Dicegod6 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 7, D:1) a +0 long sword (6, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 24, D:1) a +0 whip (9, 23, D:1) a +0 dagger a goblin skeleton (11, 38, D:1) a +0 helmet (12, 55, D:1) a rat corpse (skeletalised by now) (19, 17, D:1) a quokka skeleton a hobgoblin skeleton (26, 16, D:1) a +0 hand axe (29, 38, D:1) a parchment of Ozocubu's Armour (33, 12, D:1) a parchment of Construct Spike Launcher (41, 14, D:1) a +0 animal skin Level 2 of the Dungeon (3, 8, D:2) a rat corpse (skeletalised by now) (5, 3, D:2) a +0 club (9, 2, D:2) a ball python corpse (skeletalised by now) (17, 3, D:2) a frilled lizard corpse (skeletalised by now) (17, 6, D:2) a +0 whip (28, -5, D:2) a +0 robe (32, 34, D:2) a hobgoblin skeleton (33, -1, D:2) a parchment of Olgreb's Toxic Radiance (34, 27, D:2) a +0 hand axe (47, 17, D:2) a +0 robe (48, 27, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Ivithraxi's General Store a parchment of Awaken Armour (169 gold) 6 datura-tipped darts (70 gold) 5 large rocks (97 gold) a parchment of Infestation (543 gold) a lightning rod (4/4) (520 gold) a parchment of Sigil of Binding (114 gold) a condenser vane (520 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (2, 11, D:3) the +1 short sword of Luss {elec, rC+ Will+ Dex+3} rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (14, -22, D:3) a +0 ring mail (19, -27, D:3) a frilled lizard corpse (skeletalised by now) (20, -27, D:3) an adder corpse (skeletalised by now) (22, -17, D:3) a +0 dagger a goblin skeleton (23, -17, D:3) a frilled lizard skeleton (30, -15, D:3) a +0 robe (31, -10, D:3) a frilled lizard skeleton (31, -9, D:3) a +1 dagger of flaming (34, 7, D:3) a +0 spear (36, -6, D:3) a +0 spear (36, 0, D:3) a +0 sling Level 4 of the Dungeon [Shop] Inuet's Antique Armour Boutique a +2 pair of boots of stealth (688 gold) the +3 pair of mountain boots {steadfast, rC+} (1072 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. a +0 robe (28 gold) a +2 ring mail of cold resistance (672 gold) a +0 leather armour (64 gold) a +0 pair of boots (144 gold) a +0 leather armour (64 gold) (0, 0, D:4) a +0 short sword (0, 36, D:4) a +0 robe (6, 34, D:4) a +0 club (7, 41, D:4) a +0 giant spiked club (10, 12, D:4) a +0 club a kobold skeleton (10, 15, D:4) the +11 dagger "Joikesh" {drain, rF+ Dex+6 Stlth-} rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. (11, -9, D:4) an iguana corpse (skeletalised by now) (11, 0, D:4) a parchment of Momentum Strike (12, -11, D:4) a parchment of Anguish (15, 12, D:4) a +0 short sword 3 stones (20, 35, D:4) a parchment of Inner Flame (21, 11, D:4) a +0 giant club an ogre skeleton (26, -10, D:4) a book of Burglary (40, 23, D:4) a +0 robe (41, 29, D:4) a hobgoblin corpse (skeletalised by now) (42, 30, D:4) an adder corpse (skeletalised by now) (49, 19, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts (1, 0, D:5) a poisoned dart (1, 1, D:5) a poisoned dart