Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 16171414032875790341 46 Derot the Conjurer (level 3, 0/26 HPs) Began as a Human Conjurer on Sept 21, 2025. Slain by Terence ... wielding a +4 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:35 (2831 turns). Derot the Conjurer (Human Conjurer) Turns: 2831, Time: 00:04:35 Health: 0/26 AC: 4 Str: 7 XL: 3 Next: 68% Magic: 4/6 EV: 11 Int: 20 God: Gold: 80 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . n - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + c - +1 hat rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of faith Stlth ++ h - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons n - a +1 dagger of venom (weapon) q - a +0 long sword Armour a - a +0 robe (worn) c - a +1 hat (worn) k - a +0 cloak (worn) o - a +0 tower shield Jewellery e - an amulet of faith (worn) h - a ring of poison resistance (worn) l - a ring of ice Scrolls f - a scroll of fog {unknown} g - a scroll of enchant armour {unknown} j - a scroll of blinking {unknown} r - a scroll of enchant weapon {unknown} u - a scroll of silence {unknown} v - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} i - 2 potions of lignification {unknown} m - a potion of curing {unknown} p - 2 potions of haste {unknown} s - 2 potions of ambrosia {unknown} t - a potion of enlightenment {unknown} Skills: + Level 1.1 Fighting + Level 0.4 Short Blades + Level 1.2 Armour + Level 2.4 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fugue of the Fallen Necr 2% N/A 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Detonation Catalyst Fire/Alch 2% 1d1 99% 5 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Shops: D:3 * Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A bat is nearby! The magic dart hits the bat. You kill the bat! You see here a bat corpse. Found a stone staircase leading up. There is a stone staircase leading up here. An endoplasm comes into view. The magic dart hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! HP restored. v - a scroll labelled ASHAOP XEXZOTA Terence the Veteran comes into view. He is wielding a +4 flail and wearing a +2 chain mail of poison resistance. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +4 flail. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +4 flail. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +4 flail. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +4 flail! You die... Terence says, "And stay out!" ## ##.## # ### ####.#.###. .. ### .......##.##.# # ..# #@.!.........### # #.# #####.@.....#......#.## #.# .##.................#... ######.##.##.###...####......#### ..........##.# #.### #......... #####...####.# #?# ##.#.##### #.#.......# #.# ##...#### ##.#.###### #.# #.#.....# ##.## #.# ##.#.##.# ## .. ##.###.# You could see Terence. Vanquished Creatures A ribbon worm (D:2) An orc (D:3) 7 hobgoblins 2 quokkas 5 ball pythons (D:1) 7 bats 4 endoplasms 6 frilled lizards 2 giant cockroaches 8 goblins 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Derot the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 1542 | D:2 | Reached skill level 1 in Armour 1542 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/6 1838 | D:2 | Reached skill level 1 in Fighting 2397 | D:3 | Found Zin's Purification Station. 2399 | D:3 | Found a glowing silver altar of Zin. 2825 | D:3 | Noticed Terence 2831 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, hangedman_abyss_or_decor_stabs D:2: layout_basic, kennysheep_doodads, serial_bayou_ford_a, nicolae_concentric_dashed_squares_mild, grunt_decor_clamped, chequers_mini_garden D:3: layout_loops_ring, zin_purify, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.2 Fighting | 1 | 1.1 Short Blades | | 0.4 Dodging | | 2.4 Stealth | | 2.0 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 19 Dagger || 26 Cast: Magic Dart || 91 Armour: Robe || 31 Dodge: Dodged || 30