Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7038093404042139275, deterministic pregen: 1 Command line: /usr/games/crawl-git-34678775c8 -name Dogchiho -rc /dgldir/rcfiles/crawl-git/Dogchiho.rc -macro /dgldir/rcfiles/crawl-git/Dogchiho.macro -morgue /dgldir/morgue/Dogchiho/ -webtiles-socket /crawl-master/webserver/sockets/Dogchiho:2025-11-25.14:26:02.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-34678775c8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5ca3b072c9de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-34678775c8(_Z13do_crash_dumpv+0x43a) [0x5ca3b073abba]: do_crash_dump() /usr/games/crawl-git-34678775c8(_Z20crash_signal_handleri+0x1fa) [0x5ca3b072ceba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7eecac5b1330]: /usr/games/crawl-git-34678775c8(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x5ca3b06e3f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-34678775c8(_ZN4bolt11affect_cellEv+0x3e1) [0x5ca3b06ddbc1]: bolt::affect_cell() /usr/games/crawl-git-34678775c8(_ZN4bolt7do_fireEv+0x740) [0x5ca3b06e6630]: bolt::do_fire() /usr/games/crawl-git-34678775c8(_ZN4bolt4fireEv+0x268) [0x5ca3b06e7228]: bolt::fire() /usr/games/crawl-git-34678775c8(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x5ca3b0ae34ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-34678775c8(_Z16handle_mon_spellP7monster+0xd7d) [0x5ca3b0aefacd]: handle_mon_spell(monster*) /usr/games/crawl-git-34678775c8(+0x86381d) [0x5ca3b0aad81d]: /usr/games/crawl-git-34678775c8(_Z19handle_monster_moveP7monster+0x5f3) [0x5ca3b0ab3c93]: handle_monster_move(monster*) /usr/games/crawl-git-34678775c8(_Z15handle_monstersb+0xc10) [0x5ca3b0ab6cf0]: handle_monsters(bool) /usr/games/crawl-git-34678775c8(_Z12world_reactsv+0x135) [0x5ca3b0edb3c5]: world_reacts() /usr/games/crawl-git-34678775c8(+0xc93b39) [0x5ca3b0eddb39]: /usr/games/crawl-git-34678775c8(+0xc94665) [0x5ca3b0ede665]: /usr/games/crawl-git-34678775c8(main+0x1f7) [0x5ca3b0660c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7eecac5961ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7eecac59628b]: /usr/games/crawl-git-34678775c8(_start+0x25) [0x5ca3b0661735]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007eecac67c7a7 in __GI___wait4 (pid=2527545, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007eecac67c7a7 in __GI___wait4 (pid=2527545, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005ca3b072d08c in call_gdb (file=0x7eecac7704e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2520373\000\000\000\000\000" #2 0x00005ca3b073abd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764080834 dir = "/dgldir/morgue/Dogchiho/" name = "/dgldir/morgue/Dogchiho/crash-Dogchiho-20251125-142714.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7eecac7704e0 <_IO_2_1_stderr_> #3 0x00005ca3b072ceba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffccea21f40, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x00005ca3b06ddbc1 in bolt::affect_cell (this=this@entry=0x7ffccea21f40) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-34678775c8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = , level layout type = corridors, absdepth0 = 2 Level vaults: layout_loops_corners Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Dogchiho the Deep Elf Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the gate. There is an open gate here. You open the door. A rat comes into view. Found a scroll labelled ICROR TEMAHOLO and a garnet ring. A rat is nearby! A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. There is an open door here. c - a scroll labelled ICROR TEMAHOLO b - a ring of wizardry b - a ring of wizardry (worn) You open the door. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here a bat corpse. You pick up a parchment of Static Discharge and begin reading... You add the spell Static Discharge to your library. Found a mace. A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a +0 mace. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! A dart slug is nearby! A dart slug is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A dart slug is nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! HP restored. d - a silvery potion You open the door. A frilled lizard comes into view. Found a silvery potion. A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. d - 2 silvery potions (gained 1) e - a scroll labelled EKHLIF NE IQO A ball python comes into view. Found a blue potion. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - a blue potion A rat comes into view. A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a scroll labelled XIGICE QUHEH A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! You hear an angry hiss. The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. Found a hand axe and a spear. There is an open door here. You open the door. You open the door. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You pick up a parchment of Soul Splinter and begin reading... You add the spell Soul Splinter to your library. Found a mace. Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard! You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. j - a scroll labelled IFUGEPSOME j - 2 scrolls labelled IFUGEPSOME (gained 1) You open the door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading down. You see here a +0 leather armour. There is a stone staircase leading down here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. You pick up a parchment of Enfeeble and begin reading... You add the spell Enfeeble to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. You see here a frilled lizard skeleton. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. Search for what [? for help]? . You open the door. You can't go down here! Done exploring. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. k - a scroll labelled KAOQEXZ RUTUE You open the door. You open the door. An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The magic dart hits the rat. The rat is severely wounded. The rat squeaks loudly. An adder comes into view. The magic dart hits the rat! You kill the rat! The adder hisses angrily. You hear a loud squeak. A rat comes into view. The magic dart hits the adder! The adder is severely wounded. There are monsters nearby! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! The searing ray hits the rat! You kill the rat! A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! The magic dart hits the dart slug. The dart slug is moderately wounded. You stop channelling your searing ray. The magic dart hits the dart slug! You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start resting. Magic restored. You start waiting. Done waiting. You start waiting. There is an open door here. You see here an adder skeleton. You now have 11 gold pieces. A kobold comes into view. It is wielding a +0 dagger. Found 17 gold pieces. A kobold is nearby! A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! The magic dart hits the kobold. The kobold is severely wounded. An endoplasm comes into view. The kobold misses you. The magic dart hits the kobold. You kill the kobold! Your Conjurations skill increases to level 5! