of the Accordion {Regen+ Str+3} (969 gold) Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). a +0 cloak of willpower (299 gold) a +0 leather armour (52 gold) a +1 robe of positive energy (257 gold) a +1 ring mail of cold resistance (416 gold) the +8 chain mail "Vacu" {rN++ Will+ rCorr Int+3} (2106 gold) rN++: It greatly protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Level 1 of the Elven Halls [Shop] Toefav's General Store 6 stones (9 gold) a scroll of identify (30 gold) a potion of attraction (45 gold) a +2 heavy hand axe (261 gold) a book of Beasts (690 gold) 6 stones (9 gold) a staff of conjuration (unknown) (375 gold) 4 stones (6 gold) [Shop] Desix's Weapon Shoppe a +0 mace (45 gold) a +0 dire flail (75 gold) 3 stones (4 gold) a +2 short sword of electrocution (292 gold) the +5 quarterstaff "Arbiter" {drain, Dex+4} (741 gold) Dex+4: It affects your dexterity (+4). a +2 halberd of holy wrath (288 gold) a +0 quarterstaff (75 gold) a +2 flail of protection (243 gold) a +0 trident (52 gold) a +0 club (7 gold) (1, 1, Elf:1) a +2 heavy mace (5, 11, Elf:1) a +0 dagger an elf skeleton (13, -30, Elf:1) the +2 hat of Oblivion {*Corrode rPois rF+++ Int-3} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Int-3: It affects your intelligence (-3). (13, -25, Elf:1) a +4 mace of holy wrath (26, -40, Elf:1) a +5 scimitar of freezing (27, -40, Elf:1) a shapeshifter corpse (skeletalised by now) (28, -16, Elf:1) the +5 dagger "Elagiosm" {drain, Fly rPois Str-3 SInv} Fly: It grants you flight. rPois: It protects you from poison. Str-3: It affects your strength (-3). SInv: It lets you see invisible. (52, -26, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (55, -30, Elf:1) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) Level 2 of the Elven Halls (0, 0, Elf:2) a +0 leather armour a +0 short sword of holy wrath a +0 shortbow (3, -5, Elf:2) a +0 ring mail a +0 dagger of freezing an elf skeleton (5, 3, Elf:2) a +0 short sword a +0 longbow (10, 10, Elf:2) a +0 chain mail (13, 6, Elf:2) 5 poisoned darts (26, 0, Elf:2) a +2 vampiric long sword a +0 chain mail an elf corpse (skeletalised by now) (27, 0, Elf:2) a +0 battleaxe of electrocution (28, -8, Elf:2) 9 stones (28, -4, Elf:2) a +0 rapier a +0 leather armour (29, 3, Elf:2) a +0 spear (37, -27, Elf:2) a +2 rapier of protection an elf skeleton (37, -26, Elf:2) a +0 long sword (38, -29, Elf:2) a +0 rapier a +0 ring mail a +0 scimitar a +0 shortbow an elf skeleton (39, -29, Elf:2) a +0 shortbow a +0 ring mail (45, -38, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (49, -37, Elf:2) a +0 short sword a +0 scale mail an elf corpse (skeletalised by now) (64, 5, Elf:2) a +5 morningstar of protection (65, 4, Elf:2) a +0 short sword (still there?) a +0 trident of protection (still there?) (65, 5, Elf:2) a +0 trident of freezing (65, 6, Elf:2) an elf corpse (skeletalised by now) (67, 2, Elf:2) a +5 halberd of protection Level 3 of the Elven Halls (0, 5, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (6, 15, Elf:3) the +8 flail of Bodily Harmony {protect, rF+ Int+4} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (15, 4, Elf:3) a +0 long sword a +0 buckler a +0 short sword a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (17, 4, Elf:3) a +0 longbow an elf corpse (skeletalised by now) (18, 3, Elf:3) a +0 long sword a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (25, -18, Elf:3) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (26, -18, Elf:3) a +0 rapier (26, -15, Elf:3) the +1 ring mail of Ginum {Rampage Int+3 Dex-3} Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). (28, -17, Elf:3) a staff of death (28, -16, Elf:3) a ring of magical power 3 potions