Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 11787893409661580977 60 Distu the Magician (level 4, -2/33 HPs) Began as a Djinni Conjurer on Feb 17, 2025. Slain by an orc ... wielding a +0 falchion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (1390 turns). Distu the Magician (Djinni Conjurer) Turns: 1390, Time: 00:03:25 Health: -2/33 AC: 2 Str: 6 XL: 4 Next: 25% Gold: 90 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . a - +2 dagger (venom) rCold x . . (no offhand) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) Armour c - a +0 robe (worn) Scrolls f - a scroll of silence Potions d - a potion of haste {unknown} e - 3 potions of curing Skills: + Level 2.0 Fighting - Level 2.1 Dodging + Level 2.2 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Freeze Ice 80% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16607 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an orc priest, wielding a +0 flail of protection (78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc. The orc is lightly wounded. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc closely misses you. You take 2 HP, and have [16/33] HP The searing ray hits the orc but does no damage. The orc is lightly wounded. The searing ray hits the orc but does no damage. The orc is heavily wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. You take 12 HP, and have [4/33] HP !!!!! HP Warning !!!!! The searing ray misses the orc. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc priest. The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * The orc misses you. The searing ray hits the orc. You kill the orc! The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. You take 1 HP, and have [3/33] HP The orc hits you with a +0 falchion. You die... #.....#................### #.........#..###.......... ########.....###....# #####.##..# .......#.........##.# #...... .......#......##....# ###..#... .......#.........#..#####........ .......#.....###.#...#.......###. .........÷....oo............###.. .......###..####@.........#.##..# >......##....###.......(....##... ..........##oo##........(..###.## ............#.##...........#...## ######.#..>....#...............#. #.##...#................###. ##.##...#.##.....#.....#..... #..##....................###. #.###...#.####.###÷....####.. You could see an orc priest and an orc. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) An orc (D:2) 7 ball pythons 2 bats (D:1) 3 endoplasms 3 giant cockroaches 6 goblins 3 hobgoblins 7 jackals (D:1) A kobold (D:2) A frilled lizard (D:2) 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Distu the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Distu set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D:1 | Noticed a formicid 2 | D:1 | Noticed a demonspawn 4 | D:1 | Noticed a tengu 6 | D:1 | Noticed an elf 6 | D:1 | Noticed a djinni 8 | D:1 | Noticed a barachi 8 | D:1 | Noticed a minotaur 10 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed a vampire 14 | D:1 | Noticed a troll 16 | D:1 | Noticed a spriggan 16 | D:1 | Noticed a felid 18 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed an armataur 20 | D:1 | Noticed a ghoul 22 | D:1 | Noticed an octopode 22 | D:1 | Noticed a dwarf 24 | D:1 | Noticed an oni 24 | D:1 | Noticed a merfolk 26 | D:1 | Noticed a draconian 26 | D:1 | Noticed a naga 28 | D:1 | Noticed a human 76 | D:1 | Found a faded altar of an unknown god. 85 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 293 | D:1 | Reached skill level 1 in Fighting 449 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 449 | D:1 | Learned a level 1 spell: Freeze 1211 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 1390 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, nicolae_ecumenical_snake_handling, minmay_misc_feat_rugged D:2: layout_rooms D:3: kennysheep_goblin_castle, layout_loops_corners, lemuel_doored_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.2 Dodging | | 2.1 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 49 | 4 || 53 Searing Ray | 10 | 1 || 11 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Robe | 18 | 6 || 24 Dodge: Dodged | 24 | 9 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1391 | 1349 | 42 | 233 | 941 | 3 | 463.7 | Dungeon | 1391 | 1349 | 42 | 233 | 941 | 3 | 463.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 920 daAuts D:2: 468 daAuts D:3: 2 daAuts