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 28 gold pieces (gained 17). Found a stone staircase leading up. You now have 29 gold pieces (gained 1). You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - 2 blue potions (gained 1) You now have 42 gold pieces (gained 13). k - 2 scrolls labelled KAOQEXZ RUTUE (gained 1) Found a stone staircase leading up. You pick up a parchment of Jinxbite and begin reading... You add the spell Jinxbite to your library. There is a stone staircase leading up here. Found an escape hatch in the ceiling. An endoplasm comes into view. There is an escape hatch in the ceiling here. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm quivers. The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! The magic dart hits the rat. The rat is heavily wounded. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The magic dart hits the ribbon worm. The ribbon worm is almost dead. The magic dart hits the ribbon worm. You kill the ribbon worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - a viscous inky potion You open the door. Found a glowing mace and a red potion. There is an open door here. A ball python comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! The magic dart hits the ball python! You kill the ball python! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +1 mace of protection. You open the door. Found 9 gold pieces. Found a stone staircase leading down. There is an open door here. Found 6 poisoned darts. Found Cehimiut's Weapon Emporium. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 51 gold pieces (gained 9). You see here 6 poisoned darts. c - 6 poisoned darts There is a stone staircase leading down here. There is an entrance to Cehimiut's Weapon Emporium here. There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Found a robe. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a robe. Found a stone staircase leading down. You see here a +0 robe. Found a whip. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 robe. There is an open door here. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. There is an open door here. There is an open door here. You see here an adder skeleton. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 55 gold pieces (gained 4). You open the door. A ribbon worm and a ball python come into view. Found a ring mail. There are monsters nearby! The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The magic dart hits the ribbon worm! The ribbon worm is heavily wounded. The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm! You kill the ribbon worm! The searing ray hits the ball python! You kill the ball python! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You stop channelling your searing ray. There is an open door, spattered with blood here. You see here a ball python corpse. You see here a +0 ring mail. You open the door. There is an open door here. You pick up a parchment of Petrify and begin reading... You add the spell Petrify to your library. A hobgoblin and a rat come into view. There are monsters nearby! There are monsters nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin hits you. The magic dart hits the hobgoblin. You kill the hobgoblin! The rat squeaks loudly. The magic dart hits the rat! You kill the rat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You open the door. A quokka comes into view. Found an escape hatch in the floor. A quokka is nearby! A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. You kill the quokka! A bat comes into view. The magic dart hits the bat. The bat is severely wounded. A bat is nearby! A bat is nearby! A bat is nearby! You miscast Magic Dart. Nothing appears to happen. The bat barely misses you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. There is an open door here. You see here a bat corpse. There is an escape hatch in the floor here. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. Found 5 datura-tipped darts. A bat comes into view. A bat is nearby! The magic dart hits the bat! You kill the bat! You see here a bat corpse. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A dart slug comes into view. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the endoplasm. The endoplasm is severely wounded. There are monsters nearby! There are monsters nearby! The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin! You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) You focus your ray upon the dart slug. The searing ray hits the dart slug! The dart slug is severely wounded. (Press . to maintain the ray.) The dart slug launches a dart at you. The slug dart hits you. The searing ray hits the dart slug! You kill the dart slug! You stop channelling your searing ray. HP restored. Things that are here: a +0 club; a goblin corpse k - 3 scrolls labelled KAOQEXZ RUTUE (gained 1) You see here a dart slug corpse. You see here a dart slug corpse. You see here a dart slug corpse. You now have 68 gold pieces (gained 13). You see here 5 datura-tipped darts {!f}. There is an open door here. You see here a bat skeleton. Key pressed, stopping explore. m - a scroll labelled ECHAISHROPN As you open the door, it creaks loudly! There is an open door here. There is an open door here. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Search for what [Enter for "."]? . There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. The orc priest shouts! The orc shouts! You hear a shout! You hear a loud squeak. Found a plate armour. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (79% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray misses the orc priest. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) A rat comes into view. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Dogchiho] Species: Deep Elf Job: Conjurer HP: 19/19; mods: 0/0 MP: 8/11; mod: 0 Stats: 4 24 13 Position: (35, 10), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 50 | 4 | 383 | 86/148 Conjurations | X | 1 | 50 | 5 | 701 | 71/252 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 68 #35: 258 #36: 2 #49: 116 #73: 18860 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #9, inv slot #1: ring of wizardry }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ### ... #.####### #####......[# #......@# #.###...# #..o# #..r. ##.)# #... ...# ..## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>