Derot Level 1 of the Dungeon (13, 18, D:1) a +0 flail (19, 38, D:1) a +0 dagger (23, 28, D:1) a +0 robe (24, 0, D:1) a ball python skeleton (26, -2, D:1) a +0 dagger a kobold skeleton (29, 17, D:1) a +0 dagger (40, -7, D:1) 5 poisoned darts (47, 24, D:1) a +0 club a goblin skeleton (53, -8, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, -38, D:2) 4 large rocks (7, -26, D:2) a frilled lizard corpse (skeletalised by now) (7, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (17, -10, D:2) a +0 whip a +0 ring mail a kobold corpse (skeletalised by now) (17, -3, D:2) a bat corpse (skeletalised by now) (24, -23, D:2) an adder corpse (skeletalised by now) (41, -11, D:2) a +0 robe (43, -17, D:2) a +0 club a goblin skeleton (43, -16, D:2) a +0 club a +0 dagger a hobgoblin skeleton a goblin skeleton (43, -15, D:2) a +0 spear a +0 animal skin a +1 helmet the hobgoblin skeleton of Robin (44, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, -1, D:2) a +0 whip (47, -25, D:2) a +0 buckler (48, -9, D:2) a +0 war axe a goblin skeleton (55, -4, D:2) an amulet of guardian spirit (63, 9, D:2) a +0 ring mail (71, 3, D:2) 3 boomerangs Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe "Hamoh" {rPois rC+} (2910 gold) rPois: It protects you from poison. rC+: It protects you from cold. the +8 Vampire's Tooth {megavamp} (6000 gold) the air staff of Bammeene {rElec rPois SInv Air} (4040 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Air: It increases the power of your Air spells. the ring of the Nine Places {rPois rC++ rN+} (4740 gold) [ring of protection from cold] rPois: It protects you from poison. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. the riddle talisman of Gallantry {*Silence rElec rPois Str+3} (10770 gold) [riddle talisman] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). the +0 ring mail of the Loofah {rF- rC- rN+++ Regen+} (1800 gold) rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. the granite talisman of Mordant Surprise {Str+2} (7800 gold) [granite talisman] Str+2: It affects your strength (+2). the +8 dagger of Painful Death {venom, rF+ rCorr} (6200 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the ring of Suspected Treachery {rC+ Wiz} (4400 gold) [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. a +5 sling of freezing (2970 gold) the ring of Misyaros {rCorr Int+4} (3540 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). the ring of Sofy {rElec rC+ MP+8 Str+4} (6420 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Str+4: It affects your strength (+4). the cold staff "Niorus" {rF- rC++ Will+ Int+2 Ice} (4180 gold) [staff of cold] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. the amulet "Naqaugam" {Dissipate Str+3 Dex+3} (4960 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the earth staff "Vosanif" {rPois Str+6 Int+3 Dex-4 Earth} (4670 gold) [staff of earth] rPois: It protects you from poison. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). Earth: It increases the power of your Earth spells. the +4 sling of Giculuul {flame, rElec rPois Int-3} (3460 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). the +1 sling of the Writhing Queen {speed, rElec rN+} (2770 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. the ring of Oseunygu {rN+ Str+3 Int+5 Dex-4} (3540 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). the +6 dagger "Voluc" {vamp, rF+ rC+ Dex+2} (6120 gold) rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). the ring "Putza" {MP+9 Wiz Int+5} (6640 gold) [ring of wizardry] MP+9: It affects your magic capacity (+9). Wiz: It increases the success rate of your magical spells. Int+5: It affects your intelligence (+5). (10, -16, D:3) a +0 club a +0 sling (15, 3, D:3) a +0 hand axe (18, 28, D:3) a +2 quarterstaff of chaos a +1 cloak (19, 31, D:3) a +0 hammer (24, -6, D:3) a ball python corpse (skeletalised by now) (35, 5, D:3) a +0 mace (39, 8, D:3) a +0 club 4 stones (44, 4, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 5 stones (2, 3, D:4) a +0 mace (4, -8, D:4) a +0 whip of pain a +0 leather armour (17, 13, D:4) a +0 short sword (20, 0, D:4) a +0 leather armour a +0 flail (22, -8, D:4) a +0 dagger (26, 0, D:4) a +0 short sword (27, -16, D:4) a +0 spear a +0 spear (28, -14, D:4) a +0 flail (29, 18, D:4) a +0 rapier (36, -2, D:4) a +0 flail (36, -1, D:4) a +0 hand axe a +0 dagger a +0 robe (36, 0, D:4) a +0 dagger a +0 robe (37, 0, D:4) a +0 dagger (43, 5, D:4) a +0 long sword Level 5 of the Dungeon (4, 20, D:5) an inkwell talisman (9, 16, D:5) a +2 dire flail of holy wrath a +0 scale mail (14, 28, D:5) a +0 short sword (18, 21, D:5) a +0 rapier a +0 leather armour (23, 7, D:5) a +0 short sword a +0 leather armour a +0 flail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 