Derot Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, -12, D:1) a +0 club (9, -4, D:1) a ball python corpse (skeletalised by now) (22, -21, D:1) a quokka skeleton (22, 4, D:1) a +0 mace (22, 19, D:1) a +0 club (23, 17, D:1) a jackal skeleton (25, 17, D:1) a +0 short sword 5 stones a kobold skeleton (25, 18, D:1) a jackal skeleton (27, -15, D:1) a +0 short sword 2 stones a kobold skeleton (27, 12, D:1) 2 large rocks (32, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -6, D:1) a +0 dagger 5 stones (39, -18, D:1) a +0 pair of gloves (41, -7, D:1) a +0 dagger a goblin skeleton (43, -7, D:1) a +0 ring mail a jackal skeleton (43, 21, D:1) a +0 dagger a goblin skeleton (67, -19, D:1) a +0 spear Level 2 of the Dungeon (1, -8, D:2) 2 stones (1, 5, D:2) a +0 pair of gloves (11, -4, D:2) a +0 dagger 5 stones (24, -34, D:2) a +0 short sword 4 stones (24, -31, D:2) an adder skeleton (27, 12, D:2) a +0 scale mail (28, -15, D:2) a +0 dagger 5 poisoned darts (36, 0, D:2) a +0 leather armour (37, -30, D:2) 2 atropa-tipped darts (42, -17, D:2) a +0 partisan (44, -20, D:2) a +0 club (49, 16, D:2) a +0 club (52, -3, D:2) a +0 short sword (57, -14, D:2) 5 stones Level 3 of the Dungeon (1, 8, D:3) a scroll of identify (2, -7, D:3) a potion of heal wounds