of brilliance a potion of berserk rage 3 scrolls of amnesia a wand of flame (25) a wand of charming (20) a +1 pair of gloves (28, -15, Elf:3) an amulet of guardian spirit (29, -16, Elf:3) the +1 plate armour of the Harvest {^Drain rC+ Str+6} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Str+6: It affects your strength (+6). (30, -17, Elf:3) a +0 robe (30, -16, Elf:3) 4 atropa-tipped darts (38, -19, Elf:3) the +4 executioner's axe "Haggy" {venom, rC+ Str+5} rC+: It protects you from cold. Str+5: It affects your strength (+5). (38, -14, Elf:3) the +8 dagger of Kindness {spect, Str-2 Dex+4 SInv} Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (39, -20, Elf:3) the ring "Vakud" {*Slow rN+ Will+ Wiz} [ring of wizardry] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. (41, -9, Elf:3) the staff "Asiemil" {rPois Int+2 Dex+3 Alch} [staff of alchemy] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. (42, -34, Elf:3) the staff "Terphoumn" {rElec rN+ Str+4 Necro Earth} [staff of death] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. Level 1 of the Lair of Beasts (0, 0, Lair:1) the +0 chain mail "Doaxyus" {rC++} rC++: It greatly protects you from cold. (6, -32, Lair:1) a water moccasin skeleton (39, -37, Lair:1) 23 gold pieces (40, -39, Lair:1) a +0 robe of willpower (unseen) (40, -38, Lair:1) a scroll of immolation (49, -44, Lair:1) a +0 mace (50, -11, Lair:1) a +0 lajatang (54, 1, Lair:1) a +0 scale mail (55, -7, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a maw talisman (1, 37, Lair:2) a catoblepas corpse (skeletalised by now) (21, 28, Lair:2) a wolf corpse (skeletalised by now) (33, 34, Lair:2) a hound corpse (skeletalised by now) (41, 34, Lair:2) a +0 dagger (57, 6, Lair:2) a +0 rapier (57, 37, Lair:2) a +0 mace Level 3 of the Lair of Beasts (7, 6, Lair:3) a +0 chain mail (12, 5, Lair:3) a komodo dragon corpse (skeletalised by now) (12, 6, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (17, -19, Lair:3) a polar bear skeleton (30, -31, Lair:3) a komodo dragon corpse (skeletalised by now) (38, -34, Lair:3) 2 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (22, 3, Lair:4) a komodo dragon skeleton (28, -6, Lair:4) an elephant corpse (skeletalised by now) (31, -17, Lair:4) 18 gold pieces (32, -17, Lair:4) a potion of curing (32, 5, Lair:4) an elephant corpse (skeletalised by now) (32, 7, Lair:4) an elephant corpse (skeletalised by now) (33, -20, Lair:4) a scroll of teleportation (33, -17, Lair:4) a potion of might (33, 5, Lair:4) an elephant corpse (skeletalised by now) (34, -17, Lair:4) 2 javelins (40, 1, Lair:4) an elephant corpse (skeletalised by now) (46, -26, Lair:4) a +0 flail Level 5 of the Lair of Beasts (24, -21, Lair:5) a +0 halberd (31, -24, Lair:5) a cane toad corpse (skeletalised by now) (31, -1, Lair:5) 2 poisoned darts (31, 0, Lair:5) an amulet of regeneration (32, 29, Lair:5) a book of Death (33, -5, Lair:5) a +0 robe a +0 dagger a human corpse (skeletalised by now) Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident 2 boomerangs (4, 5, Shoals:1) a +0 broad axe a +0 orcbow (32, 14, Shoals:1) a +6 ring of dexterity (34, 2, Shoals:1) a harpy corpse (skeletalised by now) (34, 6, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (35, 1, Shoals:1) a harpy corpse (skeletalised by now) (36, 3, Shoals:1) a harpy corpse (skeletalised by now) (39, -4, Shoals:1) the +1 robe of Uskayaw's Castigation {rF- Str+5 Dex+3 Archmagi} rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. (42, 13, Shoals:1) a +0 sling a +0 quarterstaff (42, 14, Shoals:1) a +0 club a +0 sling a +0 club a +0 sling a faun corpse (skeletalised by now) a faun corpse (skeletalised by now) (42, 15, Shoals:1) a +0 spear a +0 sling (43, 14, Shoals:1) a +0 longbow a +0 quarterstaff (44, 13, Shoals:1) a +0 orcbow a centaur corpse (skeletalised by now) (44, 14, Shoals:1) a +1 spear of venom a +0 sling a faun corpse (skeletalised by now) (45, -7, Shoals:1) 2 poisoned darts (62, -3, Shoals:1) a manticore corpse (skeletalised by now) Level 2 of the Shoals (26, -9, Shoals:2) a water nymph corpse (skeletalised by now) (30, 3, Shoals:2) a +0 sling a +0 spear Level 3 of the Shoals [Shop] Gej Rait's Magic Scroll Boutique a scroll of vulnerability (52 gold) (30, 19, Shoals:3) a +0 quarterstaff (35, 25, Shoals:3) a +0 trident (39, 29, Shoals:3) a +0 spear a +0 sling (42, 23, Shoals:3) a snapping turtle skeleton (49, 14, Shoals:3) a staff of cold (50, 15, Shoals:3) a +0 glaive a merfolk skeleton (50, 23, Shoals:3) a snapping turtle skeleton (51, 17, Shoals:3) a +0 halberd (52, 16, Shoals:3) a +0 trident a boomerang a merfolk skeleton (53, 15, Shoals:3) a +0 trident a +0 leather armour a merfolk skeleton (53, 16, Shoals:3) a +0 spear 3 boomerangs a merfolk skeleton Level 4 of the Shoals (0, 0, Shoals:4) a scroll of noise (16, -11, Shoals:4) a boomerang a +0 trident (17, -12, Shoals:4) a harpy corpse (skeletalised by now) (17, 9, Shoals:4) the Folio of the Oath Spells Type Level a - Sigil of Binding Hexes 3 b - Anguish Hexes/Necromancy 4 (18, -11, Shoals:4) a wind drake corpse (skeletalised by now) (18, 5, Shoals:4) a +0 trident (18, 9, Shoals:4) the staff of Eternal War {rC+ Air Earth} [staff of earth] rC+: It protects you from cold. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (19, 7, Shoals:4) a +0 trident (20, -1, Shoals:4) a +0 robe a +1 rapier of electrocution (28, -11, Shoals:4) a +0 ring mail (30, -9, Shoals:4) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (30, 14, Shoals:4) a +2 rapier of draining a +0 robe a merfolk corpse (skeletalised by now) (32, 7, Shoals:4) a +0 robe a +7 trident of flaming (32, 15, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (33, -2, Shoals:4) a scroll of identify (34, -2, Shoals:4) 3 stones (37, 22, Shoals:4) a +0 spear a +0 leather armour (38, 6, Shoals:4) a sea snake corpse (skeletalised by now) Level 1 of the Snake Pit [Shop] Noulat's Jewellery Shop a +6 ring of strength (504 gold) an amulet of guardian spirit (420 gold) an amulet of faith (unknown) (560 gold) a +6 ring of dexterity (504 gold) an amulet of guardian spirit (420 gold) the amulet "Iclonoa" {Reflect Int+5 SH+5} (665 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+5: It affects your intelligence (+5). SH+5: It affects your SH (+5). a +5 ring of evasion (unknown) (504 gold) a maw talisman (420 gold) [Shop] Voerrulu's Distillery a potion of berserk rage (55 gold) a potion of attraction (33 gold) a potion of attraction (33 gold) a potion of berserk rage (55 gold) a potion of berserk rage (55 gold) (0, 0, Snake:1) a naga corpse (skeletalised by now) (12, 17, Snake:1) a +0 spear a salamander corpse (skeletalised by now) (44, -24, Snake:1) a +0 robe (51, -9, Snake:1) a +0 halberd a naga corpse (skeletalised by now) Level 2 of the Snake Pit (0, 0, Snake:2) a +0 halberd a naga corpse (skeletalised by now) (10, -6, Snake:2) a +0 spear a salamander corpse (skeletalised by now) (30, 37, Snake:2) an anaconda corpse (skeletalised by now) Level 3 of the Snake Pit (2, 4, Snake:3) a +0 flail a naga corpse (skeletalised by now) (4, -26, Snake:3) a +0 battleaxe a +0 hand axe a +0 robe a naga corpse (skeletalised by now) (5, -25, Snake:3) a +0 glaive (11, -10, Snake:3) the amulet "Goac" {Faith Fly Will- Regen+ Int+6} [amulet of faith] Faith: It allows you to gain divine favour quickly. Fly: It grants you flight. