Dicegod Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -6, D:1) a +0 club (11, -33, D:1) a +0 dagger a goblin skeleton (22, -14, D:1) a +0 dagger 3 stones a kobold skeleton (23, -11, D:1) a +0 club (28, -26, D:1) a +0 club (28, -24, D:1) a +0 whip (29, -46, D:1) a +0 dagger (31, -45, D:1) a +0 club (33, -7, D:1) a +0 whip (35, -19, D:1) a +0 dagger (39, -35, D:1) a hobgoblin skeleton (51, -11, D:1) a quill talisman (62, -44, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Nuvvom's Jewellery Shop a +4 ring of slaying (unknown) (396 gold) a +6 ring of dexterity (unknown) (396 gold) a +6 ring of intelligence (unknown) (396 gold) a ring of magical power (220 gold) a +4 ring of slaying (unknown) (396 gold) a +6 ring of dexterity (unknown) (396 gold) a +5 ring of evasion (unknown) (396 gold) the amulet "Qilonio" {Reflect Harm ^Fragile rCorr Int-4 SH+5} (330 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). SH+5: It affects your SH (+5). the amulet "Pech" {Dissipate ^Drain Fly rElec rCorr} (507 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (7, 9, D:2) a parchment of Ensorcelled Hibernation (12, -28, D:2) a quill talisman (13, -22, D:2) a +0 dagger of draining a goblin skeleton (14, -29, D:2) a +0 hand axe (18, -4, D:2) a +0 short sword (25, 4, D:2) a +0 ring mail (27, -25, D:2) an orc skeleton (28, -8, D:2) a +0 short sword a +0 ring mail a kobold skeleton (29, -29, D:2) a minotaur skeleton (31, -23, D:2) an elf skeleton (32, -18, D:2) a frilled lizard corpse (skeletalised by now) (33, -27, D:2) a goblin skeleton (40, -37, D:2) a +0 leather armour (48, -21, D:2) a bat corpse (skeletalised by now) (53, -7, D:2) a +0 ring mail (57, -29, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (10, 18, D:3) a +0 ring mail a +0 animal skin a +0 flail a +0 club a +0 spear a gnoll skeleton (11, 0, D:3) a quokka skeleton (13, 17, D:3) a +0 flail (17, 7, D:3) a +0 club (20, 14, D:3) a parchment of Plasma Beam (26, -2, D:3) a rat skeleton (26, 31, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (31, 7, D:3) a +0 short sword a stone a kobold skeleton (31, 8, D:3) an adder skeleton (41, -9, D:3) a +0 mace an orc corpse (skeletalised by now) (41, 20, D:3) a parchment of Searing Ray (46, 9, D:3) a rat corpse (skeletalised by now) (47, -7, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a parchment of Ensorcelled Hibernation (1, -17, D:4) a +0 trident (2, 22, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (7, -20, D:4) a +0 dagger (8, 8, D:4) a ball python corpse (skeletalised by now) (9, -5, D:4) a ball python corpse (skeletalised by now) (14, 13, D:4) a +0 dagger a +0 robe an orc skeleton (15, 11, D:4) a +0 flail a +0 club a +0 ring mail an iguana skeleton an orc skeleton (17, 35, D:4) a +0 scale mail (19, 4, D:4) a parchment of Vampiric Draining (20, 10, D:4) a +0 scale mail (30, 9, D:4) a jackal skeleton a jackal skeleton (35, 32, D:4) a +0 scale mail (43, 0, D:4) a +0 mace (50, 22, D:4) a parchment of Kinetic Grapnel Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (1, -3, D:5) a +0 spear (1, -2, D:5) a hobgoblin corpse (skeletalised by now) (1, -1, D:5) a +0 club a +0 club a gnoll corpse (skeletalised by now) (2, -3, D:5) a +0 sling a goblin corpse (skeletalised by now) (2, -2, D:5) a +0 short sword a +0 club a stone a +0 short sword a kobold corpse (skeletalised by now) (2, -1, D:5) a +0 flail a +0 sling a goblin corpse (skeletalised by now) (3, -3, D:5) a +0 short sword 2 stones (5, -3, D:5) a +0 sling a hobgoblin corpse (skeletalised by now) (5, -1, D:5) a +0 club a goblin corpse (skeletalised by now) (7, 23, D:5) a howler monkey corpse (skeletalised by now) (9, 0, D:5) a +0 sling (13, 12, D:5) a +0 short sword a +0 ring mail (16, -2, D:5) a +0 club (16, -1, D:5) a +0 sling (16, 0, D:5) a +0 club a goblin corpse (skeletalised by now) (17, -2, D:5) a +0 club a gnoll corpse (skeletalised by now) (17, 41, D:5) a parchment of Freeze (19, 1, D:5) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (21, 19, D:5) a +0 club a hobgoblin skeleton (24, -6, D:5) a stone (24, -5, D:5) a stone (24, 1, D:5) a stone (24, 2, D:5) a stone (27, 3, D:5) a +0 club a hobgoblin skeleton (29, 6, D:5) a +0 sling a goblin skeleton (29, 51, D:5) a +0 mace (30, 5, D:5) a +0 sling (30, 6, D:5) a +0 sling a hobgoblin skeleton (31, -6, D:5) a stone (31, -5, D:5) a stone (31, 2, D:5) a stone (31, 5, D:5) a +0 sling (31, 7, D:5) a +0 sling (32, 