Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4051256944725561146, deterministic pregen: 1 Command line: /usr/games/crawl-git-34678775c8 -name Dogchiho -rc /dgldir/rcfiles/crawl-git/Dogchiho.rc -macro /dgldir/rcfiles/crawl-git/Dogchiho.macro -morgue /dgldir/morgue/Dogchiho/ -webtiles-socket /crawl-master/webserver/sockets/Dogchiho:2025-11-25.13:40:37.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-34678775c8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5b184e0cc9de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-34678775c8(_Z13do_crash_dumpv+0x43a) [0x5b184e0dabba]: do_crash_dump() /usr/games/crawl-git-34678775c8(_Z20crash_signal_handleri+0x1fa) [0x5b184e0cceba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x722d371d6330]: /usr/games/crawl-git-34678775c8(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x5b184e083f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-34678775c8(_ZN4bolt11affect_cellEv+0x3e1) [0x5b184e07dbc1]: bolt::affect_cell() /usr/games/crawl-git-34678775c8(_ZN4bolt7do_fireEv+0x740) [0x5b184e086630]: bolt::do_fire() /usr/games/crawl-git-34678775c8(_ZN4bolt4fireEv+0x268) [0x5b184e087228]: bolt::fire() /usr/games/crawl-git-34678775c8(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x5b184e4834ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-34678775c8(_Z16handle_mon_spellP7monster+0xd7d) [0x5b184e48facd]: handle_mon_spell(monster*) /usr/games/crawl-git-34678775c8(+0x8635aa) [0x5b184e44d5aa]: /usr/games/crawl-git-34678775c8(_Z19handle_monster_moveP7monster+0x5f3) [0x5b184e453c93]: handle_monster_move(monster*) /usr/games/crawl-git-34678775c8(_Z15handle_monstersb+0xc10) [0x5b184e456cf0]: handle_monsters(bool) /usr/games/crawl-git-34678775c8(_Z12world_reactsv+0x135) [0x5b184e87b3c5]: world_reacts() /usr/games/crawl-git-34678775c8(+0xc93b39) [0x5b184e87db39]: /usr/games/crawl-git-34678775c8(+0xc94665) [0x5b184e87e665]: /usr/games/crawl-git-34678775c8(main+0x1f7) [0x5b184e000c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x722d371bb1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x722d371bb28b]: /usr/games/crawl-git-34678775c8(_start+0x25) [0x5b184e001735]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000722d372a17a7 in __GI___wait4 (pid=2261938, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000722d372a17a7 in __GI___wait4 (pid=2261938, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005b184e0cd08c in call_gdb (file=0x722d373954e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2247832\000\000\000\000\000" #2 0x00005b184e0dabd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764078182 dir = "/dgldir/morgue/Dogchiho/" name = "/dgldir/morgue/Dogchiho/crash-Dogchiho-20251125-134302.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x722d373954e0 <_IO_2_1_stderr_> #3 0x00005b184e0cceba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffd24674600, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x00005b184e07dbc1 in bolt::affect_cell (this=this@entry=0x7ffd24674600) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-34678775c8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 3 Level vaults: nicolae_cairo_tiling_very_big layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Dogchiho the Deep Elf Conjurer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a brightly glowing inkwell talisman. Found a staircase leading out of the dungeon. You see here the inkwell talisman of the Lich-sworn {rN+ MP+4 Int+2}. b - the inkwell talisman of the Lich-sworn {rN+ MP+4 Int+2} You begin transforming. You continue transforming. x3 You turn into a walking scroll. Your +0 robe melds into your body. You feel clever. Magic restored. A quokka comes into view. Found 7 stones. A quokka is nearby! A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 8 gold pieces. c - a scroll labelled EKEWIAGISI A kobold comes into view. It is wielding a +0 whip. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 whip; a kobold corpse d - a scroll labelled XOESAPPODWO You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin and an endoplasm come into view. There are monsters nearby! The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! The endoplasm quivers. The magic dart hits the goblin. The goblin is severely wounded. There are monsters nearby! The magic dart hits the goblin. You kill the goblin! A quokka comes into view. The magic dart hits the endoplasm! You kill the endoplasm! The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 13 gold pieces (gained 5). You open the door. An endoplasm comes into view. Found a faded altar of an unknown god. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The magic dart hits the endoplasm! You kill the endoplasm! You have reached level 2! There is an open door here. c - 2 scrolls labelled EKEWIAGISI (gained 1) You open the door. Found a stone staircase leading down. There is an open door here. c - an amulet of alchemy An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start putting on your amulet. You continue putting on your amulet of alchemy. x5 You finish putting on your amulet of alchemy. You feel a deeper understanding of alchemy. c - an amulet of alchemy (worn) The amulet throbs as it attunes itself to your body. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a whip. f - a glowing amethyst potion There is an open door here. You open the door. There is a stone staircase leading down here. j - a red potion A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Found a robe. Found a quill talisman. