Dungeon Crawl Stone Soup version 0.34-a0-1349-g34678775c8 (webtiles) character file. Game seed: 9029475960087219371 16 Dogchiho the Conjurer (level 2, -1/16 HPs) Began as a Deep Elf Conjurer on Nov 25, 2025. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (846 turns). Dogchiho the Conjurer (Deep Elf Conjurer) Turns: 846, Time: 00:00:45 Health: -1/16 AC: 2 Str: 4 XL: 2 Next: 41% Magic: 1/8 EV: 11 Int: 22 God: Gold: 114 SH: 0 Dex: 13 Spells: 4/7 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.22/turn b - ring of protection from fire MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (worn) c - a ring of resist corrosion (worn) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of fear {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} Skills: + Level 0.6 Fighting - Level 2.5 Dodging - Level 2.5 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 3% (3-9)d2 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Anguish Hex/Necr 1% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a yellow potion. Sigmund is nearby! Sigmund is nearby! The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits Sigmund. Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray misses Sigmund. A ball python comes into view. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is almost dead. (Press . to maintain the ray.) The ball python hisses angrily. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ## #.# ### #.# ..#########.## #.##.........#.†# # #.##.####.@...# #.##.##.# ##.....# .#......# ##@#### #.##.#### .# #.##.# .# .###.##.# '# ........# S. ####.#### !. #..#.## #.#.### You could see Sigmund and a ball python. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:2) 2 ball pythons 4 bats A goblin (D:1) A kobold (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dogchiho the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 351 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 472 | D:1 | Identified the storm talisman "Zikuv" {rC+ rN+++ rCorr | Int-2} 527 | D:1 | Found a faded altar of an unknown god. 633 | D:2 | Noticed Sigmund 673 | D:1 | Learned a level 2 spell: Searing Ray 846 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_boulevard, layout_rooms, basic_ecumenical_altar, chequers_decorated_corner D:2: layout_loops_corners, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 30 Searing Ray || 2 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 846 | 781 | 65 | 18 | 684 | 2 | 423.0 | Dungeon | 846 | 781 | 65 | 18 | 684 | 2 | 423.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 669 daAuts D:2: 177 daAuts