Derot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, 12, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (8, -41, D:1) a hobgoblin corpse (skeletalised by now) (9, -41, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 6, D:1) a +0 robe (20, -35, D:1) a +0 dagger (20, -6, D:1) a +0 ring mail (22, -26, D:1) a +0 whip (28, -31, D:1) a bat skeleton (30, -40, D:1) a +0 club (31, 11, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (34, -40, D:1) a +0 dagger (35, -37, D:1) a +0 robe (35, -23, D:1) a bat corpse (skeletalised by now) (44, -39, D:1) a +0 whip (44, 4, D:1) a +0 dagger (45, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -22, D:1) a ball python corpse (skeletalised by now) (46, -21, D:1) a hobgoblin corpse (skeletalised by now) (47, -22, D:1) a +0 short sword (49, 14, D:1) a rat skeleton (52, -4, D:1) a frilled lizard skeleton (52, -3, D:1) a +0 spear a gnoll skeleton (54, -32, D:1) 2 flux baubles Level 2 of the Dungeon (2, 3, D:2) a hobgoblin corpse (skeletalised by now) (16, 35, D:2) a frilled lizard corpse (skeletalised by now) (16, 36, D:2) a bat corpse (skeletalised by now) (16, 37, D:2) a +0 spear (17, 4, D:2) a +0 leather armour (24, 33, D:2) a hobgoblin corpse (skeletalised by now) (27, 9, D:2) a +0 dagger a +0 sling (30, 18, D:2) a +0 whip (41, 10, D:2) a +0 short sword (41, 20, D:2) a +0 dagger 3 stones a kobold skeleton (42, 20, D:2) a rat skeleton (44, 1, D:2) a +0 sling (45, 19, D:2) a frilled lizard skeleton (45, 20, D:2) a quokka skeleton (49, 11, D:2) a +0 club (50, 3, D:2) a frilled lizard corpse (skeletalised by now) (54, 6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 5 stones a kobold skeleton (1, -11, D:3) a rat corpse (skeletalised by now) (9, -8, D:3) an adder corpse (skeletalised by now) (10, -11, D:3) a scarab talisman (10, -9, D:3) a +0 sling (12, -13, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (12, -12, D:3) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -12, D:3) a jackal corpse (skeletalised by now) (14, -13, D:3) a jackal corpse (skeletalised by now) (19, 17, D:3) a +0 flail a +0 hand axe a +0 ring mail an orc skeleton (19, 18, D:3) a +0 dagger (20, -2, D:3) a +0 club (22, -9, D:3) a +0 mace (25, -4, D:3) a +0 trident (28, -14, D:3) a +2 heavy hammer (29, -17, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (33, 0, D:3) a +0 spear a +0 robe an orc skeleton (35, -30, D:3) a hobgoblin skeleton (35, 9, D:3) a +2 dagger of venom a +0 robe a +0 club a +0 leather armour an orc skeleton (35, 10, D:3) a +0 whip a +0 mace (36, -29, D:3) a bat skeleton (37, 9, D:3) a +0 mace of protection an orc skeleton (41, -16, D:3) the +6 dagger "Eviscerator" {heavy, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 4 of the Dungeon (13, -6, D:4) a hobgoblin corpse (skeletalised by now) (14, -4, D:4) a +0 club a goblin corpse (skeletalised by now) (15, -23, D:4) a hobgoblin skeleton (18, -38, D:4) a hound corpse (skeletalised by now) (19, -27, D:4) a +0 whip a kobold corpse (skeletalised by now) (23, -41, D:4) the felid corpse of Natasha (skeletalised by now) (28, -49, D:4) a hound corpse (skeletalised by now) an adder corpse (skeletalised by now) (35, -27, D:4) the +1 mace of Kauv {protect, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (36, -50, D:4) a +0 club (38, -52, D:4) a +0 robe (38, -42, D:4) an iguana skeleton (43, -37, D:4) a +0 rapier (46, -30, D:4) an adder skeleton (51, -29, D:4) the felid skeleton of Natasha (54, -23, D:4) a quokka corpse (skeletalised by now) (56, -51, D:4) a +0 plate armour Level 5 of the Dungeon the Ecumenical Temple the Necropolis (19, 49, Necropolis) a parchment of Sandblast (19, 50, Necropolis) 13 gold pieces (20, 51, Necropolis) a storm talisman (unseen) (21, 52, Necropolis) a +0 robe (22, 52, Necropolis) a potion of curing (25, 43, Necropolis) a parchment of Foxfire (26, 43, Necropolis) a potion of mutation (27, 44, Necropolis) 3 gold pieces (28, 45, Necropolis) 3 gold pieces (28, 46, Necropolis) 11 gold pieces (33, 27, Necropolis) 11 gold pieces (34, 28, Necropolis) 19 gold pieces (38, 28, Necropolis) a +0 pair of boots (39, 28, Necropolis) 6 gold pieces (40, 28, Necropolis) 11 gold pieces (41, 20, Necropolis) a +0 falchion (41, 22, Necropolis) a +0 short sword an orc corpse (41, 28, Necropolis) a +0 scale mail (42, 21, Necropolis) a +0 mace (42, 28, Necropolis) 20 gold pieces (45, 28, Necropolis) 5 gold pieces (46, 27, Necropolis) 19 gold pieces (53, 49, Necropolis) the +3 whip "Ultimatum" {pain, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. 3 curare-tipped darts a kobold corpse (skeletalised by now) (54, 47, Necropolis) a +1 short sword of speed a +0 whip a +1 short sword of chaos a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (54, 48, Necropolis) a +0 whip of distortion a +0 whip (56, 41, Necropolis) a +0 arbalest