Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 6303678664154412421 4 Derot the Conjurer (level 1, 9/14 HPs) Began as a Human Conjurer on Sept 19, 2025. Got out of the dungeon alive. The game lasted 00:00:36 (214 turns). Derot the Conjurer (Human Conjurer) Turns: 214, Time: 00:00:36 Health: 9/14 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. c - a fizzy white potion Found a spear. A goblin and 2 jackals come into view. A kobold comes into view. It is wielding a +0 whip. Found a dagger. The jackal barks! The kobold shouts! You hear a loud squeak. A bat comes into view. The goblin shouts! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! There is a dry fountain, spattered with blood here. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold but does no damage. You don't have enough magic to cast this spell. Unknown command. The kobold hits you with a +0 whip. You barely miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold barely misses you. The goblin barely misses you. There is a staircase leading out of the dungeon here. The kobold barely misses you. The goblin hits you with a +0 club. You have escaped! ####### #⌠...⌠# #..@..# #..gK.# #..>..# #⌠...⌠## ######.## # ########.# .w #....##.######.# #.##..#.#......# #.##..K##.#..... You could see a goblin and a kobold. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Derot the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 8 Armour: Robe || 4 Dodge: Dodged || 6