Dungeon Crawl Stone Soup version 0.32-a0-2081-gdd5112e32b (webtiles) character file. Game seed: 12886523882195598143 142 Dogchiho the Apothecary (level 5, -2/37 HPs) Began as a Gnoll Alchemist on Aug 11, 2024. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:08:14 (3789 turns). Dogchiho the Apothecary(Gnoll Alchemist) Turns: 3789, Time: 00:08:14 Health: -2/37 AC: 4 Str: 7 XL: 5 Next: 25% Magic: 2/12 EV: 12 Int: 16 God: Gold: 217 SH: 0 Dex: 13 Spells: 4/14 levels left rFire + . . k - staff of fire rCold . . . (no shield) rNeg + . . a - +0 robe rPois . d - +0 helmet rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: weakened, very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons e - a +0 short sword Armour a - a +0 robe (worn) d - a +0 helmet (worn) f - a +0 cloak (worn) Magical Staves k - a staff of fire (weapon) m - a staff of conjuration Jewellery c - a ring of positive energy (left hand) w - the ring of the Indigo Skies {rF++ rC- EV+5 Str-5 Dex+4} (You found it on level 4 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Scrolls h - a scroll of enchant weapon {unknown} i - a scroll of noise {unknown} j - 2 scrolls of fog {unknown} l - a scroll of revelation {unknown} p - 2 scrolls of amnesia {unknown} q - a scroll of enchant armour {unknown} r - a scroll of identify {unknown} v - 2 scrolls of teleportation {unknown} Potions b - 2 potions of magic g - a potion of lignification {unknown} n - a potion of cancellation {unknown} o - a potion of curing s - a potion of brilliance {unknown} t - a potion of resistance {unknown} u - a potion of degeneration {unknown} Skills: + Level 1.4 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 1.4 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 1.4 Staves + Level 1.4 Ranged Weapons + Level 1.4 Throwing + Level 1.4 Armour + Level 4.8 Dodging + Level 4.4 Stealth + Level 1.4 Shields + Level 1.4 Unarmed Combat + Level 5.2 Spellcasting + Level 2.4 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 5.5 Alchemy + Level 1.6 Invocations + Level 1.4 Evocations + Level 1.3 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 64% 1d7 3% 1 b - Mercury Vapours Alch/Air 28% N/A 5% 2 c - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 d - Olgreb's Toxic Radia Alch 21% N/A 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 10% 1 Soul Splinter Necr 28% N/A 10% 1 Summon Small Mammal Summ 28% N/A 10% 1 Lesser Beckoning Tloc 14% N/A 14% 2 Maxwell's Portable Pile Tloc 7% (3-9)d3 28% 3 Teleport Other Tloc 7% N/A 28% 3 Sticky Flame Fire/Alch 22% 2d6 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Okawaru Qazlal Ru Shops: D:4 * Annotations: D:5 Grinder, Menkaure Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, poisoned, weak, 57% to hit) The sting hits the water moccasin but does no damage. The water moccasin looks even sicker. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, very poisoned, weak, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, very poisoned, weak, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. You feel sick. You are no longer poisoned. The water moccasin barely misses you. The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is severely wounded. The water moccasin closely misses you. The water moccasin bites you. You die... . ..... . . #.... ..... . ..###...# .. .... # . ........## #... ...## . #......###...# #...# . #..........$.###...##. . ... ##................. . .... #...........#...... #...#.@.........#..<... #....)S#.........##S... ........)........#....... . #.#...#.......?..##...... . #...###.#.#.#.#.#..###? ##.# #..........#....## .....#....=..#.......# ...#............[...... ..#.#.......#........ You could see a water moccasin (poisoned, weak). Vanquished Creatures A jelly (D:4) An iguana (D:4) A dart slug (D:4) 3 ribbon worms 4 orcs 2 bats 6 endoplasms 2 giant cockroaches 9 goblins 3 hobgoblins 8 jackals 6 kobolds 2 quokkas 9 ball pythons 8 frilled lizards 4 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dogchiho the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 77 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/7 203 | D:1 | Learned a level 2 spell: Mercury Vapours 855 | D:1 | Reached skill level 5 in Spellcasting 855 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/9 1177 | D:2 | Learned a level 3 spell: Mephitic Cloud 1269 | D:2 | Reached skill level 1 in Invocations 1302 | D:2 | Found a faded altar of an unknown god. 1927 | D:3 | Found an iron altar of Okawaru. 1983 | D:3 | Found a sacrificial altar of Ru. 2043 | D:3 | Found a stormy altar of Qazlal. 2055 | D:3 | Reached skill level 1 in Fighting 2055 | D:3 | Reached skill level 1 in Short Blades 2055 | D:3 | Reached skill level 1 in Long Blades 2055 | D:3 | Reached skill level 1 in Axes 2055 | D:3 | Reached skill level 1 in Maces & Flails 2055 | D:3 | Reached skill level 1 in Polearms 2055 | D:3 | Reached skill level 1 in Staves 2055 | D:3 | Reached skill level 1 in Ranged Weapons 2055 | D:3 | Reached skill level 1 in Throwing 2055 | D:3 | Reached skill level 1 in Armour 2055 | D:3 | Reached skill level 1 in Shields 2055 | D:3 | Reached skill level 1 in Unarmed Combat 2055 | D:3 | Reached skill level 1 in Evocations 2279 | D:3 | Reached skill level 1 in Shapeshifting 2279 | D:3 | Reached XP level 4. HP: 31/32 MP: 1/11 2411 | D:3 | Found a blossoming altar of Fedhas. 2960 | D:4 | Found Hejyemm's General Store. 3090 | D:4 | Identified the ring of the Indigo Skies {rF++ rC- EV+5 | Str-5 Dex+4} 3208 | D:4 | Reached skill level 1 in Hexes 3208 | D:4 | Reached skill level 1 in Summonings 3208 | D:4 | Reached skill level 1 in Necromancy 3208 | D:4 | Reached skill level 1 in Translocations 3208 | D:4 | Reached skill level 1 in Fire Magic 3208 | D:4 | Reached skill level 1 in Ice Magic 3208 | D:4 | Reached skill level 1 in Air Magic 3208 | D:4 | Reached skill level 1 in Earth Magic 3460 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 3462 | D:5 | Entered Level 5 of the Dungeon 3462 | D:5 | Noticed Menkaure 3562 | D:5 | Noticed a water moccasin 3679 | D:4 | Reached XP level 5. HP: 34/37 MP: 2/12 3759 | D:5 | Noticed Grinder 3789 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_cross D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:3: layout_basic, general_overflow_altar, mainiacjoe_overflow_six_doors_small, old_standard_altar, old_standard_altar D:4: layout_basic, serial_shops, nicolae_shop_behind_doors, serial_bayou_ford_a D:5: layout_cave_pools, old_standard_altar, st_stairs_4, uniq_menkaure, uniq_grinder, uniq_crazy_yiuf_cottage, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 | 2.4 Spellcasting | 5 | 5.2 Invocations | 1 | 1.6 Fighting | 1 | 1.4 Short Blades | 1 | 1.4 Long Blades | 1 | 1.4 Axes | 1 | 1.4 Maces & Flails | 1 | 1.4 Polearms | 1 | 1.4 Staves | 1 | 1.4 Ranged Weapons | 1 | 1.4 Throwing | 1 | 1.4 Armour | 1 | 1.4 Shields | 1 | 1.4 Unarmed Combat | 1 | 1.4 Evocations | 1 | 1.4 Shapeshifting | 1 | 1.3 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Dodging | | 4.8 Stealth | | 4.4 Alchemy | | 5.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Punch | 1 | || 1 Short sword | 6 | || 6 Staff | 7 | 13 || 20 Bite | 1 | 1 || 2 Cast: Sting | 75 | 53 || 128 Mercury Vapours | 7 | 7 || 14 Olgreb's Toxic Ra | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 18 | 24 || 42 Dodge: Dodged | 29 | 34 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3816 | 3672 | 144 | 221 | 2960 | 5 | 763.2 | Dungeon | 3816 | 3672 | 144 | 221 | 2960 | 5 | 763.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1027 daAuts D:3: 1004 daAuts D:4: 893 daAuts D:2: 762 daAuts D:5: 128 daAuts