Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3815448097836618617 68 Derot the Magician (level 4, -7/30 HPs) Began as a Human Hedge Wizard on Sept 21, 2025. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:37 (2525 turns). Derot the Magician (Human Hedge Wizard) Turns: 2525, Time: 00:04:37 Health: -7/30 AC: 2 Str: 10 XL: 4 Next: 19% Magic: 7/9 EV: 11 Int: 16 God: Gold: 78 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . g - +0 hand axe rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons g - a +0 hand axe (weapon) Missiles e - 3 datura-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) j - a +0 leather armour Scrolls a - a scroll of poison {unknown} i - a scroll of fog {unknown} k - a scroll of acquirement {unknown} m - a scroll of identify {unknown} n - a scroll of noise {unknown} Potions d - a potion of magic f - a potion of resistance {unknown} h - a potion of brilliance {unknown} l - a potion of curing {unknown} o - a potion of moonshine {unknown} Skills: - Level 2.0 Dodging + Level 2.8 Stealth + Level 3.4 Spellcasting + Level 2.7 Conjurations + Level 2.1 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Call Imp Summ 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 14% 2d6 16% 2 Poisonous Vapours Alch/Air 8% 1d1 19% 1 Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Confusing Touch Hex 2% N/A 47% 3 Frozen Ramparts Ice 4% 1d1 47% 3 Ozocubu's Armour Ice 2% N/A 47% 3 Cigotuvi's Putrefaction Necr/Air 4% N/A 82% 4 Olgreb's Toxic Radiance Alch 2% N/A 87% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History There is an open door here. There is a stone staircase leading down here. You see here 6 stones. You see here 6 stones. Things that are here: a +0 whip; a kobold skeleton There is an open door here. Hit: g) +0 hand axe Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (wandering, hasn't noticed you, 54% to hit) Okay, then. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund shouts! Sigmund hits you with a +0 scythe! Casting: Call Imp (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. Sigmund hits you with a +0 scythe. Sigmund casts a spell at you. You are confused. Your cerulean imp closely misses Sigmund. Your cerulean imp hits Sigmund but does no damage. Sigmund barely misses you. Your cerulean imp hits Sigmund with a -4 spear. Your cerulean imp closely misses Sigmund. Sigmund misses you. Your cerulean imp closely misses Sigmund. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel less confused. Something hits you. Something hits you! * * * LOW HITPOINT WARNING * * * You see here a +0 dagger. Something hits you! You die... #.#.#.#..♣♣ ♣..#...♣.##...(...... #...#.#..♣ ...'.ß.'............. #####.#..♣♣ ..P#...♣....)........ #...#.#...♣♣ #...#............. #.#.#.#.)..♣♣ #####............. #.#.#.#.....♣♣ ♣÷♣.............. #.#.#.#......♣♣♣♣♣♣)............. #.#...###......[................[ #.##### #.......@5##............. #.#...# #........###............. #.#.#.# #......................(. #.#.#.# #.####.........########## #.#.#.###.# #.........# # #...#.##..# #.........# # #####'#..## #.........# # #...## #.........# # ##### #.........# # You could see a friendly cerulean imp (summoned). Vanquished Creatures 3 adders 2 dart slugs (D:2) 5 giant cockroaches 8 hobgoblins A quokka (D:1) 9 ball pythons 4 bats (D:1) 2 frilled lizards 3 goblins 2 kobolds 4 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Derot the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 324 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 727 | D:1 | Learned a level 2 spell: Call Imp 1181 | D:1 | Reached XP level 3. HP: 8/24 MP: 0/7 1865 | D:2 | Reached XP level 4. HP: 22/30 MP: 1/9 2106 | D:2 | Noticed Sigmund 2525 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, serial_glass, glass_columns_a, glass_columns_b, nicolae_houndstooth_variations D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, roderic_serpentine_path, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 2 | 2.1 Dodging | | 2.0 Stealth | | 2.8 Spellcasting | | 3.4 Conjurations | | 2.7 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 24 | 2 || 26 Throw: Dart | | 3 || 3 Cast: Magic Dart | 90 | 14 || 104 Call Imp | | 6 || 6 Armour: Robe | 37 | 9 || 46 Dodge: Dodged | 32 | 5 || 37