Dicegod Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, 2, D:1) a +0 robe (6, -13, D:1) a hobgoblin corpse (skeletalised by now) (10, -9, D:1) a bat corpse (skeletalised by now) (10, 0, D:1) a bat corpse (skeletalised by now) (21, 7, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (25, 12, D:1) a +0 leather armour (29, -15, D:1) a +0 club a goblin skeleton a quokka skeleton (29, -14, D:1) a +1 dagger of speed a kobold skeleton (34, 11, D:1) a +0 spear (35, 11, D:1) a +0 whip 5 stones a +0 club a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (37, -12, D:1) a bat skeleton (37, 10, D:1) a +0 club (41, -19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, -17, D:1) the inkwell talisman of Xom's Brutal Revenge {Rampage *Slow rF- Int+4} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). (47, 10, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a bat corpse (skeletalised by now) (2, 0, D:2) a bat corpse (skeletalised by now) (4, -1, D:2) a bat corpse (skeletalised by now) (4, 16, D:2) a ball python skeleton (5, 42, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 44, D:2) a +0 trident (6, 0, D:2) a parchment of Kinetic Grapnel (7, 43, D:2) a +0 flail (21, 9, D:2) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (21, 10, D:2) a +0 animal skin a +0 trident (21, 11, D:2) a +0 dagger (21, 46, D:2) a +0 ring mail (21, 49, D:2) a staff of air (24, 18, D:2) a parchment of Scorch (27, 36, D:2) a +0 whip a kobold skeleton (27, 38, D:2) an adder skeleton (31, 14, D:2) a +0 spear (34, 35, D:2) a +0 dagger (38, 21, D:2) a ball python skeleton a ball python skeleton Level 3 of the Dungeon (7, 10, D:3) a parchment of Summon Hydra (10, 10, D:3) a +0 flail a +0 whip a bat corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (11, 9, D:3) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (20, 20, D:3) a +0 club a goblin corpse (skeletalised by now) (24, -3, D:3) a ball python corpse (skeletalised by now) (29, 16, D:3) a hobgoblin corpse (skeletalised by now) (38, 5, D:3) a +0 short sword (39, 0, D:3) a rat corpse (skeletalised by now) (44, 8, D:3) a +0 robe (44, 16, D:3) a +0 short sword a kobold corpse (skeletalised by now) (47, 36, D:3) a parchment of Vampiric Draining (54, 27, D:3) a +0 leather armour (56, 2, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 2, D:4) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (6, 1, D:4) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (7, 0, D:4) a +0 flail (7, 1, D:4) a +0 spear a gnoll corpse (skeletalised by now) (24, -7, D:4) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (24, -6, D:4) a +0 hand axe a +0 leather armour (25, -6, D:4) a +0 dagger a +0 club a +0 flail a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -10, D:4) a +0 mace (32, -9, D:4) a +0 scimitar (34, -12, D:4) a +2 devious dagger a +0 ring mail 2 stones a kobold corpse (skeletalised by now) (38, 34, D:4) a jackal corpse (skeletalised by now) (48, 14, D:4) a +0 short sword a kobold skeleton (54, 9, D:4) 6 gold pieces (55, -1, D:4) a wand of flame (8) (56, 9, D:4) a scroll of vulnerability (61, -10, D:4) a parchment of Forge Blazeheart Golem (68, 7, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 2, D:5) a black bear corpse (skeletalised by now) (1, 0, D:5) a hound corpse (skeletalised by now) (13, -29, D:5) a +0 giant spiked club an ogre skeleton (13, -25, D:5) a water moccasin skeleton (15, 9, D:5) a +0 whip (16, -46, D:5) a +0 falchion (39, -26, D:5) a +0 quarterstaff (39, -14, D:5) a +0 leather armour (39, 10, D:5) a +0 spear a +0 robe a gnoll corpse (skeletalised by now) (46, 10, D:5) a +0 dagger (47, -32, D:5) a +0 whip a +0 robe a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (48, -46, D:5) a +0 giant club (48, -32, D:5) a +0 club a +0 whip (48, -31, D:5) a +0 whip a gnoll corpse (skeletalised by now) (49, 3, D:5) a +0 robe a parchment of Poisonous Vapours (51, -27, D:5) a +0 orcbow a centaur skeleton (52, -27, D:5) a jackal skeleton (53, -28, D:5) a +0 hand axe a +0 scale mail a +0 club a +0 leather armour an orc skeleton (55, -30, D:5) a +0 club (58, -29, D:5) a +0 orcbow a centaur skeleton (61, -5, D:5) a +0 club a +0 whip a +0 leather armour a +0 whip a gnoll skeleton a gnoll skeleton (61, -4, D:5) a +0 spear a +0 club a +0 whip a gnoll skeleton a gnoll skeleton a gnoll skeleton Level 6 of the Dungeon (1, 37, D:6) a +0 whip a +0 leather armour a +0 dagger (2, 37, D:6) a +0 whip a +0 leather armour a +0 club an orc corpse (skeletalised by now) (2, 38, D:6) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (3, 38, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +0 spear a +0 halberd a +0 ring mail a gnoll corpse (skeletalised by now) (3, 39, D:6) a +0 spear a gnoll corpse (skeletalised by now) (12, 25, D:6) a +0 club (17, 29, D:6) a parchment of Curse of Agony (21, 32, D:6) a +0 club a +0 ring mail (29, 3, D:6) a +0 robe (30, 34, D:6) a +0 chain mail (33, 42, D:6) a +0 short sword 4 stones (33, 43, D:6) a +1 short sword of protection (33, 44, D:6) a +0 whip (33, 45, D:6) a +0 dagger (34, 24, D:6) a +0 halberd a gnoll skeleton (34, 25, D:6) a +0 halberd (34, 43, D:6) a +0 short sword (35, 24, D:6) a +0 spear (37, 13, D:6) a +0 hand axe a +0 chain mail (38, 14, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 mace an orc skeleton (49, 40, D:6) a +0 falchion (50, 23, D:6) a black bear skeleton (50, 24, D:6) a parchment of Shock Level 7 of the Dungeon (11, 11, D:7) a parchment of Foxfire (13, 12, D:7) 3 stones a +0 dagger a kobold skeleton (14, 12, D:7) a +0 whip a kobold skeleton (15, 13, D:7) a +0 dagger a kobold skeleton (15, 14, D:7) a +0 short sword of draining a kobold skeleton (15, 44, D:7) a staff of conjuration (16, 13, D:7) a +0 dagger (33, 13, D:7) a +0 robe (43, 39, D:7) the +7 long sword of Distant Shores {heavy, rC+ Will- Dex+3} rC+: It protects you from cold. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (46, 43, D:7) a +0 whip (47, 34, D:7) a parchment of Summon Forest (49, 11, D:7) a +0 mace an orc corpse (skeletalised by now) (49, 30, D:7) a +0 flail a +0 chain mail (50, 30, D:7) a +0 whip 3 boomerangs a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (44, -9, D:8) a parchment of Searing Ray (51, 0, D:8) a +0 spear (52, -1, D:8) a +0 halberd (52, 1, D:8) a +0 spear (53, 0, D:8) a +0 spear (54, -3, D:8) a +0 ring mail (57, -7, D:8) a scroll of blinking the Ecumenical Temple a bailey (0, 0, Bailey) a +0 spear a spriggan corpse