Dungeon Crawl Stone Soup version 0.33-a0-1060-g22bb8dc075 (webtiles) character file. Game seed: 3596429880306911528 122 Distu the Magician (level 5, -3/36 HPs) Began as a Djinni Conjurer on Mar 7, 2025. Slain by a sky beast (9 damage) ... on level 4 of the Dungeon. The game lasted 00:05:05 (2371 turns). Distu the Magician (Djinni Conjurer) Turns: 2371, Time: 00:05:05 Health: -3/36 AC: 3 Str: 6 XL: 5 Next: 27% Gold: 118 EV: 11 Int: 26 God: SH: 0 Dex: 11 rFire + + . a - +3 trident of the Ubiquitous God {spect, ^Fragile rC++ Int+4} rCold + . . (no offhand) rNeg . . . n - +0 robe rPois ∞ k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - the +3 trident of the Ubiquitous God (weapon) {spect, ^Fragile rC++ Int+4} (You took it off an orc on level 3 of the Dungeon) ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. Int+4: It affects your intelligence (+4). Missiles l - 10 poisoned darts Armour k - a +0 helmet (worn) n - a +0 robe (worn) Jewellery j - a +4 ring of slaying Wands p - a wand of digging (2) Scrolls c - a scroll of butterflies {unknown} e - a scroll of identify f - a scroll of brand weapon {unknown} g - 5 scrolls of amnesia {unknown} h - a scroll of fear {unknown} o - a scroll of immolation {unknown} q - a scroll of revelation {unknown} Potions b - 3 potions of curing d - a potion of lignification i - a potion of heal wounds m - a potion of magic Skills: + Level 0.4 Fighting - Level 2.1 Dodging + Level 1.7 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Forgecraft + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 11% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Call Imp Summ 62% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21629 Temple: D:4-7 Altars: Makhleb Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You focus your ray upon the sky beast. The searing ray hits the sky beast. The sky beast is moderately wounded. (Press . to maintain the ray.) Your cerulean imp hits the sky beast with a -1 spear. You take 2 HP, and have [22/36] HP The searing ray hits the sky beast. The sky beast is heavily wounded. Your cerulean imp hits the sky beast with a -1 spear. The sky beast closely misses you. You take 1 HP, and have [21/36] HP The searing ray hits the sky beast. The sky beast is severely wounded. Your cerulean imp closely misses the sky beast. The sky beast closely misses you. The searing ray misses the sky beast. You finish channelling your searing ray. Your cerulean imp barely misses the sky beast. The sky beast hits you. The open air twists around violently and strikes you! * * * LOW HITPOINT WARNING * * * You take 12 HP, and have [9/36] HP !!!!! HP Warning !!!!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (severely wounded, ally target, 71% to hit) The searing ray hits the sky beast. The sky beast is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the sky beast. The sky beast closely misses you. You take 2 HP, and have [7/36] HP The searing ray hits the sky beast. The sky beast is almost dead. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses the sky beast. The sky beast hits you. The open air twists around violently and strikes you! You die... ######### #.......##### ###.@Y...# #.....5#.# #.#..#.#.# #.##.#..#.... #.......###.## ####.#.####.# ##.#......# #..>####### ##.## You could see a sky beast (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 3 gnolls (D:3) An adder (D:2) 2 dart slugs (D:1) 11 orcs (D:3) 4 ball pythons 6 endoplasms 2 giant cockroaches 5 goblins 8 hobgoblins 3 jackals (D:3) 2 kobolds 2 quokkas 7 bats 2 frilled lizards (D:1) 5 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Distu the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Distu set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 141 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 274 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 274 | D:1 | Learned a level 1 spell: Foxfire 748 | D:2 | Found a faded altar of an unknown god. 847 | D:2 | Found Fasitax's Distillery. 1100 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1102 | D:2 | Found a burning altar of Makhleb. 1897 | D:2 | Upgraded the game from 0.33-a0-1059-geb0194f0d2 to | 0.33-a0-1060-g22bb8dc075 1937 | D:3 | Found an iron altar of Okawaru. 2042 | D:3 | Identified the +3 trident of the Ubiquitous God {spect, | ^Fragile rC++ Int+4} 2077 | D:3 | Reached XP level 5. HP: 32/36 MP: 0/0 2077 | D:3 | Learned a level 2 spell: Call Imp 2361 | D:4 | Noticed a sky beast 2371 | D:4 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_trees, basic_altar, basic_ecumenical_altar D:3: layout_basic, okawaru_trees_2 D:4: layout_loops_cross, kennysheep_little_box Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Fighting | | 0.4 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 66 | 38 || 104 Searing Ray | | 13 || 13 Call Imp | | 1 || 1 Use: Scroll | | 4 || 4 Armour: Robe | 5 | 19 || 24 Dodge: Dodged | 4 | 14 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2369 | 2255 | 114 | 336 | 1561 | 4 | 592.2 | Dungeon | 2369 | 2255 | 114 | 336 | 1561 | 4 | 592.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 949 daAuts D:3: 706 daAuts D:1: 692 daAuts D:4: 21 daAuts