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). an amulet of the acrobat a ring of see invisible (49, -30, Snake:3) 5 stones Level 4 of the Snake Pit (0, 0, Snake:4) the +6 plate armour of Calculation {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (2, 5, Snake:4) a +3 shortbow of flaming (16, -1, Snake:4) 6 poisoned darts (41, -16, Snake:4) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (41, -15, Snake:4) a +0 spear a salamander corpse (skeletalised by now) (42, -16, Snake:4) a +0 trident (42, -15, Snake:4) a +0 glaive (44, -17, Snake:4) a +0 glaive a +0 robe a +0 glaive a naga corpse (skeletalised by now) (50, -21, Snake:4) a +0 plate armour Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +7 golden dragon scales "Vugynn" {rPois rF+ rC+ Will+++ rCorr Dex-4 Slay-3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (6, 7, Slime:5) the +0 shadow dragon scales of Protective Custody {Dex+5 Stlth++++} Dex+5: It affects your dexterity (+5). Stlth++++: It makes you much more stealthy. Level 1 of the Vaults [Shop] Xapecreh's Antique Armour Shop a +0 robe (33 gold) a +2 chain mail of fire resistance (851 gold) a +2 ring mail of positive energy (666 gold) a +0 scale mail (148 gold) a +1 scale mail of willpower (592 gold) an orb of light (444 gold) a +2 ring mail of poison resistance (666 gold) a +0 ring mail (148 gold) (0, 0, Vaults:1) a +1 vampiric halberd a +0 plate armour a human corpse (skeletalised by now) (13, 21, Vaults:1) 5 stones (32, 3, Vaults:1) the +2 scimitar "Qattai" {heavy, rPois rC+ Int+3} rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (35, -7, Vaults:1) 4 poisoned darts (36, -7, Vaults:1) a +0 long sword (40, -18, Vaults:1) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (40, 29, Vaults:1) the +0 pair of gloves of Divine Tender Moments {-Tele Will- rCorr Dex+8} -Tele: It prevents most forms of teleportation. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+8: It affects your dexterity (+8). (40, 37, Vaults:1) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (41, -19, Vaults:1) a +0 flail a +0 robe a +0 scale mail a +0 falchion a +0 heavy hand cannon a human corpse (skeletalised by now) (41, -18, Vaults:1) a dire elephant corpse (skeletalised by now) (43, -19, Vaults:1) a +0 robe a +0 club a dire elephant corpse (skeletalised by now) (44, -18, Vaults:1) a +0 animal skin a +0 dire flail (58, -21, Vaults:1) a +0 leather armour a +0 morningstar a +0 animal skin a +0 dire flail (58, -20, Vaults:1) a +0 troll leather armour a deep troll skeleton a dire elephant skeleton Level 2 of the Vaults (11, -25, Vaults:2) the +1 scimitar of Citerir {heavy, rElec Will+ Str-5 Dex+3} rElec: It insulates you from electricity. Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). (15, 5, Vaults:2) the +5 rapier "Piec" {freeze, *Corrode Int+3 Dex+4 SInv} *Corrode: It may corrode you when you take damage. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (16, -20, Vaults:2) a +0 dire flail a +0 leather armour a human corpse (skeletalised by now) (17, -22, Vaults:2) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (17, -20, Vaults:2) a deep troll corpse (skeletalised by now) (20, -32, Vaults:2) a +0 scale mail (31, -26, Vaults:2) a +0 scale mail a human corpse (skeletalised by now) (33, 25, Vaults:2) a +0 leather armour (35, -31, Vaults:2) a +0 flail a +0 scale mail a human corpse (skeletalised by now) (41, -33, Vaults:2) a deep troll corpse (skeletalised by now) (42, 24, Vaults:2) a deep troll corpse (skeletalised by now) (43, -33, Vaults:2) a +0 dire flail a +0 leather armour (44, -32, Vaults:2) a +0 dire flail a +0 ring mail Level 3 of the Vaults (0, 0, Vaults:3) a scroll of identify (7, 7, Vaults:3) a +0 dire flail a +0 scale mail (7, 8, Vaults:3) a +0 robe a +0 halberd (9, -8, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (22, 29, Vaults:3) the +3 shortbow "Ultimatum" {elec, rC+ Will++ Int+3} rC+: It protects you from cold. