Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 2181925731580141992 977 Dogchiho the Poker (level 7, 0/61 HPs) Began as a Gale Centaur Gladiator on Mar 29, 2026. Was an Initiate of Yredelemnul. Slain by a mummy (11 damage) ... in an ossuary. The game lasted 00:04:20 (5416 turns). Dogchiho the Poker (Gale Centaur Gladiator) Turns: 5416, Time: 00:04:21 Health: 0/61 AC: 2 Str: 15 XL: 7 Next: 95% Magic: 0/9 EV: 10 Int: 8 God: Yredelemnul [......] Gold: 285 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) i - +4 scythe rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no barding) Will ..... g - amulet of guardian spirit Stlth ++ h - ring of see invisible HPRegen 0.30/turn (no ring) MPRegen 0.11/turn %: guardian spirit, stampede @: wreathed by umbra, lit torch A: large, hooves 3, deformed body, stampede 2, North Wind's embodiment a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (1%) You were in an ossuary. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 285 gold pieces. Inventory: Hand Weapons a - a +0 trident i - a +4 scythe (weapon) Missiles d - 3 throwing nets {!f} e - a javelin f - 12 poisoned darts (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - an amulet of guardian spirit (worn) h - a ring of see invisible (worn) Talismans j - a spore talisman Wands c - a wand of warping (18) Scrolls i - a scroll of identify p - 3 scrolls of poison N - 2 scrolls of noise k - a scroll of fog {unknown} t - 3 scrolls of teleportation Potions w - 3 potions of heal wounds M - 5 potions of mutation e - 2 potions of enlightenment l - a potion of resistance {unknown} n - a potion of lignification {unknown} c - 4 potions of curing p - 3 potions of attraction {unknown} q - 2 potions of magic {unknown} Skills: + Level 5.2 Fighting + Level 6.1 Polearms - Level 1.5 Throwing + Level 4.9 Dodging + Level 3.8 Invocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 47% 1 Blink Tloc 0% N/A 63% 2 Construct Spike Launche Frge 0% 2d3 63% 2 Searing Ray Conj 0% 2d4 63% 2 Call Canine Familiar Summ 0% N/A 85% 3 Confusing Touch Hex 0% N/A 85% 3 Hailstorm Conj/Ice 0% 3d5 85% 3 Stone Arrow Conj/Erth 0% 3d7 85% 3 Vampiric Draining Necr 0% 2d6 85% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26942 Temple (1/1) D:4 Zot: 5980 Ossuary (1/1) Zot: 5988 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:5 ( Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The North Wind lets you shrug off injuries taken while stampeding. Message History Your mindless puppet stays behind to rot. You encounter a scorpion zombie and 2 mummies. Found a gate leading back out of this place. There is an empty arch of ancient stone here. There are monsters nearby! There are monsters nearby! You stampede towards the scorpion zombie! The helpless scorpion zombie fails to defend itself. You puncture the scorpion zombie! The scorpion zombie is moderately damaged. You stop stampeding. The scorpion zombie hits you but does no damage. You lift the black torch aloft and begin your conquest of an ossuary in Yredelemnul's name! The scorpion zombie hits you. You puncture the scorpion zombie! You kick the scorpion zombie! The scorpion zombie is almost destroyed. The mummy closely misses you. x2; The scorpion zombie hits you. You puncture the scorpion zombie! You destroy the scorpion zombie! The mummy hits you! x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the mummy. You kick the mummy. The mummy is heavily damaged. The mummy hits you! * * * LOW HITPOINT WARNING * * * The mummy hits you. * * * LOW HITPOINT WARNING * * * You feel much better. You hit the mummy. You kick the mummy. The mummy is almost destroyed. The mummy hits you! x2 * * * LOW HITPOINT WARNING * * * You hit the mummy. You destroy the mummy! The mummy hits you! You die... Your body rises from the dead as a mindless zombie. #### ######..# #......## +.∩.∩.@.# #.....M## ######..