Dogchiho Level 1 of the Dungeon (0, 0, D:1) a +0 sling (4, -4, D:1) an amulet of wildshape (6, 0, D:1) a rat corpse (skeletalised by now) (8, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -2, D:1) a +0 club a kobold corpse (skeletalised by now) (24, 23, D:1) a ball python skeleton (24, 32, D:1) a hobgoblin skeleton (26, -23, D:1) a bat skeleton (28, -10, D:1) a +0 club a goblin skeleton (28, 14, D:1) a +0 club (31, -16, D:1) a quokka skeleton (31, -4, D:1) 5 stones (32, -12, D:1) a rat skeleton (32, 25, D:1) a +0 leather armour (32, 34, D:1) a bat skeleton (37, 10, D:1) a +0 club a quokka skeleton (39, -11, D:1) a +0 ring mail (39, 22, D:1) a bat corpse (skeletalised by now) (49, 15, D:1) a +0 club (50, -3, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Uruiz's Antique Weapon Shoppe a +2 whip of flaming (462 gold) a +2 heavy hand axe (487 gold) a +0 flail (98 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (1229 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 long sword (98 gold) the +10 rapier of the Demagogue {drain, rCorr} (2030 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 dagger (56 gold) a +0 spear (84 gold) (5, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (11, 9, D:2) a +0 club (20, 18, D:2) a jackal corpse a jackal corpse (22, 11, D:2) a +0 flail a +0 leather armour (22, 12, D:2) a +0 war axe an orc corpse (23, 14, D:2) a +0 club an orc corpse (29, 19, D:2) an adder corpse (33, 7, D:2) 2 silver javelins 2 poisoned darts (33, 12, D:2) a poisoned dart