10, D:5) a +0 sling a goblin skeleton (33, 2, D:5) a +0 robe (33, 8, D:5) the +2 robe of Zotasmon {MP+4 Str+2} MP+4: It affects your magic capacity (+4). Str+2: It affects your strength (+2). It cannot be enchanted further. (35, 1, D:5) a +0 club (35, 2, D:5) a +0 spear a gnoll corpse (skeletalised by now) (36, 13, D:5) a +0 flail an orc skeleton (36, 14, D:5) a +0 hand axe a +0 ring mail a +0 dagger an orc skeleton (36, 15, D:5) a +0 leather armour (39, -4, D:5) a +0 club a hobgoblin corpse (skeletalised by now) (40, -4, D:5) a +0 club a goblin corpse (skeletalised by now) (40, -3, D:5) a +0 club (40, 16, D:5) a +0 spear a gnoll skeleton (41, 17, D:5) a +0 club a +0 robe (41, 18, D:5) a +0 club a +0 club a gnoll skeleton (42, -4, D:5) a +0 sling (42, 17, D:5) a +0 flail (42, 34, D:5) a +0 mace (43, 0, D:5) a +0 sling (43, 28, D:5) a black bear skeleton (45, 12, D:5) a +0 pair of boots (47, 36, D:5) a parchment of Grave Claw (48, 27, D:5) a +0 leather armour (50, 23, D:5) a +0 scale mail of death (51, -2, D:5) a +0 club (52, 0, D:5) a +0 sling a hobgoblin corpse (skeletalised by now) (56, -3, D:5) a +0 club a +0 sling a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (56, -1, D:5) a +0 club a +0 club (56, 7, D:5) an iguana skeleton (57, -4, D:5) a +0 club a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) (57, 0, D:5) a +0 club a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (57, 25, D:5) a +0 sling (57, 26, D:5) a +0 spear (58, 1, D:5) a +0 spear Level 6 of the Dungeon [Shop] Weesaed's Jewellery Shoppe a ring of see invisible (unknown) (180 gold) an amulet of chemistry (unknown) (360 gold) a ring of protection from cold (unknown) (300 gold) a +4 ring of protection (unknown) (432 gold) the amulet "Sojuf" {Dissipate Rampage rN++ Dex+2 Slay-4} (418 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). a +6 ring of strength (unknown) (432 gold) a +4 ring of slaying (unknown) (432 gold) an amulet of regeneration (unknown) (360 gold) (15, 18, D:6) an iguana corpse (skeletalised by now) (15, 27, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (21, 17, D:6) a +0 robe a +0 dagger (22, 17, D:6) a +0 leather armour a +0 hand axe a +0 ring mail a +0 club an orc skeleton (22, 18, D:6) a +0 leather armour a +0 short sword an orc skeleton an iguana skeleton (37, 15, D:6) a +0 short sword (40, 14, D:6) a +5 athame of flaming a +1 shortbow of electrocution a centaur corpse (skeletalised by now) (41, 12, D:6) a +0 giant club an ogre skeleton (41, 13, D:6) an adder skeleton (61, 21, D:6) an adder skeleton a rat skeleton (62, 21, D:6) a frilled lizard skeleton Level 7 of the Dungeon (10, 16, D:7) a +0 leather armour (11, 18, D:7) a +0 short sword (14, -2, D:7) a +0 chain mail a +0 dire flail (14, -1, D:7) a +0 hand axe (15, -1, D:7) a +0 club a bullfrog skeleton (16, 4, D:7) the quill talisman of the Black Moon {Str+3} [quill talisman] Str+3: It affects your strength (+3). (17, 15, D:7) a +4 trident of draining an orb of energy a +0 robe (19, -3, D:7) a +4 hand axe of freezing a +0 robe a +0 robe a +0 club (19, -2, D:7) a +1 spear a +0 robe (20, -4, D:7) a +0 hand axe a +0 flail (20, -3, D:7) a +0 robe a +0 flail a +0 flail a +0 whip a gnoll skeleton a gnoll skeleton (21, -7, D:7) a +0 leather armour a +0 club (21, -6, D:7) a +0 short sword (22, -8, D:7) a +0 club an orc skeleton (22, -6, D:7) a +0 leather armour an orc skeleton (23, -20, D:7) a black bear skeleton (23, -19, D:7) a +0 giant spiked club (24, -16, D:7) a +0 sling (25, 18, D:7) a +0 club (25, 19, D:7) a +0 club a +0 flail a +0 robe a +0 club (26, -17, D:7) a +0 robe (38, 2, D:7) the quill talisman of Oblivion {Rampage Fly MP+5} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. MP+5: It affects your magic capacity (+5). Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, 3, D:8) a +0 dagger a +0 robe (1, 5, D:8) a +3 short sword of venom (still there?) a +0 shortbow (still there?) a centaur corpse (still there?) (2, 2, D:8) a +5 battleaxe (still there?) a +0 robe (still there?) (5, -2, D:8) a +0 dagger a +0 robe a kobold corpse (5, 0, D:8) a +0 dagger an orc corpse (6, 1, D:8) +0 acid dragon scales a +0 club a +0 club a +0 dagger a +0 dagger 5 stones a +0 club an acid dragon corpse (7, -1, D:8) a howler monkey corpse (7, 1, D:8) a +0 dire flail a +0 giant club a +0 dagger a +0 dagger a two-headed ogre corpse a kobold corpse a kobold corpse the Ecumenical Temple