Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file.

Game seed: 6896330362698853697

1743 Dogchiho the Trooper (level 8, -1/70 HPs)
             Began as an Armataur Conjurer on Mar 7, 2025.
             Slain by a vampire mosquito (5 damage)
             ... on level 6 of the Dungeon.
             The game lasted 00:08:34 (5894 turns).

Dogchiho the Trooper (Armataur Conjurer)            Turns: 5894, Time: 00:08:35

Health: -1/70      AC:  7    Str: 13    XL:     8   Next: 77%
Magic:  2/15       EV:  9    Int: 20    God:    
Gold:   323        SH:  0    Dex: 17    Spells: 10/17 levels left

rFire   + . .        n - +6 mace "Fomiz" {flame, rElec rF+ Dex+2}
rCold   . . .        (no shield)
rNeg    . . .        u - +1 robe {Will+}
rPois   .            g - +2 hat {SInv}
rElec   +            (no cloak)
rCorr   .            (no gloves)
SInv    +            (no barding)
Will    +....        (no amulet)
Stlth   ++           l - +6 ring of dexterity
HPRegen 0.31/turn    (no ring)
MPRegen 0.14/turn

%: roll
@: no status effects
A: large, deformed body, tough skin 3, armoured tail, rollpage 2
a: no special abilities


You were on level 6 of the Dungeon.
You visited 1 branch of the dungeon, and saw 6 of its levels.

You collected 323 gold pieces.

Inventory:

Hand Weapons
 n - the +6 mace "Fomiz" (weapon) {flame, rElec rF+ Dex+2}
   (You found it on level 2 of the Dungeon)   
   
   Dex+2:      It affects your dexterity (+2).
   rF+:        It protects you from fire.
   rElec:      It insulates you from electricity.
Armour
 g - a +2 hat of see invisible (worn)
 u - a +1 robe of willpower (worn)
Jewellery
 l - a +6 ring of dexterity (left hand)
Wands
 f - a wand of quicksilver (14)
 t - a wand of polymorph (6)
Scrolls
 d - a scroll of teleportation
 e - a scroll of poison
 h - a scroll of enchant armour {unknown}
 r - 2 scrolls of identify
 s - a scroll of vulnerability {unknown}
Potions
 b - a potion of curing {unknown}
 c - 2 potions of heal wounds {unknown}
 j - a potion of ambrosia {unknown}
 k - 2 potions of enlightenment
 o - 2 potions of brilliance {unknown}
 p - a potion of cancellation {unknown}
 q - a potion of haste {unknown}


   Skills:
 + Level 6.2 Fighting
 - Level 5.0 Armour
 - Level 1.3 Dodging
 - Level 2.1 Stealth
 - Level 5.0 Spellcasting
 - Level 5.0 Conjurations
 + Level 3.4 Translocations


You had 10 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           50%        2d6       2%          2
d - Iskenderun's Mystic   Conj/Tloc      21%        2d6 (+2d3 21%         4

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Soul Splinter            Necr           20%        N/A       12%         1
 Vampiric Draining        Necr           5%         2d6       34%         3
 Brom's Barrelling Bould  Conj/Erth      15%        2d5       38%         4
 Fulminant Prism          Conj/Alch      7%         3d7       38%         4
 Iskenderun's Battlesphe  Conj           25%        2d8       38%         5
 Martyr's Knell           Necr/Summ      5%         N/A       75%         4
 Fireball                 Conj/Fire      7%         3d5       75%         5
 Curse of Agony           Necr           5%         N/A       97%         5
 Conjure Ball Lightning   Conj/Air       7%         3x3d6     99%         6
 Orb of Destruction       Conj           12%        9d7       100%        7


Dungeon Overview and Level Annotations

Branches:
Dungeon (6/15)         Zot: 26517      
Temple: D:4-7       

Altars:
Qazlal
Ru
Trog

Annotations:
D:4 2 transporters, StoneGolem100's ghost, amateur MDMo


Innate Abilities, Weirdness & Mutations

Armour fits poorly on your strangely shaped body.
You have extremely tough skin. (AC +3)
You have a long armoured tail.
You regenerate magic and health when rolling toward enemies. (Rampage Regen)

Message History

The vampire mosquito is severely damaged.
The vampire mosquito bites you.
* * * LOW HITPOINT WARNING * * *
The vampire mosquito draws vitality from your injuries!
The vampire mosquito bites you.
* * * LOW HITPOINT WARNING * * *
The vampire mosquito draws vitality from your injuries!
Casting: Searing Ray (safe; 2% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Restarting spell: Searing Ray (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito
Aim: a vampire mosquito (severely damaged, 66% to hit)
Okay, then.
The searing ray hits the vampire mosquito.
The vampire mosquito is severely damaged.
The vampire mosquito completely misses you.
The adder barely misses you.
The vampire mosquito bites you but does no damage.
Casting: Searing Ray (safe; 2% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Restarting spell: Searing Ray (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito
Aim: a vampire mosquito (severely damaged, 66% to hit)
The searing ray misses the vampire mosquito.
(Press . to maintain the ray.)
The adder bites you but does no damage. The vampire mosquito bites you!
* * * LOW HITPOINT WARNING * * *
The vampire mosquito draws vitality from your injuries!
The adder bites you but does no damage.
Okay, then.
Read: scroll of fear
Press: ? - help, Dir - look around, f - activate
You can't see that place.
Okay, then.
As you read the scroll of fear, it crumbles to dust.
You assume a fearsome visage. The adder looks frightened!
The vampire mosquito is unaffected.
The vampire mosquito bites you but does no damage.
The vampire mosquito bites you.
You die...

