Derot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of draining (10, -4, D:1) a +0 dagger (27, -50, D:1) a +0 dagger a kobold skeleton (28, -52, D:1) a +0 hand axe (38, -50, D:1) a +0 dagger (40, -47, D:1) a +0 leather armour (45, -1, D:1) a +0 leather armour (52, -16, D:1) a +0 dagger a kobold skeleton (53, -16, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (5, -17, D:2) a +0 dagger a +0 short sword a hobgoblin skeleton (7, -34, D:2) a +0 mace (10, -34, D:2) a rat corpse (skeletalised by now) (10, -24, D:2) a +0 club (14, -5, D:2) a +0 dagger (17, 0, D:2) a +0 leather armour (28, -28, D:2) a +0 whip (39, -7, D:2) a rat corpse (skeletalised by now) (53, -7, D:2) a +0 spear Level 3 of the Dungeon [Shop] Muizuref's Antique Armour Shoppe a +1 ring mail of poison resistance (351 gold) a +0 robe (24 gold) a +0 pair of gloves (121 gold) a +0 ring mail (108 gold) a +0 robe (24 gold) a +0 chain mail (162 gold) the +5 robe of Night {Dark Will+ SInv} (1620 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (108 gold) a +0 pair of gloves of parrying (310 gold) (0, 0, D:3) a scroll of amnesia (4, -24, D:3) a wand of flame (17) (7, -5, D:3) a bat corpse (skeletalised by now) (8, -12, D:3) a +0 club (9, -12, D:3) a +0 dagger a +0 dagger a +0 chain mail (10, -12, D:3) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -24, D:3) 5 poisoned darts a sewer (0, 0, Sewer) a +0 mace (1, 1, Sewer) a +0 mace (2, 1, Sewer) a potion of heal wounds (7, 22, Sewer) a frilled lizard corpse (9, 24, Sewer) a river rat corpse a frilled lizard corpse (23, 11, Sewer) a ball python corpse (23, 23, Sewer) a ball python corpse