Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3331359009528797437 54 Dogchiho the Conjurer (level 3, -7/28 HPs) Began as an Armataur Conjurer on Mar 7, 2025. Mangled by Terence ... wielding a +3 trident of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1765 turns). Dogchiho the Conjurer (Armataur Conjurer) Turns: 1765, Time: 00:01:20 Health: -7/28 AC: 4 Str: 12 XL: 3 Next: 66% Magic: 0/6 EV: 8 Int: 20 God: Gold: 50 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . n - +2 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ f - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons n - a +2 dagger of protection (weapon) Armour a - a +0 robe (worn) Jewellery f - a +4 ring of slaying (left hand) Scrolls d - a scroll of poison {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} l - a scroll of torment {unknown} m - a scroll of enchant armour {unknown} o - a scroll of identify Potions b - a potion of magic c - a potion of curing e - a potion of enlightenment {unknown} g - a potion of might {unknown} h - a potion of heal wounds {unknown} j - a potion of mutation {unknown} Skills: + Level 1.6 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10235 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +3 trident of protection. The searing ray misses Terence. Terence hits you with a +3 trident of protection! The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +3 trident of protection. The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Terence closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 trident of protection and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +3 trident of protection! The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence completely misses you. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +3 trident of protection! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Okay, then. As you read the scroll labelled BATZUNNECWOH, it crumbles to dust. It is a scroll of identify. c - a potion of curing Terence hits you with a +3 trident of protection! You die... Terence says, "Finally, peace and quiet." ......###......###....#######.... ......'........<.')....# #.....## ......###......###.....# #....... .....#####.....# #.....# #####.#. ###......##+#+#####....# ##.#. #..............##....# ##..#. #..............##....# ###..##. #.............@##....###....... ###.............@##....##..#..... .##......÷.......######...##..... .##..............######'####..... .#..#####......†..........####### ...## ######...........# ..## #...........# .## ..............####### .# ........>......+...... .# ................######. You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 4 ball pythons 3 bats 2 endoplasms (D:2) A giant cockroach (D:1) 2 goblins 4 hobgoblins 6 kobolds 3 quokkas (D:1) A frilled lizard (D:1) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dogchiho the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 432 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 556 | D:1 | Reached skill level 1 in Fighting 1342 | D:2 | Reached XP level 3. HP: 25/28 MP: 2/6 1344 | D:2 | Identified the +1 spear of Dishonour {speed, rF- Will+ | Int+3} 1409 | D:2 | Reached skill level 4 in Conjurations 1438 | D:2 | Learned a level 2 spell: Searing Ray 1474 | D:2 | Found a faded altar of an unknown god. 1490 | D:2 | Found a runed translucent door. 1491 | D:2 | Noticed Crazy Yiuf 1755 | D:2 | Noticed Terence 1765 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_basic, minmay_statues_item, grunt_decor_clamped D:2: layout_basic, shapermc_ecumenical_altar_acropolis, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.4 Fighting | 1 | 1.6 Conjurations | 4 | 4.1 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 10 Dagger || 12 Tailslap || 2 Cast: Magic Dart || 68 Searing Ray || 3 Use: Scroll || 1 Armour: Robe || 36 Dodge: Dodged || 31