DisVivace Level 1 of the Dungeon (1, 1, D:1) a +0 dagger (2, 2, D:1) a hobgoblin corpse (skeletalised by now) (2, 3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 3, D:1) a hobgoblin corpse (skeletalised by now) (6, 10, D:1) a +0 short sword (9, -22, D:1) a hobgoblin skeleton (9, 7, D:1) a +0 dagger (11, -25, D:1) a hobgoblin corpse (skeletalised by now) (14, -15, D:1) a +0 leather armour (20, -21, D:1) a +0 short sword a kobold skeleton (26, -14, D:1) a +0 helmet (29, -19, D:1) a bat skeleton (34, -19, D:1) a rat skeleton (34, -6, D:1) a bat skeleton (37, 5, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, -13, D:2) a rat skeleton (13, 13, D:2) a bat corpse (skeletalised by now) (17, -20, D:2) a ball python skeleton (19, 14, D:2) a ball python skeleton (20, 9, D:2) a +0 flail a gnoll corpse (skeletalised by now) (20, 10, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (21, -18, D:2) a +0 short sword (29, 15, D:2) a +0 flail (32, 1, D:2) a +0 club (36, 1, D:2) a +0 whip (41, 6, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (3, 1, D:3) a +0 dagger (20, 23, D:3) a +0 hand axe (46, 18, D:3) a potion of heal wounds (49, 6, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Yddimp's Armour Boutique a +0 leather armour (28 gold) a +0 cloak (63 gold) a +0 pair of boots of rampaging (161 gold) the +3 scale mail of Imperfection {Death, Int+2} (492 gold) Int+2: It affects your intelligence (+2). a +2 leather armour of fire resistance (266 gold) a +2 scale mail of command (294 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +0 chain mail (84 gold) a +1 robe of willpower (180 gold) (0, 0, D:4) a +0 club (1, -16, D:4) a +0 robe (5, 1, D:4) a +0 robe (7, -3, D:4) a +0 dagger (18, -7, D:4) a +0 dagger a goblin skeleton (21, 2, D:4) a +0 robe (21, 6, D:4) a +0 sling a +0 dagger a +0 club (29, -5, D:4) 5 stones a +0 club a kobold skeleton (30, -4, D:4) a hobgoblin skeleton (36, -7, D:4) an adder skeleton (36, 5, D:4) a +0 robe (39, -5, D:4) a +0 robe a +0 dagger (43, -5, D:4) a +0 leather armour a +0 whip (43, 6, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Kivues's Weapon Boutique a +0 sling (22 gold) a +0 long sword (52 gold) the +7 glaive of Trial by Ordeal {freeze, rC+ Stlth+} (1047 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. 2 poisoned darts (18 gold) a +0 trident (52 gold) a +0 great mace (150 gold) a +0 long sword (52 gold) a +0 sling (22 gold) [Shop] Gozag's Platinum Reserve the maw talisman "Sonnir" {rC+++ rCorr Str-2 Int-4 Slay+4} (18150 gold) [maw talisman] rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int-4: It affects your intelligence (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Meceusuh" {rN+ Will+ Str+3 Dex+3} (4880 gold) [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the +8 whip "Kylasir" {elec, rF+ rCorr} (6580 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the staff "Hacuga Laxytt" {rPois Str+4 Int+2 Earth} (4880 gold) [staff of earth] rPois: It protects you from poison. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. the amulet of the Final Chapter {Spirit Will++ Dex-4} (4260 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). the ring of Tudunn {rPois rN+ Will- Int+5 SInv} (4170 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. the +3 ring mail "Hoeciof" {rElec} (3300 gold) rElec: It insulates you from electricity. the ring of Salvation {Fly rC+ Str+5 Int-2 SInv} (4460 gold) [ring of protection from cold] Fly: It grants you flight. rC+: It protects you from cold. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. the staff of Tompilann {^Drain rElec rF+ Dex+3 Tloc Air} (4530 gold) [staff of air] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. the +5 whip of Uncomfortable Rashes {flame, SInv Stlth+} (4350 gold) SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +3 sling of flaming (1970 gold) the +3 ring mail of Precision Catastrophes {Will+} (3160 gold) Will+: It increases your willpower. the +6 dagger "Ogreslayer" {elec, rN+ Int+3 Dex+6} (6510 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). the amulet of Hoireof {Alch+ Int+3 Dex+6} (5590 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). the staff of Zaherymm {rPois rCorr Alch} (3760 gold) [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Alch: It increases the power of your Alchemy spells. the amulet of Iczi {Faith Will+ Str+2 Slay-4} (4000 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Str+2: It affects your strength (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). the serpent talisman of Nisohurgh {rF+} (9000 gold) [serpent talisman] rF+: It protects you from fire. the ring "Ixtaner" {Fly rN+ Str+7} (4340 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). the staff of Impatience {rF+ Str+2 Dex+3 Stlth+ Fire} (4530 gold) [staff of fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the staff "Bomaps" {rElec rPois rCorr Stlth+ Necro Alch} (5300 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (6, -14, D:5) a +0 leather armour (7, 27, D:5) a +0 dagger a +0 robe a +0 dagger (22, 22, D:5) a book of Geomancy (25, 4, D:5) a +0 leather armour (29, 2, D:5) a scroll of identify (40, 12, D:5) a +0 helmet