# #### You could see a mummy. Vanquished Creatures A sky beast (D:7) A centaur (D:6) 2 scorpions A wight (D:6) A marrowcuda (D:6) 2 hounds An iguana (D:6) A scorpion zombie (Ossuary) A mummy (Ossuary) 3 adders 3 gnolls (D:4) A white imp (D:5) 2 ufetubi (D:3) 2 dart slugs 12 orcs 3 hobgoblins 11 jackals (D:1) A quokka (D:1) 6 ball pythons 11 bats 10 endoplasms 6 frilled lizards 6 goblins 11 kobolds 10 rats 109 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:5) 2 wights (D:6) A sleepcap (D:6) An orc wizard (D:6) A dart slug (D:5) 3 orcs 9 creatures vanquished. Grand Total: 118 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dogchiho the Gale Centaur Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 127 | D:1 | Reached skill level 3 in Polearms 222 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 401 | D:1 | Reached XP level 3. HP: 10/30 MP: 3/3 1125 | D:2 | Reached XP level 4. HP: 30/38 MP: 4/4 1127 | D:2 | Reached skill level 4 in Polearms 2662 | D:4 | Gained mutation: The North Wind lets you shrug off injuries | taken while stampeding. [Changing winds] 2662 | D:4 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 2662 | D:4 | Reached XP level 5. HP: 45/45 MP: 5/5 2786 | D:4 | Found a burning altar of Makhleb. 2868 | D:4 | HP: 2/45 [gnoll/+0 whip (2)] 3190 | D:4 | Found a statue of an orb of fire. 3190 | D:4 | Found a statue of an orb of fire. 3192 | D:4 | Found a staircase to the Ecumenical Temple. 3362 | Temple | Entered the Ecumenical Temple 3371 | Temple | Became a worshipper of Yredelemnul the Fallen 3432 | D:5 | Entered Level 5 of the Dungeon 3445 | D:5 | Reached skill level 5 in Polearms 3536 | D:5 | Found Zoricw's Assorted Antiques. 3736 | D:5 | Reached XP level 6. HP: 40/52 MP: 6/6 4127 | D:5 | Found Boargh's Weapon Shop. 4128 | D:5 | Encountered Sigmund 4159 | D:5 | Killed Sigmund 4160 | D:5 | Reached skill level 1 in Invocations 4375 | D:6 | Found an iron altar of Okawaru. 4561 | D:6 | Found a glowing silver altar of Zin. 4576 | D:6 | Reached XP level 7. HP: 60/60 MP: 8/8 4944 | D:6 | Reached skill level 5 in Fighting 4944 | D:6 | Reached skill level 6 in Polearms 5390 | D:7 | Found a sand-covered staircase. 5407 | Ossuary | Entered an ossuary 5416 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_cross, st_stairs_3, minmay_pentomino_r4 D:2: layout_loops_ring D:3: layout_loops_ring, minmay_liquid_box D:4: layout_loops_cross, lemuel_round_altar, temple_hall D:5: layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, shop, chequers_serial_rivers_room_a, uniq_sigmund D:6: layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing, kennysheep_mini_moat D:7: layout_cave_pods, nicolae_overflow_rhomboverflow, nicolae_ossuary_entry_false_entrances, uniq_sprozz, uniq_jeremiah Temple: compressed_dpeg_triangle_lava_temple Ossuary: ossuary_minmay_chase Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Polearms | 3 4 5 6 | 6.1 Fighting | 3 4 5 | 5.2 Invocations | 2 3 | 3.8 Dodging | 4 | 4.9 Throwing | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 118 | 149 | 40 || 307 Melee: Trident | 118 | 143 | || 261 Kick | 22 | 25 | 16 || 63 Halberd | | 6 | 40 || 46 Invoke: Light the Black T | | 1 | 2 || 3 Recall Undead Har | | 1 | || 1 Drink: Heal wounds | | | 1 || 1 Read: Poison | | 1 | || 1 Identify | | | 4 || 4 Teleportation | | | 1 || 1 Noise | | | 1 || 1 Stab: Sleeping | 2 | 8 | 2 || 12 Armour: Leather armour | 72 | 95 | 39 || 206 Dodge: Dodged | 63 | 60 | 25 || 148 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5456 | 5161 | 295 | 844 | 3539 | 9 | 606.2 | Dungeon | 5426 | 5147 | 279 | 844 | 3539 | 7 | 775.1 | Temple | 20 | 4 | 16 | 0 | 0 | 1 | 20.0 | Ossuary | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1044 daAuts D:6: 1017 daAuts D:3: 969 daAuts D:5: 925 daAuts D:1: 838 daAuts D:2: 586 daAuts D:7: 44 daAuts Temple: 20 daAuts Ossuary: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Yredelemnul | 0 | 33989 | 15 | 16 | 0 | 0 | 0 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Yredelemnul Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 9 | 4 || 13 Kill Demon | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 13 | 7 || 20 Kill Demon | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------++-------