club a boomerang (36, 16, D:5) a +0 scale mail (41, 23, D:5) a quill talisman (42, 26, D:5) a +0 giant spiked club (47, 35, D:5) a +0 trident (56, 24, D:5) a +0 robe Level 6 of the Dungeon (9, -21, D:6) a +0 giant spiked club (9, 23, D:6) an inkwell talisman (12, -19, D:6) a +0 mace (19, -5, D:6) a +0 giant club (27, -26, D:6) a +0 plate armour (30, -11, D:6) a +0 whip a +0 spear (31, -10, D:6) a +0 whip a +0 spear a +0 scale mail (32, -10, D:6) a +0 spear (33, -10, D:6) a +0 spear (34, 24, D:6) a +0 rapier (37, -17, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a parchment of Blink (1, -58, D:7) a +0 ring mail (2, -58, D:7) a +0 falchion (2, -53, D:7) a +0 ring mail (2, -9, D:7) a +3 battleaxe a +0 robe (7, -56, D:7) a +0 leather armour (8, -27, D:7) a +2 falchion of electrocution a +0 robe (11, -36, D:7) a +4 spear of freezing a +0 sling a +0 robe (13, -24, D:7) a +4 halberd a +0 robe (15, -35, D:7) a +0 shortbow (16, -51, D:7) a +1 mace a +0 robe (17, -51, D:7) a +3 long sword of freezing a +0 robe a +0 broad axe (17, -24, D:7) a +0 dagger a +0 robe (18, -43, D:7) a +0 club (18, -42, D:7) a +0 dagger 3 stones (18, -41, D:7) a +0 club (19, -42, D:7) a +0 club a +0 dagger (19, -24, D:7) a +0 dagger (20, -42, D:7) a +0 dagger 5 stones a +0 short sword (21, -42, D:7) a +0 short sword a curare-tipped dart (21, -29, D:7) a parchment of Blink (21, -24, D:7) a +0 flail (21, -8, D:7) a +0 whip 3 stones a +0 short sword a +0 ring mail a staff of alchemy a +0 chain mail a +0 executioner's axe 4 poisoned darts a +0 robe (22, -24, D:7) a +0 club (22, -23, D:7) a +0 cloak (23, -24, D:7) a +0 halberd a +0 robe (24, -22, D:7) a +0 short sword (25, -20, D:7) a +0 dagger a +0 robe (26, -25, D:7) a +0 dagger (26, -24, D:7) a parchment of Sigil of Binding (26, -23, D:7) a +0 club (27, -37, D:7) a +0 dagger (42, -24, D:7) a +0 whip (44, -24, D:7) a +0 war axe a +0 mace a +0 short sword a boomerang (45, -24, D:7) a +0 club a +0 club (46, -6, D:7) 4 poisoned darts (47, 2, D:7) a +0 rapier (52, -37, D:7) a +0 robe (54, -43, D:7) a +0 short sword 2 poisoned darts (55, -48, D:7) a +0 short sword 3 stones (56, -51, D:7) a +0 short sword (56, -49, D:7) a +0 dagger (57, -50, D:7) a +0 club (59, -8, D:7) a quill talisman (62, -39, D:7) a +0 club Level 8 of the Dungeon (1, 18, D:8) 3 curare-tipped darts (8, -24, D:8) a +0 robe a +0 dagger (11, -6, D:8) a +0 mace (13, 9, D:8) a +0 dagger a +0 robe (14, 9, D:8) a +0 dagger a +0 dagger a +0 robe a +0 dagger (15, 10, D:8) a +0 trident a +0 leather armour Level 9 of the Dungeon [Shop] Zigahiss's Antique Armour Shoppe a +0 chain mail (114 gold) a +0 chain mail (114 gold) a +1 ring mail of fire resistance (304 gold) a +0 robe (17 gold) a +0 plate armour (342 gold) a +2 robe of cold resistance (340 gold) a +0 cloak of willpower (218 gold) a +3 leather armour of fire resistance (456 gold) a +0 scale mail (76 gold) (0, 0, D:9) a +0 great sword a +0 robe (4, 13, D:9) a +0 dagger a +0 robe (13, 16, D:9) a +0 dagger a +0 dagger a +0 mace a +0 robe a +0 dagger (17, 14, D:9) a +0 leather armour a +0 club (18, 12, D:9) 2 large rocks (27, -11, D:9) 5 boomerangs (31, -20, D:9) a +0 leather armour (31, -1, D:9) a +0 orcbow (33, -26, D:9) a +0 whip (48, 1, D:9) a +0 ring mail (52, 17, D:9) a +0 robe Level 10 of the Dungeon (2, -18, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, -18, D:10) a +0 club (10, 12, D:10) a parchment of Ignite Poison (27, -14, D:10) a +0 dagger (28, -9, D:10) a +0 robe (41, -21, D:10) a +0 leather armour a +0 club a +0 ring mail a +0 mace (42, -21, D:10) a +0 chain mail a +0 long sword of flaming a +0 robe a +0 dagger (46, -25, D:10) a +2 dagger of flaming a +0 chain mail (48, -25, D:10) a +0 spear a +0 ring mail (49, -25, D:10) a +1 morningstar a +0 robe (57, -17, D:10) a +0 scale mail (59, -26, D:10) a +0 plate armour (59, -1, D:10) a +0 scale mail a +0 whip (60, -40, D:10) a +0 dagger (61, -2, D:10) a +0 flail (61, -1, D:10) a +0 robe a +0 dagger (61, 8, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a scroll of enchant armour (19, 36, D:11) a +0 dagger (19, 37, D:11) a +0 short sword a +0 whip 13 poisoned darts (19, 39, D:11) a +0 short sword (20, 39, D:11) a +0 whip (21, 38, D:11) a +0 short sword (21, 39, D:11) a +0 dagger (21, 40, D:11) a +0 whip 4 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a stone (1, -1, Orc:1) 2 stones (1, 0, Orc:1) a large rock (2, -2, Orc:1) a stone (2, -1, Orc:1) a stone (2, 0, Orc:1) a large rock a stone an orc corpse (skeletalised by now) (3, -2, Orc:1) a stone (3, -1, Orc:1) a stone (3, 0, Orc:1) a large rock (4, -1, Orc:1) a stone (5, -11, Orc:1) 26 gold pieces (6, -3, Orc:1) 18 gold pieces (7, -8, Orc:1) 18 gold pieces (12, -14, Orc:1) 20 gold pieces (12, -3, Orc:1) 23 gold pieces