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). (28, 8, Vaults:3) a +0 chain mail (30, -2, Vaults:3) the +5 glaive of the Guard {elec, spectral} (56, -7, Vaults:3) a +1 great mace of protection a +0 ring mail Level 4 of the Vaults [Shop] Ydwidito's Book Shoppe a book of the Earth (360 gold) a book of Blasting (420 gold) a book of Power (540 gold) a book of Callings (280 gold) a book of Conjurations (200 gold) a book of Weapons (480 gold) a book of Power (540 gold) a book of Transmutation (400 gold) a book of Annihilations (600 gold) an Everburning Encyclopedia (380 gold) a Necronomicon (540 gold) (0, 0, Vaults:4) a +0 spear (3, -52, Vaults:4) a +0 leather armour (4, -53, Vaults:4) a +0 long sword (30, -16, Vaults:4) a +0 arbalest (30, -11, Vaults:4) a +0 dire flail a +0 animal skin (30, -10, Vaults:4) a +0 great mace a +0 animal skin an ogre corpse (skeletalised by now) (40, -5, Vaults:4) a +0 flail a +0 leather armour a guardian sphinx corpse (skeletalised by now) (40, -4, Vaults:4) +0 shadow dragon scales a +0 long sword a +0 ring mail a shadow dragon corpse (skeletalised by now) (42, -7, Vaults:4) a potion of ambrosia (42, -2, Vaults:4) a +0 club (53, -29, Vaults:4) a scroll of identify (57, -46, Vaults:4) a +0 troll leather armour a deep troll skeleton (61, -60, Vaults:4) the ring of Ruckodog {*Corrode rPois Int+5 Dex+6} [ring of poison resistance] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). the amulet "Heatreux" {Reflect Harm *Slow rElec Str+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). (63, -27, Vaults:4) a +0 rapier (63, -8, Vaults:4) a +0 chain mail a +0 war axe a +0 tower shield a +0 plate armour a +0 long sword of holy wrath a +0 troll leather armour a human corpse (skeletalised by now) a deep troll skeleton (64, -9, Vaults:4) a +0 leather armour a +0 dire flail of protection (65, -22, Vaults:4) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (65, -9, Vaults:4) a deep troll skeleton (65, -8, Vaults:4) a +0 chain mail a +0 glaive a +0 plate armour a +1 dire flail of protection a human corpse (skeletalised by now) a human corpse (skeletalised by now) (66, -39, Vaults:4) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) Level 5 of the Vaults (0, 0, Vaults:5) the staff "Arheutz" {+Blink rF- SInv Conj} [staff of conjuration] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. (2, -27, Vaults:5) the staff of Offence {rF+ rN+ Will+ Int+3 Dex+2 Necro} [staff of death] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Necro: It increases the power of your Necromancy spells. (2, -3, Vaults:5) the +7 sling of Wrongful Imprisonment {flame, Fly Str+7 Dex-4} Fly: It grants you flight. Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). (3, -23, Vaults:5) the +1 battleaxe "Uckagh" {freeze, Will++ Int-2 Dex+4 SInv} Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (4, -29, Vaults:5) the staff "Naehuamo" {rC+ rCorr Fire Ice} [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (5, -25, Vaults:5) the ring "Tiesun" {Dex+6 SInv Stlth+} [ring of dexterity] Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (6, 5, Vaults:5) a scroll of identify (6, 10, Vaults:5) a +0 halberd (8, 7, Vaults:5) a +0 arbalest (10, 1, Vaults:5) the +6 halberd of Infinite Pain {vamp, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (18, -15, Vaults:5) the amulet "Orexzioq" {rPois RegenMP+ Str-3 Int-3 Slay+4} [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Str-3: It affects your strength (-3). Int-3: It affects your intelligence (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (20, 1, Vaults:5) a +0 great mace a +0 leather armour of cold resistance a human corpse (skeletalised by now) (21, 0, Vaults:5) a +0 glaive (21, 1, Vaults:5) a +0 ring mail a tengu corpse (skeletalised by now) (25, -35, Vaults:5) a +0 ring mail (27, -34, Vaults:5) a +0 orcbow (31, -31, Vaults:5) a ring of magical power (31, -29, Vaults:5) 4 stones (31, -27, Vaults:5) a +1 battleaxe of freezing (32, -29, Vaults:5) a +1 dire flail of holy wrath a +0 great mace an ettin corpse (skeletalised by now) (35, -23, Vaults:5) the +1 rapier of Cisoapp {venom, rPois rC+ Int-3 Stlth+} rPois: It protects you from poison. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. (35, 7, Vaults:5) the +7 battleaxe of Gefola Coysch {venom, Int-3 Dex+7} Int-3: It affects your intelligence (-3). Dex+7: It affects your dexterity (+7). (39, -31, Vaults:5) a +0 robe (40, -8, Vaults:5) a +1 dire flail of protection a +0 dire flail an ettin corpse (skeletalised by now) (42, -29, Vaults:5) a +0 dire flail a +0 great mace an ettin corpse (skeletalised by now) (42, -14, Vaults:5) 4 large rocks a stone giant corpse (skeletalised by now) (43, -14, Vaults:5) a +0 pair of gloves (44, -34, Vaults:5) a +0 kite shield (44, -20, Vaults:5) a wand of charming (4) (45, -35, Vaults:5) the +1 great mace of Eternal Night {vamp, rF+ rN+ Dex-2 Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (45, -9, Vaults:5) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (47, -33, Vaults:5) a +0 robe (48, -38, Vaults:5) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (50, 13, Vaults:5) a +0 arbalest Pandemonium (0, 0, Pan) a +0 vampiric demon whip (0, 6, Pan) a +3 scimitar of flaming (2, -4, Pan) a +3 scimitar of flaming (4, -5, Pan) a +0 demon trident of venom (5, -5, Pan) a +1 scimitar of flaming (7, 11, Pan) a +3 short sword of venom (unseen) (7, 12, Pan) a +2 buckler of fire resistance (unseen) (7, 13, Pan) a book of Decay (8, 11, Pan) a staff of fire (unseen) (8, 13, Pan) the +9 halberd "Diyck" {venom, rN+ Str+3 Int+2} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (unseen) (11, -1, Pan) the ring of Vofuil {rF- rC+ Int+3 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (11, 0, Pan) a staff of air (unseen) (11, 1, Pan) an amulet of the acrobat (11, 11, Pan) a +0 demon trident of freezing a +3 longbow a +4 chain mail of willpower a demonspawn corpse (12, -1, Pan) a staff of conjuration (unseen) (13, -1, Pan) a +3 partisan of protection (unseen) (13, 0, Pan) an orb of guile (unseen) (13, 1, Pan) a +0 antimagic trident (unseen) (19, 17, Pan) a +0 glaive a +0 ring mail a demonspawn corpse (19, 18, Pan) a +0 demon whip of electrocution an amulet of regeneration (20, 19, Pan) the +7 sling of Xeschiesy {chaos, Dex+3} Dex+3: It affects your dexterity (+3). (24, -4, Pan) a +0 sling (24, 14, Pan) a +2 antimagic demon whip (25, -4, Pan) a +2 demon whip of venom a +3 scimitar of flaming (25, -3, Pan) a +2 demon whip of flaming (26, -4, Pan) a +3 vampiric demon blade a +0 chain mail (26, 19, Pan) a +2 scimitar of flaming (27, -9, Pan) a +2 tower shield (27, -4, Pan) a +1 demon whip of flaming (32, -5, Pan) 3 stones Level 1 of the Depths (0, 0, Depths:1) a +0 short sword (26, -20, Depths:1) a +1 great sword of flaming a +0 robe (34, -15, Depths:1) a +0 hand axe Level 2 of the Depths [Shop] Big Baal Hell's Store the +3 crystal plate armour of a Billion Olives {Harm Rampage Str+2} (5689 gold) Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Str+2: It affects your strength (+2). the staff "Zafroorr" {rPois rN+ Earth} (2666 gold) [staff of earth] rPois: It protects you from