Dicegod6 Level 1 of the Dungeon (5, -5, D:1) a +0 robe (6, 12, D:1) a +0 dagger (7, 39, D:1) a +0 robe (9, 7, D:1) a ball python corpse (skeletalised by now) (11, -1, D:1) a +0 whip (11, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 37, D:1) 13 gold pieces (15, 1, D:1) a +0 dagger (16, 2, D:1) a +0 hand axe (18, 1, D:1) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, -2, D:1) a +0 short sword (22, -1, D:1) a +0 dagger (22, 33, D:1) a parchment of Forge Lightning Spire (25, 43, D:1) a +0 dagger (28, 27, D:1) a +0 dagger (30, 8, D:1) a bat corpse (skeletalised by now) (30, 9, D:1) a quokka corpse (skeletalised by now) a rat skeleton (33, 19, D:1) a +0 leather armour (39, 28, D:1) a +0 club a kobold corpse (skeletalised by now) (42, 2, D:1) a +0 dagger (60, 7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, 0, D:2) a dart slug corpse (2, 0, D:2) the +5 short sword of the Blessed Realm {antimagic, rElec Dex+4 SInv} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It can be maximally enchanted to +9. (2, 12, D:2) a +0 ring mail (9, 10, D:2) a potion of ambrosia