Derot Level 1 of the Dungeon [Shop] Koumnuk's Magic Scroll Emporium a scroll of vulnerability (44 gold) a scroll of fog (44 gold) a scroll of identify (22 gold) a scroll of poison (44 gold) a scroll of enchant armour (82 gold) a scroll of amnesia (unknown) (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of vulnerability (44 gold) a scroll of identify (22 gold) a parchment of Jinxbite (89 gold) a scroll of identify (22 gold) (0, 0, D:1) a +0 dagger (5, -13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (5, -12, D:1) a bat corpse (skeletalised by now) (13, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (13, 6, D:1) a frilled lizard skeleton (17, -22, D:1) a +0 dagger (17, 24, D:1) a +0 club a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (18, -26, D:1) a +0 dagger (20, -19, D:1) a rat skeleton a hobgoblin skeleton a hobgoblin skeleton (21, -7, D:1) a +0 ring mail (26, -12, D:1) a +0 dagger a kobold skeleton a ball python skeleton (31, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 7, D:1) a +0 short sword (36, 16, D:1) a +0 dagger (45, -19, D:1) a +0 club a ball python corpse (skeletalised by now) (55, 13, D:1) a frilled lizard corpse (skeletalised by now) (57, -12, D:1) a +0 flail (57, 6, D:1) a +0 scale mail (63, 6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 21, D:2) a hobgoblin skeleton (5, 14, D:2) a +0 club a kobold skeleton (7, 3, D:2) a +0 chain mail (9, 44, D:2) a +0 dagger (10, 39, D:2) an adder corpse (skeletalised by now) (11, 7, D:2) a +2 pair of gloves of infusion (11, 15, D:2) an adder corpse (skeletalised by now) (12, 14, D:2) a bat corpse (skeletalised by now) (13, 13, D:2) a +0 flail a +0 mace a +0 ring mail a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 14, D:2) a +0 spear a +0 ring mail an orc corpse (skeletalised by now) (15, 14, D:2) a +0 hand axe an orc skeleton (16, 0, D:2) a +0 dagger 3 stones (16, 16, D:2) a +0 short sword (19, 21, D:2) a +0 war axe (20, 16, D:2) a scarab talisman (30, 28, D:2) a rat corpse (skeletalised by now) (33, 30, D:2) a +0 mace 4 stones a kobold corpse (skeletalised by now) (34, -3, D:2) a frilled lizard corpse (skeletalised by now) (40, 31, D:2) a +0 club a rat corpse (skeletalised by now) (41, 31, D:2) a +0 dagger 4 stones (45, -2, D:2) a +0 vampiric dagger Level 3 of the Dungeon (0, 1, D:3) a ball python corpse (skeletalised by now) (8, -24, D:3) a bat corpse (skeletalised by now) (8, -18, D:3) a +0 ring mail (9, -8, D:3) a +0 club a goblin skeleton (9, -7, D:3) a rat skeleton (17, -5, D:3) a hobgoblin skeleton (21, -36, D:3) a +0 whip 7 poisoned darts (21, -8, D:3) a +1 mace of protection (22, -15, D:3) a +0 leather armour (22, 5, D:3) a +0 club a +0 club a +0 leather armour a +0 short sword a +0 flail a gnoll corpse an orc corpse a gnoll corpse (23, -23, D:3) a hobgoblin corpse (skeletalised by now) (25, 3, D:3) a scroll of identify (25, 5, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (25, 7, D:3) a potion of lignification (26, -22, D:3) a +0 dagger (27, 4, D:3) a scroll of identify (27, 6, D:3) a potion of magic (29, -19, D:3) an adder skeleton (32, -24, D:3) a +0 club a goblin skeleton an adder skeleton (34, -24, D:3) a frilled lizard skeleton (39, -42, D:3) a +0 club (47, -30, D:3) a +0 leather armour (51, -32, D:3) a bat skeleton (51, -27, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (52, -26, D:3) a frilled lizard corpse Level 4 of the Dungeon (2, 6, D:4) an adder skeleton (5, 3, D:4) a +0 giant club an ogre corpse (skeletalised by now) (6, -1, D:4) a parchment of Kiss of Death (12, -2, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (12, 2, D:4) a +0 dagger (13, -1, D:4) a ball python corpse (skeletalised by now) (14, 3, D:4) a +0 ring mail (15, -8, D:4) a +0 ring mail (16, 0, D:4) an adder corpse (skeletalised by now) (17, -13, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (17, -2, D:4) a +0 club a goblin corpse (skeletalised by now) (18, -12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (18, -2, D:4) a +0 club