poison. rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. the Almanac of the Wendigo (1848 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Ice Beast Ice/Summoning 3 c - Sculpt Simulacrum Ice/Alchemy 6 the +7 dagger "Tormentor" {freeze, Str+4} (3564 gold) Str+4: It affects your strength (+4). the ring of Moodiness {rPois rF- Will+ Dex+3} (2343 gold) [ring of willpower] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). a wand of flame (55) (6860 gold) the +8 hand axe "Guniqu" {speed, rElec rF- rN+ Int+7 Dex+3} (5359 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). the quicksilver dragon scales of Inquiry {rElec rN+++ Will+ Regen+ Stlth+} (5794 gold) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. the +1 robe of Beyond {Dex+4} (1405 gold) Dex+4: It affects your dexterity (+4). 10 potions of brilliance (7128 gold) the +5 arbalest of Precise Incision {holy, Int+6} (3834 gold) Int+6: It affects your intelligence (+6). (4, -12, Depths:2) a +0 quarterstaff (38, 6, Depths:2) a +0 long sword (38, 7, Depths:2) a +0 plate armour (41, 16, Depths:2) a deep troll corpse (skeletalised by now) (41, 17, Depths:2) a deep troll corpse (skeletalised by now) (50, -28, Depths:2) 5 scrolls of torment a +4 ring of slaying a +6 ring of strength the +7 sceptre of Torment {pain, torment} Level 3 of the Depths (0, 0, Depths:3) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (3, 4, Depths:3) a +0 dagger (5, 8, Depths:3) a +2 great sword of flaming (8, 7, Depths:3) a +4 plate armour of willpower (9, 7, Depths:3) the +2 sling "Goblinbane" {drain, Will+ Dex+4} Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (10, 4, Depths:3) a +0 scale mail a +2 buckler of reflection a tengu corpse (skeletalised by now) (10, 8, Depths:3) a +3 rapier of freezing (11, 3, Depths:3) a +2 long sword of holy wrath (11, 7, Depths:3) a +1 cloak of poison resistance (11, 14, Depths:3) a +0 great sword of flaming (13, -36, Depths:3) a +0 dagger a +0 robe (16, -30, Depths:3) 4 large rocks (20, 8, Depths:3) a caustic shrike corpse (skeletalised by now) (21, 6, Depths:3) a +1 great sword of flaming a +4 ring of slaying a fire giant corpse (skeletalised by now) an iron dragon corpse (skeletalised by now) (27, -10, Depths:3) the +6 demon trident of Plog {vamp, ^Fragile Dex+4 SInv} ^Fragile: It will be destroyed if unequipped. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (32, -25, Depths:3) a +0 mace (43, -44, Depths:3) a juggernaut corpse (skeletalised by now) (43, -34, Depths:3) 4 stones (48, -35, Depths:3) a potion of berserk rage (49, 7, Depths:3) the +8 dagger of the Stopping Gods {venom, Dex+5} Dex+5: It affects your dexterity (+5). (51, -46, Depths:3) a guardian sphinx corpse (skeletalised by now) Level 4 of the Depths (1, 19, Depths:4) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (24, -20, Depths:4) an ice dragon corpse (skeletalised by now) (28, -12, Depths:4) a glowing shapeshifter corpse (skeletalised by now) (28, -11, Depths:4) a +0 hand axe a red draconian corpse (skeletalised by now) (30, -11, Depths:4) a +3 long sword a +2 cloak (35, -12, Depths:4) a +0 trident of venom (35, -11, Depths:4) a +0 dire flail a +0 antimagic dire flail a +0 scimitar (36, -10, Depths:4) a +0 robe (40, -5, Depths:4) a +0 long sword a +2 cloak a yellow draconian corpse (skeletalised by now) (41, -15, Depths:4) a +0 quarterstaff a +2 great sword of flaming (42, -17, Depths:4) a +0 glaive (42, -16, Depths:4) a +0 animal skin a spriggan corpse (skeletalised by now) a fire giant corpse (skeletalised by now) (42, -6, Depths:4) 4 large rocks (42, -5, Depths:4) a +0 mace (44, -16, Depths:4) a staff of death (48, 15, Depths:4) a fire dragon corpse (skeletalised by now)