Dogchiho Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (1, 6, D:1) 5 stones (7, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 9, D:1) a +0 leather armour (11, 12, D:1) a ball python corpse (skeletalised by now) (17, -1, D:1) a hobgoblin skeleton a ball python skeleton (22, 15, D:1) a hobgoblin skeleton (27, -20, D:1) a +0 whip 4 stones (29, -5, D:1) a rat skeleton (44, 7, D:1) a bat corpse (skeletalised by now) (47, -4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, 6, D:2) a +0 dagger (8, 4, D:2) a +0 dagger a goblin skeleton (9, 5, D:2) an adder skeleton (15, 30, D:2) a hobgoblin corpse (skeletalised by now) (30, 22, D:2) a frilled lizard skeleton (33, 22, D:2) a +0 scale mail (35, 23, D:2) a +2 plate armour of poison resistance (36, 6, D:2) a +0 short sword a bat skeleton (38, 22, D:2) a rat skeleton (54, 6, D:2) a +0 chain mail (55, -3, D:2) a +0 chain mail Level 3 of the Dungeon (10, 15, D:3) a hobgoblin corpse (skeletalised by now) (11, 12, D:3) a quokka corpse (skeletalised by now) (11, 14, D:3) a frilled lizard corpse (skeletalised by now) (12, 15, D:3) a +0 dagger a ball python corpse (skeletalised by now) (13, -3, D:3) a +0 club (15, 13, D:3) a +0 war axe (16, 1, D:3) a ball python skeleton (16, 12, D:3) a +0 quarterstaff (16, 13, D:3) a parchment of Shock (17, 1, D:3) a ball python skeleton (19, -22, D:3) a jackal corpse (skeletalised by now) (27, 13, D:3) a rat corpse (skeletalised by now) (29, 4, D:3) a rat corpse (skeletalised by now) (30, -16, D:3) a ball python skeleton (50, -26, D:3) a +1 mace of draining (50, -24, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (50, -20, D:3) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (56, 6, D:3) a scarab talisman (63, -11, D:3) a +0 scale mail (67, -32, D:3) a +0 dagger (67, -23, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a quokka skeleton (4, -23, D:4) a +0 leather armour (6, -9, D:4) a quokka skeleton (9, -4, D:4) a +0 short sword (9, -1, D:4) a +0 mace an orc skeleton (10, -34, D:4) a +0 club (10, -14, D:4) an iguana skeleton (10, 0, D:4) a +0 short sword (11, -2, D:4) 3 javelins a +0 club an orc skeleton (13, 4, D:4) a ball python skeleton (13, 7, D:4) a +0 club (16, 23, D:4) a +0 leather armour (17, -18, D:4) a +0 spear (24, -4, D:4) a +0 giant spiked club an ogre skeleton a hobgoblin skeleton (26, -6, D:4) an adder skeleton (29, 8, D:4) a +0 club (37, -33, D:4) a +0 rapier (40, -12, D:4) 2 boomerangs a +0 short sword an orc skeleton (41, -11, D:4) a +0 whip an orc skeleton (42, -14, D:4) a +0 ring mail (43, -10, D:4) a +0 ring mail a +0 hand axe a +0 flail an orc skeleton Level 5 of the Dungeon [Shop] Ynaqofife's General Store a wand of mindburst (8) (unknown) (112 gold) a parchment of Construct Spike Launcher (58 gold) a +1 vampiric hand axe (160 gold) a lightning rod (4/4) (400 gold) a parchment of Construct Spike Launcher (58 gold) a scroll of identify (20 gold) a lightning rod (4/4) (400 gold) a scroll of identify (20 gold) [Shop] Lumoo's Book Shop a parchment of Bombard (325 gold) a parchment of Petrify (169 gold) a parchment of Confusing Touch (114 gold) a parchment of Fortress Blast (325 gold) a parchment of Iskenderun's Battlesphere (169 gold) a parchment of Swiftness (114 gold) a parchment of Death Channel (325 gold) [Shop] Okhlithr Sajo's Weapon Shoppe a +0 shortbow (33 gold) a +0 mace of protection (61 gold) a +0 flail (38 gold) a +1 sling of electrocution (117 gold) a +3 antimagic battleaxe (517 gold) a +0 mace (33 gold) a +0 dagger (22 gold) a +0 spear (33 gold) (0, 0, D:5) a parchment of Freeze (17, 22, D:5) a +0 short sword a +0 robe (20, -12, D:5) a +0 war axe a +0 robe (21, 12, D:5) a +0 club (21, 27, D:5) a +0 falchion of flaming (23, -6, D:5) a +0 chain mail (24, -6, D:5) a +0 ring mail (27, 29, D:5) a +0 dagger a +0 robe (40, -6, D:5) a +3 quarterstaff of chaos (41, 4, D:5) a +0 hammer (42, 8, D:5) a +0 partisan (56, 0, D:5) a +0 dagger a +0 leather armour (57, -9, D:5) a parchment of Animate Dead (60, -4, D:5) a +0 robe Level 6 of the Dungeon (1, -37, D:6) a +0 chain mail (12, -45, D:6) a +0 dagger a +0 