Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6896330362698853697 1743 Dogchiho the Trooper (level 8, -1/70 HPs) Began as an Armataur Conjurer on Mar 7, 2025. Slain by a vampire mosquito (5 damage) ... on level 6 of the Dungeon. The game lasted 00:08:34 (5894 turns). Dogchiho the Trooper (Armataur Conjurer) Turns: 5894, Time: 00:08:35 Health: -1/70 AC: 7 Str: 13 XL: 8 Next: 77% Magic: 2/15 EV: 9 Int: 20 God: Gold: 323 SH: 0 Dex: 17 Spells: 10/17 levels left rFire + . . n - +6 mace "Fomiz" {flame, rElec rF+ Dex+2} rCold . . . (no shield) rNeg . . . u - +1 robe {Will+} rPois . g - +2 hat {SInv} rElec + (no cloak) rCorr . (no gloves) SInv + (no barding) Will +.... (no amulet) Stlth ++ l - +6 ring of dexterity HPRegen 0.31/turn (no ring) MPRegen 0.14/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 323 gold pieces. Inventory: Hand Weapons n - the +6 mace "Fomiz" (weapon) {flame, rElec rF+ Dex+2} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. Armour g - a +2 hat of see invisible (worn) u - a +1 robe of willpower (worn) Jewellery l - a +6 ring of dexterity (left hand) Wands f - a wand of quicksilver (14) t - a wand of polymorph (6) Scrolls d - a scroll of teleportation e - a scroll of poison h - a scroll of enchant armour {unknown} r - 2 scrolls of identify s - a scroll of vulnerability {unknown} Potions b - a potion of curing {unknown} c - 2 potions of heal wounds {unknown} j - a potion of ambrosia {unknown} k - 2 potions of enlightenment o - 2 potions of brilliance {unknown} p - a potion of cancellation {unknown} q - a potion of haste {unknown} Skills: + Level 6.2 Fighting - Level 5.0 Armour - Level 1.3 Dodging - Level 2.1 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 3.4 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 12% 1 Vampiric Draining Necr 5% 2d6 34% 3 Brom's Barrelling Bould Conj/Erth 15% 2d5 38% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Battlesphe Conj 25% 2d8 38% 5 Martyr's Knell Necr/Summ 5% N/A 75% 4 Fireball Conj/Fire 7% 3d5 75% 5 Curse of Agony Necr 5% N/A 97% 5 Conjure Ball Lightning Conj/Air 7% 3x3d6 99% 6 Orb of Destruction Conj 12% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26517 Temple: D:4-7 Altars: Qazlal Ru Trog Annotations: D:4 2 transporters, StoneGolem100's ghost, amateur MDMo Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History The vampire mosquito is severely damaged. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (severely damaged, 66% to hit) Okay, then. The searing ray hits the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito completely misses you. The adder barely misses you. The vampire mosquito bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (severely damaged, 66% to hit) The searing ray misses the vampire mosquito. (Press . to maintain the ray.) The adder bites you but does no damage. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The adder bites you but does no damage. Okay, then. Read: scroll of fear Press: ? - help, Dir - look around, f - activate You can't see that place. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The adder looks frightened! The vampire mosquito is unaffected. The vampire mosquito bites you but does no damage. The vampire mosquito bites you. You die... . .. ... ..... ##### ......## #<..# ........###### #..[# ..$. #.y@S..###...# .....#######.)))...#..# #...########)........ #####.).g.)g.......#... ...........g##.......... ..#####!..#..........