Delfere Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (5, -18, D:1) a +0 whip a kobold skeleton (11, -29, D:1) a +0 dagger (12, -30, D:1) a +0 club (14, -26, D:1) a bat skeleton (18, -27, D:1) a bat skeleton (28, -18, D:1) 4 stones (33, -3, D:1) a +0 dagger (34, -26, D:1) 9 stones (38, -9, D:1) a jackal corpse (skeletalised by now) (39, -5, D:1) a hobgoblin corpse (skeletalised by now) (41, -10, D:1) a frilled lizard corpse (skeletalised by now) (41, -4, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Meystreu's Jewellery Boutique a beast talisman (260 gold) a sanguine talisman (780 gold) a +6 ring of intelligence (468 gold) a +4 ring of protection (unknown) (468 gold) a ring of poison resistance (unknown) (260 gold) a +6 ring of intelligence (468 gold) the amulet "Ygaamp" {rC+ RegenMP+} (572 gold) [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (5, -21, D:2) a +0 spear (7, 0, D:2) a +0 spear (16, -15, D:2) 2 large rocks (19, -5, D:2) a +0 club a goblin skeleton (21, -7, D:2) a +0 short sword (21, -5, D:2) a +0 club (32, -18, D:2) an adder skeleton (35, -33, D:2) 4 large rocks Level 3 of the Dungeon (11, 9, D:3) a +0 short sword 2 stones (13, -14, D:3) a +0 leather armour (13, -10, D:3) a ball python corpse (skeletalised by now) (18, -3, D:3) a +0 dagger of holy wrath (30, 5, D:3) a bat skeleton (35, 14, D:3) 6 atropa-tipped darts (37, -2, D:3) a +0 short sword a kobold corpse (skeletalised by now) (43, 11, D:3) a staff of air (54, -2, D:3) a +2 dagger of venom (60, 20, D:3) a ball python corpse (skeletalised by now) (67, 31, D:3) a +0 flail an orc corpse (skeletalised by now) (69, 21, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (2, 8, D:4) a +0 giant club (16, 34, D:4) a +0 whip (21, -7, D:4) a +0 flail (22, 13, D:4) a quokka skeleton (26, 32, D:4) a granite talisman (29, 12, D:4) a +0 hand axe (32, -5, D:4) a +0 dire flail of holy wrath a +0 ring mail the human corpse of Edmund (skeletalised by now) (48, 14, D:4) a +0 club a +0 leather armour (49, 11, D:4) a +0 dagger an orc skeleton (49, 12, D:4) a +0 dagger an orc skeleton (49, 13, D:4) a +0 falchion (50, 27, D:4) a +6 ring of intelligence Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (1, 0, D:5) a +0 whip of freezing a +2 robe of willpower the kobold corpse of Pikel (skeletalised by now) (15, -10, D:5) a +0 flail a +0 ring mail (15, -9, D:5) a +0 short sword a +0 chain mail (15, 3, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (16, -10, D:5) a +0 war axe an orc corpse (skeletalised by now) (17, -4, D:5) a +0 short sword 3 boomerangs a +0 leather armour (22, -22, D:5) a +0 robe (25, 22, D:5) a +0 hand axe a +0 ring mail an orc skeleton (26, 21, D:5) an iguana skeleton (28, -9, D:5) a Young Poisoner's Handbook (28, 1, D:5) a hound corpse (skeletalised by now) (30, 0, D:5) a +0 robe (30, 11, D:5) a +0 short sword (31, 20, D:5) a +0 robe (59, 8, D:5) a water moccasin corpse (skeletalised by now) Level 6 of the Dungeon (11, 2, D:6) a +0 leather armour (15, 0, D:6) a +0 quarterstaff a gnoll corpse (skeletalised by now) (22, 26, D:6) a +0 hand axe (26, 35, D:6) a +3 halberd a +0 robe (35, 17, D:6) a +0 club (44, 6, D:6) a +0 hand axe a +0 robe (44, 7, D:6) a +0 long sword a +0 robe (46, 19, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 4 stones (11, 19, D:7) a +0 mace (14, 22, D:7) a +0 robe a +2 heavy long sword (14, 23, D:7) a +0 robe a +5 hand axe (14, 26, D:7) a +0 robe a +0 morningstar (15, 27, D:7) a +0 robe a +0 great sword (16, 21, D:7) a +0 robe a +0 dire flail (16, 35, D:7) a +0 plate armour a +0 halberd (16, 36, D:7) a +0 robe a +0 dagger (17, 36, D:7) a +0 falchion (17, 41, D:7) a +0 plate armour a +0 halberd (17, 42, D:7) a +0 leather armour a +0 hand axe (18, 42, D:7) a +0 leather armour a +0 hand axe (19, 45, D:7) a +0 short sword (20, 10, D:7) a +0 robe (29, 16, D:7) a +0 dagger a +0 robe a +0 dagger of holy wrath a +0 robe (37, 43, D:7) a yak skeleton (44, 17, D:7) a +1 whip of venom (46, 38, D:7) a +0 dagger (53, 7, D:7) a +0 trident (53, 58, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (9, 0, D:8) a +2 heavy mace (10, -8, D:8) 2 poisoned darts a +0 club (11, -8, D:8) a +0 dagger (13, -24, D:8) a +0 ring mail a +0 club (13, -23, D:8) a +0 robe a +0 sling (13, -8, D:8) 2 stones a +0 dagger 8 poisoned darts a +0 short sword a +0 whip (14, -21, D:8) a +0 chain mail a +0 short sword (20, 13, D:8) a +0 long sword (23, 11, D:8) a +0 dagger a +0 animal skin (30, 9, D:8) a +0 spear (39, 0, D:8) a +0 leather armour a +0 whip (42, -5, D:8) a +1 mace of protection (44, 4, D:8) a +0 chain mail a +2 flail of protection a +0 hand axe (45, 4, D:8) a +0 club (46, -14, D:8) 8 stones Level 9 of the Dungeon [Shop] Biypeo's Weapon Boutique the +4 spear of the Peculiar Knaves {drain, rElec rC++ Str+3 SInv} (876 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the +3 flail of Annoyance {drain, Stlth+} (404 gold) Stlth+: It makes you more stealthy. a +2 scimitar of holy wrath (296 gold) 5 silver javelins (585 gold) a +0 heavy orcbow (119 gold) the +5 quarterstaff "Miod" {antimagic, rC+ Int+4 Dex+4} (920 gold) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). a +2 bardiche of distortion (643 gold) a +3 quarterstaff of draining (338 gold) (1, 4, D:9) a maw talisman (5, 3, D:9) a +0 dagger (6, 3, D:9) a +0 shortbow (10, 18, D:9) a +0 club a +0 spear a +0 club a +0 kite shield a +0 scale mail a +0 spear (11, 5, D:9) a +1 short sword of speed (13, -8, D:9) a +0 ring mail (13, 4, D:9) a +0 short sword (13, 5, D:9) a +0 dagger (17, 3, D:9) a +0 quarterstaff (20, -6, D:9) the +1 war axe "Newt's Peril" {antimagic, rElec} rElec: It insulates you from electricity. (31, 0, D:9) a +0 whip (32, 3, D:9) a +0 ring mail a boomerang a +0 dagger (32, 8, D:9) the ring of Ehal {rCorr Int+2} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). a +0 war axe (33, 1, D:9) a +0 robe a +0 dagger (34, -2, D:9) a +0 leather armour (34, 0, D:9) a +0 whip (36, -3, D:9) a +0 leather armour a +0 flail (36, 4, D:9) a +0 ring mail a +0 trident (37, -4, D:9) a +0 dagger a +0 leather armour a +0 hand axe (37, 5, D:9) the ring of the Garden {rPois Str+6} [ring of strength] rPois: It protects you from poison. Str+6: It affects your strength (+6). a +5 ring of evasion (42, 5, D:9) a +2 dagger of venom (45, -2, D:9) a +1 hand axe of electrocution (57, 9, D:9) 3 atropa-tipped darts Level 10 of the Dungeon (9, -6, D:10) an orb of wrath (25, -15, D:10) 6 gold pieces (25, -14, D:10) a curare-tipped dart (unseen) the Ecumenical Temple