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Found an escape hatch in the floor. You see here a parchment of Grave Claw. A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Grave Claw and begin reading... You add the spell Grave Claw to your library. There is an escape hatch in the floor here. You see here a bat corpse. d - 2 scrolls labelled XOESAPPODWO (gained 1) You now have 25 gold pieces (gained 12). Found 4 poisoned darts. e - a scroll labelled YKIENA QEGIFI Found a mace. You see here a +0 mace. You see here a quill talisman. There is a stone staircase leading down here. You pick up a parchment of Slow and begin reading... You add the spell Slow to your library. Found a sling. Found a stone staircase leading down. You see here a +0 sling. There is a stone staircase leading down here. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a club. You see here a +0 club. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin corpse Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. Search for what [? for help]? . You see here 4 poisoned darts. d - 4 poisoned darts There is an escape hatch in the floor here. You see here a bat skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You open the door. A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 42 gold pieces (gained 17). You open the door. There is an open door here. You open the door. You see here a rat corpse. There is an open door here. Found a stone staircase leading down. Found a stone staircase leading up. h - a scroll labelled MIUCZY XODGH e - 2 scrolls labelled YKIENA QEGIFI (gained 1) You open the door. You open the door. There is an open door here. You now have 53 gold pieces (gained 11). A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat! You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. It is wielding a +0 dagger. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a loud squeak. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. A rat comes into view. The rat moves out of view. Things that are here: a +0 club; a goblin corpse A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! The magic dart hits the rat! You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - a scroll labelled RANGASTROUTU Things that are here: a +0 club; a goblin corpse A frilled lizard comes into view. Found 9 gold pieces. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a frilled lizard corpse. You now have 62 gold pieces (gained 9). You see here a rat corpse. You see here a rat corpse. Things that are here: a +0 club; a goblin corpse Found a stone staircase leading up. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 75 gold pieces (gained 13). l - a viscous inky potion You now have 89 gold pieces (gained 14). Found three hammers. You now have 102 gold pieces (gained 13). A rat comes into view. The magic dart hits the rat! You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. The magic dart hits the adder but does no damage. The magic dart hits the adder. The adder is heavily wounded. An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 22, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You see here an adder corpse. A rat comes into view. A rat is nearby! A rat is nearby! The magic dart hits the rat. The rat is severely wounded. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the large door. There is a large open door here. Found an escape hatch in the ceiling. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. You open the door. There is an open door here. A quokka comes into view. The magic dart hits the quokka. The quokka is severely wounded. A quokka is nearby! The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! Your Spellcasting skill increases to level 4! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. m - a scroll labelled ZUNOFIAPOBB You now have 118 gold pieces (gained 16). You open the door. Found a scroll labelled YKIENA QEGIFI. There is an open door here. e - 3 scrolls labelled YKIENA QEGIFI (gained 1) You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. n - a viscous silvery potion You now have 131 gold pieces (gained 13). 2 jackals come into view. The jackal barks! x2 The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal. The jackal is severely wounded. The magic dart hits the jackal. You kill the jackal! You see here a jackal corpse. o - 2 ruby potions You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. You now have 137 gold pieces (gained 6). Found a spear. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 spear. You now have 151 gold pieces (gained 14). There is an open door here. You see here a +0 hammer. Found seven hammers. Found a runed translucent door. You see here a +0 hammer. Found a hammer. You see here a +0 hammer. You see here a +0 hammer. Found two hammers. You see here a +0 hammer. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of stealth (asleep, 100% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of stealth (severely wounded, 83% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! You kill Crazy Yiuf! (Press . to maintain the ray.) Your Conjurations skill increases to level 5! You have reached level 4! You feel clever. You stop channelling your searing ray. e - a +0 cloak of stealth There is an open translucent door, spattered with blood here. You see here a +2 quarterstaff of chaos. f - a +2 quarterstaff of chaos You drop a +2 quarterstaff of chaos. You see here a +0 hammer. There is an open translucent door, spattered with blood here. You see here a +2 quarterstaff of chaos. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. There is an open door here. You see here a rat skeleton. There is an open door here. You open the door. Found an executioner's axe. Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Done exploring. Done exploring. You climb downwards. Found a scroll labelled ZUNOFIAPOBB and a scroll labelled GUHIEB RERITS. Found a stone staircase leading up and a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! The magic dart hits the goblin. You kill the goblin! The magic dart hits the orc. The orc is heavily wounded. The orc shouts! The magic dart hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. m - 2 scrolls labelled ZUNOFIAPOBB (gained 1) q - a scroll labelled GUHIEB RERITS A ribbon worm and a scorpion come into view. There are monsters nearby! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (wandering, hasn't noticed you, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The searing ray hits the scorpion! The scorpion is heavily wounded. The scorpion stings you. The searing ray hits the scorpion. The scorpion is almost dead. The scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the scorpion! You kill the scorpion! The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) Your Spellcasting skill increases to level 5! The searing ray hits the ribbon worm! The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm! You kill the ribbon worm! You stop channelling your searing ray. HP restored. You struggle to detach yourself from the web. You disentangle yourself. You now have 157 gold pieces (gained 6). A hobgoblin comes into view. The hobgoblin shouts! A bat comes into view. The bat moves out of view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An iguana comes into view. Found 4 boomerangs. The iguana hisses angrily. The magic dart hits the iguana but does no damage. The iguana barely misses you. An iguana is nearby! An iguana is nearby! The magic dart hits the iguana. The iguana is lightly wounded. The iguana completely misses you. The magic dart hits the iguana but does no damage. The iguana is lightly wounded. The iguana misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, 84% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is heavily wounded. (Press . to maintain the ray.) The iguana misses you. The searing ray hits the iguana! The iguana is almost dead. The iguana barely misses you. The searing ray hits the iguana but does no damage. The iguana is almost dead. The iguana bites you! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (almost dead, 84% to hit) You focus your ray upon the iguana. The searing ray misses the iguana. (Press . to maintain the ray.) The iguana completely misses you. The searing ray hits the iguana. You kill the iguana! You have reached level 5! You start resting. You stop channelling your searing ray. You start resting. Magic restored. You start resting. An adder comes into view. An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. The magic dart hits the adder. The adder is moderately wounded. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder! You kill the adder! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. HP restored. Things that are here: an adder corpse; an iguana corpse Found a stone staircase leading down. You now have 172 gold pieces (gained 15). d - 3 scrolls labelled XOESAPPODWO (gained 1) Found a club. You see here a +0 club. You now have 187 gold pieces (gained 15). Found a buckler. Found a stone staircase leading down. A bat comes into view. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [Enter for "."]? Found a parchment of Summon Forest. You see here a +0 buckler. f - a +0 buckler You pick up a parchment of Summon Forest and begin reading... You add the spell Summon Forest to your library. You now have 197 gold pieces (gained 10). Found a mace. c - 3 scrolls labelled EKEWIAGISI (gained 1) Found a stone staircase leading up. You pick up a parchment of Maxwell's Portable Piledriver and begin reading... You add the spell Maxwell's Portable Piledriver to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 10 poisoned darts (gained 6) A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin but does no damage. The hobgoblin misses you. The magic dart hits the hobgoblin but does no damage. The hobgoblin completely misses you. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't equip that in your current form. You now have 200 gold pieces (gained 3). g - a +0 pair of boots Found a flail. A dart slug comes into view. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is severely wounded. The magic dart hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. The magic dart hits the adder. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 209 gold pieces (gained 9). Key pressed, stopping explore. You see here a +0 club. Done exploring. Done exploring. Done exploring. Done exploring. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Done exploring. Done exploring. There is a stone staircase leading down here. Search for what [Enter for "."]? . You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found three items. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here a parchment of Sublimation of Blood. You now have 219 gold pieces (gained 10). u - a scroll labelled EQIOBBUACE An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! The magic dart hits the orc wizard but does no damage. The orc wizard shouts! The orc wizard gestures at you while chanting. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIRE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Dogchiho] Species: Deep Elf Job: Conjurer HP: 29/29; mods: 0/0 MP: 22/23; mod: 0 Stats: 4 27 13 Position: (56, 45), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 70 | 0/142 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 50 | 5 | 552 | 107/179 Conjurations | X | 1 | 50 | 5 | 870 | 240/252 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #33: 1 Attributes: #12: 219 #49: 283 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe(melded) eq slot #10, inv slot #2: amulet of alchemy }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.......# +####.......+..o ....#.......#....... ....##......# .....# .....'......# ..... .....##...#####... ......#.#'#...#'# ....#####.......### ..#'#.#..:......;.# ###...##.........## .......+.........+ .#.#...##.......## #.#...##.......# #.#....####+#### #.##..... #.##..#### ############# #.##..# #............ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>