robe (13, -46, D:6) a +0 club a +0 hand axe a +0 leather armour (13, -45, D:6) a +2 short sword of venom a +0 leather armour (24, -18, D:6) a +1 flail of protection a +0 leather armour (26, -31, D:6) a +4 mace a +0 robe (26, -25, D:6) a +0 robe (49, -52, D:6) 2 large rocks (50, -53, D:6) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. (51, -54, D:6) a +0 morningstar (51, -31, D:6) a +4 dire flail a +0 robe (53, -59, D:6) a +0 robe (53, -46, D:6) a +0 giant spiked club (55, -40, D:6) a +0 giant club (56, -31, D:6) a +0 long sword a +0 robe (56, -28, D:6) a +3 halberd a +0 robe (57, -46, D:6) a +0 dagger (61, -28, D:6) a +0 falchion (63, -37, D:6) a +0 morningstar (64, -35, D:6) a +0 club (64, -28, D:6) a +0 cloak (66, -35, D:6) a +0 club (67, -40, D:6) a +0 club (68, -52, D:6) a +0 dagger a +0 chain mail (68, -50, D:6) a +0 giant club (68, -49, D:6) a +0 war axe a +0 ring mail (68, -43, D:6) a +0 giant spiked club Level 7 of the Dungeon (10, -23, D:7) a +0 falchion (19, 6, D:7) a +0 spear (19, 8, D:7) a +0 flail a +0 whip a +0 robe (19, 9, D:7) a +0 spear (20, -15, D:7) 2 javelins (23, 9, D:7) a +0 spear (24, 10, D:7) a +0 halberd (30, -31, D:7) a parchment of Jinxbite Level 8 of the Dungeon [Shop] Gaetaqae's Antique Weapon Shoppe a +0 rapier (126 gold) a +0 spear (69 gold) a +0 rapier (126 gold) a +0 rapier (126 gold) a +0 club (11 gold) a +0 flail (80 gold) [Shop] Wugeusio's Assorted Antiques a +0 club (12 gold) a scroll of teleportation (75 gold) a scroll of teleportation (75 gold) a wand of roots (5) (300 gold) a lightning rod (4/4) (1000 gold) [Shop] Kinu's Antique Weapon Emporium a +0 mace (75 gold) a +2 athame of protection (600 gold) a +0 club (12 gold) a +0 club (12 gold) a +0 mace (75 gold) the +5 lajatang "Noajaun" {venom, rC++ Str+3} (1845 gold) rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 dagger (50 gold) a +0 long sword (87 gold) a +0 spear (75 gold) a +0 club (12 gold) [Shop] Yxkuz's Antique Weapon Shoppe a +0 long sword (105 gold) a +0 battleaxe (300 gold) a +0 flail (105 gold) a +0 longbow (330 gold) a +0 spear (90 gold) a +0 war axe (105 gold) a +0 arbalest (225 gold) a +0 war axe (105 gold) a +0 flail (105 gold) the +5 morningstar "Idicofit" {drain, Bane rElec rC+++ rN+} (2670 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. It cannot be enchanted further. (0, 0, D:8) a +0 short sword (6, -7, D:8) a +0 hand axe (8, -30, D:8) the +10 falchion "Qayket" {flame, *Rage rF+ SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (22, -25, D:8) a +0 leather armour (28, -20, D:8) a +0 robe a +0 dagger (28, -19, D:8) a +0 ring mail a +0 short sword (28, -18, D:8) a +0 flail (31, -34, D:8) a +0 falchion (31, 7, D:8) a +0 robe (33, -15, D:8) a +0 leather armour (34, 1, D:8) a +0 dagger (38, -28, D:8) a +0 trident (39, -27, D:8) a +0 leather armour a +0 hand axe (39, -26, D:8) a +0 leather armour a +0 hand axe (39, -20, D:8) 3 stones a +0 dagger (39, -18, D:8) a +1 short sword of speed (40, -21, D:8) a +0 dagger (40, -19, D:8) a +0 short sword a +0 short sword (41, -19, D:8) a +1 devious dagger a +0 whip (45, 10, D:8) a +1 flail of distortion (50, -8, D:8) a +0 dire flail a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +3 dagger of flaming (1, -3, D:9) a parchment of Summon Small Mammal (4, 6, D:9) a +0 ring mail (24, 8, D:9) a +0 hand axe (25, 4, D:9) a +0 hand axe (26, 2, D:9) a +1 ring mail of fire resistance a +0 dagger a +0 dagger of venom a +0 robe (28, -9, D:9) a +0 dagger a +0 falchion a +0 leather armour (33, 2, D:9) the +5 flail of the Extremes {protect, Fly Str+2} Fly: It grants you flight. Str+2: It affects your strength (+2). It cannot be enchanted further. (35, 16, D:9) a +0 leather armour (40, 4, D:9) a +0 mace a +0 chain mail (41, 4, D:9) a +0 dagger a +0 robe (41, 30, D:9) a +0 short sword a stone (43, 7, D:9) a +0 dagger a +0 ring mail a +0 short sword a +0 leather armour (43, 32, D:9) a +0 club 5 stones (44, 31, D:9) a +0 dagger a +0 dagger (44, 32, D:9) a +0 whip (46, 24, D:9) a +0 ring mail (54, 25, D:9) a +2 trident of venom (62, 20, D:9) a +0 hand axe the Ecumenical Temple