Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 16957737036764871693 184 Derot the Conjurer (level 5, 0/38 HPs) Began as a Human Conjurer on Sept 20, 2025. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:04:21 (2167 turns). Derot the Conjurer (Human Conjurer) Turns: 2167, Time: 00:04:22 Health: 0/38 AC: 2 Str: 7 XL: 5 Next: 64% Magic: 5/9 EV: 10 Int: 21 God: Gold: 108 SH: 3 Dex: 11 Spells: 6/9 levels left rFire . . . e - staff of conjuration rCold + . . k - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -6) A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons d - a +0 rapier Armour a - a +0 robe (worn) k - a +0 buckler (worn) Magical Staves e - a staff of conjuration (weapon) Jewellery f - a ring of protection from cold (worn) m - a +5 ring of evasion Scrolls c - a scroll of identify h - a scroll of revelation {unknown} i - 3 scrolls of immolation {unknown} Potions g - a potion of enlightenment j - a potion of lignification Skills: + Level 1.9 Fighting - Level 0.8 Armour + Level 3.0 Dodging - Level 2.0 Stealth + Level 1.2 Shields + Level 2.7 Spellcasting + Level 4.5 Conjurations + Level 1.6 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 98% 2d8 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 14% 3d9 65% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The scorpion closely misses you. The scorpion stings you. You are more poisoned. The scorpion poisons you! Magic courses through your body. You feel very sick. The scorpion stings you! Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (heavily wounded, 81% to hit) You feel a surge of power! You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. Restarting spell: Searing Ray (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (almost dead, 81% to hit) You feel a surge of power! You focus your ray upon the scorpion. The searing ray hits the scorpion! You kill the scorpion! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Your Dodging skill increases to level 3! Your Shields skill increases to level 1! As you read the scroll labelled OTERCHUCIAD, it crumbles to dust. It is a scroll of identify. g - a potion of enlightenment You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. As you read the scroll of identify, it crumbles to dust. j - a potion of lignification * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of brilliance. You feel clever all of a sudden. You die... .............## #.. #....>........# #.. #.#####.#....#. #.. #.####......... #.. #...(...##..... #.. #.#####.##.#.#. +####..###.# #.##.#.#. ........##.# #.#....#. .......@...# #.....>.. ........##.# ###...##) ............# ##.###. .......##.#.# ...# #. ##.###. .###. ##### #. .. ...# .. #######. . ###. ... .......< # ..######### # There were no monsters in sight! Vanquished Creatures A scorpion (D:3) Jessica (D:2) Robin (D:2) 4 adders (D:2) A dart slug (D:2) 2 endoplasms 8 hobgoblins 4 jackals (D:2) 6 quokkas 4 ball pythons 2 bats 2 frilled lizards (D:1) 3 giant cockroaches 11 goblins 10 kobolds 3 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Derot the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 913 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/6 926 | D:2 | Reached skill level 1 in Fighting 1287 | D:2 | Noticed Jessica 1289 | D:2 | Killed Jessica 1290 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/7 1332 | D:2 | Noticed Robin 1342 | D:2 | Killed Robin 1343 | D:2 | Reached skill level 1 in Evocations 1662 | D:2 | Learned a level 2 spell: Searing Ray 1915 | D:2 | Reached XP level 5. HP: 38/38 MP: 4/8 2165 | D:3 | Reached skill level 1 in Shields 2167 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms, minmay_cupped D:2: layout_basic, uniq_jessica, uniq_robin D:3: layout_loops_ring, slow_altar_1, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, nicolae_shop_well_armoured, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.9 Evocations | 1 | 1.6 Dodging | 3 | 3.0 Shields | 1 | 1.2 Armour | | 0.8 Stealth | | 2.0 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 14 | || 14 Staff | 28 | 4 || 32 Cast: Magic Dart | 66 | 46 || 112 Searing Ray | | 5 || 5 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Armour: Robe | 45 | 9 || 54 Dodge: Dodged | 48 | 3 || 51 Block: Buckler | 2 | 1 || 3