#.. ###....###........ ###.## ##.#####. ..# .# You could see a vampire mosquito and an adder (fleeing). Vanquished Creatures Pikel (D:4) 2 vampire mosquitoes (D:5) 2 ice beasts An ogre (D:5) 4 lemures (D:4) 2 phantoms (D:4) A gnoll sergeant (D:6) A scorpion (D:5) 3 bombardier beetles A jelly (D:6) An orc priest (D:2) A hound (D:5) 2 iguanas (D:5) 2 orc wizards Ijyb (D:5) 5 gnolls (D:6) 5 adders 3 dart slugs (D:1) 4 ribbon worms 15 orcs 4 endoplasms 6 giant cockroaches 6 hobgoblins 12 kobolds 2 quokkas (D:2) 11 ball pythons 7 bats A frilled lizard (D:2) 4 goblins 4 rats 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dogchiho the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 190 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/5 247 | D:1 | Learned a level 2 spell: Searing Ray 384 | D:1 | Reached skill level 1 in Fighting 825 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/6 931 | D:2 | Reached XP level 4. HP: 36/36 MP: 7/7 1330 | D:2 | Reached skill level 2 in Fighting 1569 | D:2 | Identified the +6 mace "Fomiz" {flame, rElec rF+ Dex+2} 1825 | D:3 | Found a sacrificial altar of Ru. 1981 | D:3 | Found a stormy altar of Qazlal. 2826 | D:4 | Noticed a phantom 2897 | D:4 | Reached XP level 5. HP: 42/42 MP: 0/9 3227 | D:4 | Noticed a lemure 3269 | D:4 | Noticed StoneGolem100's ghost (amateur MDMo) 3269 | D:4 | Found a transporter. 3272 | D:4 | Found a transporter. 3626 | D:4 | Noticed a phantom 3631 | D:4 | Killed a phantom 3632 | D:4 | Reached skill level 3 in Fighting 3758 | D:4 | Killed a phantom 3759 | D:4 | Reached skill level 5 in Conjurations 3759 | D:4 | Reached XP level 6. HP: 51/51 MP: 0/11 3901 | D:4 | Noticed Pikel 3919 | D:4 | Killed Pikel 3920 | D:4 | Reached skill level 4 in Fighting 3920 | D:4 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 3920 | D:4 | Reached XP level 7. HP: 10/60 MP: 8/13 4318 | D:5 | Entered Level 5 of the Dungeon 4380 | D:5 | Found a bloodstained altar of Trog. 4576 | D:5 | Reached skill level 5 in Fighting 4576 | D:5 | Reached skill level 5 in Armour 4576 | D:5 | Reached XP level 8. HP: 68/68 MP: 14/14 4581 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4641 | D:5 | Noticed Ijyb 4735 | D:5 | Killed Ijyb 4869 | D:5 | Reached skill level 1 in Translocations 5748 | D:6 | Reached skill level 6 in Fighting 5757 | D:6 | Reached skill level 5 in Spellcasting 5894 | D:6 | Slain by a vampire mosquito Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, nicolae_the_louvre D:2: layout_basic, hangedman_decor_clover_reticule, supply_closet_lemuel, minmay_misc_feat_enclosed D:3: minmay_chambers_of_twos, layout_basic, nicolae_ru_awakened_eye, mainiacjoe_overflow_six_doors_small D:4: layout_loops_ring, gammafunk_ghost_mausoleum, minmay_increasing_density, uniq_pikel D:5: layout_basic, nicolae_overflow_crystal_walls, uniq_ijyb D:6: layout_rooms, mainiacjoe_overflow_paths, minmay_temple_entry_antechambers Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 5 | 5.0 Fighting | 1 2 3 4 5 6 | 6.2 Conjurations | 4 5 | 5.0 Armour | 4 5 | 5.0 Translocations | 3 | 3.4 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | 3 || 7 Dagger | 8 | 6 | || 14 Tailslap | 2 | | 3 || 5 Mace | | 20 | 19 || 39 Cast: Magic Dart | 35 | 123 | 18 || 176 Searing Ray | 4 | 13 | 34 || 51 Use: Scroll | 2 | 2 | 2 || 6 Potion | | 1 | 1 || 2 Stab: Sleeping | 2 | 4 | 1 || 7 Armour: Robe | 20 | 48 | 115 || 183 Skin | | | 2 || 2 Dodge: Dodged | 10 | 31 | 66 || 107