Dogchiho Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 61, D:1) a +0 whip a gnoll corpse (skeletalised by now) (10, 13, D:1) a +0 dagger (11, 57, D:1) the felid skeleton of Dogchiho (31, 40, D:1) a +0 spear (32, 42, D:1) a +0 dagger (33, 41, D:1) a bat skeleton (33, 47, D:1) a frilled lizard skeleton (34, 48, D:1) a rat skeleton (35, 40, D:1) a hobgoblin skeleton (35, 42, D:1) a +0 whip (35, 48, D:1) a +0 club a kobold skeleton (40, 11, D:1) a +0 short sword a stone a kobold skeleton a jackal skeleton (41, 15, D:1) a +0 ring mail (42, 60, D:1) a ball python corpse (skeletalised by now) (45, 11, D:1) a jackal skeleton (46, 26, D:1) a +0 dagger an orb of guile a goblin skeleton (53, 33, D:1) a quokka skeleton (55, 47, D:1) a +0 hand axe (58, 10, D:1) a hobgoblin corpse (skeletalised by now) (61, 47, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (64, 26, D:1) a +0 ring mail Level 2 of the Dungeon (4, -7, D:2) the +0 robe "Waexaat" {Int+7} Int+7: It affects your intelligence (+7). It cannot be enchanted further. (6, -1, D:2) a bat corpse (13, 11, D:2) a +0 falchion (23, 0, D:2) a +0 robe (30, 14, D:2) 10 gold pieces (31, 14, D:2) a potion of might