 .
 ..
 ...
.....          #####
......##       #<..#
........###### #..[#
..$.  #.y@S..###...#
.....#######.)))...#..#
   #...########)........
 #####.).g.)g.......#...
...........g##..........
..#####!..#..........#..
      ###....###........
        ###.## ##.#####.
          ..#    .#


You could see a vampire mosquito and an adder (fleeing).

Vanquished Creatures
  Pikel (D:4)
  2 vampire mosquitoes (D:5)
  2 ice beasts
  An ogre (D:5)
  4 lemures (D:4)
  2 phantoms (D:4)
  A gnoll sergeant (D:6)
  A scorpion (D:5)
  3 bombardier beetles
  A jelly (D:6)
  An orc priest (D:2)
  A hound (D:5)
  2 iguanas (D:5)
  2 orc wizards
  Ijyb (D:5)
  5 gnolls (D:6)
  5 adders
  3 dart slugs (D:1)
  4 ribbon worms
  15 orcs
  4 endoplasms
  6 giant cockroaches
  6 hobgoblins
  12 kobolds
  2 quokkas (D:2)
  11 ball pythons
  7 bats
  A frilled lizard (D:2)
  4 goblins
  4 rats
114 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Dogchiho the Armataur Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   190 | D:1      | Reached XP level 2. HP: 20/22 MP: 0/5
   247 | D:1      | Learned a level 2 spell: Searing Ray
   384 | D:1      | Reached skill level 1 in Fighting
   825 | D:2      | Reached XP level 3. HP: 28/28 MP: 4/6
   931 | D:2      | Reached XP level 4. HP: 36/36 MP: 7/7
  1330 | D:2      | Reached skill level 2 in Fighting
  1569 | D:2      | Identified the +6 mace "Fomiz" {flame, rElec rF+ Dex+2}
  1825 | D:3      | Found a sacrificial altar of Ru.
  1981 | D:3      | Found a stormy altar of Qazlal.
  2826 | D:4      | Noticed a phantom
  2897 | D:4      | Reached XP level 5. HP: 42/42 MP: 0/9
  3227 | D:4      | Noticed a lemure
  3269 | D:4      | Noticed StoneGolem100's ghost (amateur MDMo)
  3269 | D:4      | Found a transporter.
  3272 | D:4      | Found a transporter.
  3626 | D:4      | Noticed a phantom
  3631 | D:4      | Killed a phantom
  3632 | D:4      | Reached skill level 3 in Fighting
  3758 | D:4      | Killed a phantom
  3759 | D:4      | Reached skill level 5 in Conjurations
  3759 | D:4      | Reached XP level 6. HP: 51/51 MP: 0/11
  3901 | D:4      | Noticed Pikel
  3919 | D:4      | Killed Pikel
  3920 | D:4      | Reached skill level 4 in Fighting
  3920 | D:4      | Gained mutation: You regenerate magic and health when
                  | rolling toward enemies. (Rampage Regen) [Armataur growth]
  3920 | D:4      | Reached XP level 7. HP: 10/60 MP: 8/13
  4318 | D:5      | Entered Level 5 of the Dungeon
  4380 | D:5      | Found a bloodstained altar of Trog.
  4576 | D:5      | Reached skill level 5 in Fighting
  4576 | D:5      | Reached skill level 5 in Armour
  4576 | D:5      | Reached XP level 8. HP: 68/68 MP: 14/14
  4581 | D:5      | Learned a level 4 spell: Iskenderun's Mystic Blast
  4641 | D:5      | Noticed Ijyb
  4735 | D:5      | Killed Ijyb
  4869 | D:5      | Reached skill level 1 in Translocations
  5748 | D:6      | Reached skill level 6 in Fighting
  5757 | D:6      | Reached skill level 5 in Spellcasting
  5894 | D:6      | Slain by a vampire mosquito

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_rooms_a, layout_basic, nicolae_the_louvre
D:2:      layout_basic, hangedman_decor_clover_reticule, supply_closet_lemuel,
          minmay_misc_feat_enclosed
D:3:      minmay_chambers_of_twos, layout_basic, nicolae_ru_awakened_eye,
          mainiacjoe_overflow_six_doors_small
D:4:      layout_loops_ring, gammafunk_ghost_mausoleum,
          minmay_increasing_density, uniq_pikel
D:5:      layout_basic, nicolae_overflow_crystal_walls, uniq_ijyb
D:6:      layout_rooms, mainiacjoe_overflow_paths,
          minmay_temple_entry_antechambers

Skill      XL: |  1  2  3  4  5  6  7  8 |
---------------+-------------------------+-----
Spellcasting   |  2           3  4     5 |  5.0
Fighting       |     1     2  3  4  5  6 |  6.2
Conjurations   |     4        5          |  5.0
Armour         |                 4  5    |  5.0
Translocations |                       3 |  3.4
Dodging        |                         |  1.3
Stealth        |                         |  2.1

Action                     |  1- 3 |  4- 6 |  7- 9 || total
---------------------------+-------+-------+-------++-------
  Melee: Unarmed           |     4 |       |     3 ||     7
         Dagger            |     8 |     6 |       ||    14
         Tailslap          |     2 |       |     3 ||     5
         Mace              |       |    20 |    19 ||    39
   Cast: Magic Dart        |    35 |   123 |    18 ||   176
         Searing Ray       |     4 |    13 |    34 ||    51
    Use: Scroll            |     2 |     2 |     2 ||     6
         Potion            |       |     1 |     1 ||     2
   Stab: Sleeping          |     2 |     4 |     1 ||     7
 Armour: Robe              |    20 |    48 |   115 ||   183
         Skin              |       |       |     2 ||     2
  Dodge: Dodged            |    10 |    31 |    66 ||   107