Dogchiho Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (15, 14, D:1) a quokka corpse (skeletalised by now) (16, -18, D:1) a rat corpse (skeletalised by now) (28, 2, D:1) a +0 club (37, -20, D:1) a rat corpse (skeletalised by now) (38, -7, D:1) a +0 dagger (52, -6, D:1) a bat skeleton (54, 8, D:1) a +0 hand axe (54, 9, D:1) a hobgoblin corpse (skeletalised by now) (55, -5, D:1) a rat skeleton (55, 12, D:1) a +0 leather armour (60, 6, D:1) a ball python corpse (skeletalised by now) (62, 2, D:1) a parchment of Mercury Arrow (63, 18, D:1) 6 poisoned darts Level 2 of the Dungeon (2, 12, D:2) a +0 falchion a +0 plate armour (2, 26, D:2) a +0 sling (4, 30, D:2) a +1 short sword of protection a kobold skeleton (8, 26, D:2) a +0 chain mail (21, 34, D:2) a jackal skeleton (21, 36, D:2) a ball python skeleton (22, 38, D:2) a jackal skeleton (23, 39, D:2) a +0 dagger (26, 25, D:2) a hobgoblin corpse (skeletalised by now) (29, 23, D:2) a +0 chain mail (37, 7, D:2) a +0 club (37, 27, D:2) a hobgoblin skeleton (38, 10, D:2) a bat skeleton Level 3 of the Dungeon (14, 12, D:3) a +0 club (17, 5, D:3) a +0 trident (18, 6, D:3) 4 poisoned darts (22, -8, D:3) a +0 robe (22, 7, D:3) a +0 robe (26, 1, D:3) the +2 robe of Proximity {rPois rN++ Int-4 Stlth+} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, -1, D:3) 4 poisoned darts (32, 21, D:3) a +0 short sword a ball python skeleton (33, 47, D:3) an adder corpse (skeletalised by now) (39, 50, D:3) a bat corpse (skeletalised by now) (44, 3, D:3) an adder skeleton (45, 20, D:3) a scarab talisman (56, 23, D:3) a jackal corpse (skeletalised by now) (56, 30, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (3, -1, D:4) a +0 short sword (6, 2, D:4) a jackal skeleton (8, 2, D:4) a jackal skeleton (8, 3, D:4) a jackal skeleton (20, -23, D:4) a +0 whip a kobold skeleton (20, -1, D:4) a hobgoblin skeleton (22, -38, D:4) 3 large rocks (22, 0, D:4) a +0 dagger a goblin skeleton (34, -45, D:4) a +0 dagger (34, -30, D:4) a hobgoblin skeleton (34, -29, D:4) a +0 whip a +0 leather armour (37, -26, D:4) a +0 dagger of draining (40, -51, D:4) a +0 whip a gnoll corpse (skeletalised by now) (40, -50, D:4) a +0 flail (41, -51, D:4) a +0 club a gnoll corpse (skeletalised by now) (43, -52, D:4) a +0 club a gnoll corpse (skeletalised by now) (45, -8, D:4) a +0 giant spiked club an ogre skeleton (56, -35, D:4) a +0 spear a +1 flail of protection a gnoll skeleton a gnoll skeleton (56, -16, D:4) a +0 trident (57, -18, D:4) a +0 dagger a goblin corpse (skeletalised by now) (59, -35, D:4) a +0 whip a gnoll skeleton (63, -33, D:4) a +0 club a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (6, -1, D:5) a +0 club (10, 2, D:5) a +0 whip an orc corpse (skeletalised by now) (24, 20, D:5) a +0 dagger (26, 19, D:5) a +0 dagger a +0 chain mail an orc corpse (29, 19, D:5) a +0 short sword (36, 28, D:5) a +0 mace