Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 923142935971917835 281 Dega the Shooter (level 6, -8/47 HPs) Began as a Coglin Hunter on Nov 4, 2025. Mangled by Edmund ... wielding a +2 flail of protection (14 damage) ... on level 4 of the Dungeon. The game lasted 00:01:38 (2164 turns). Dega the Shooter (Coglin Hunter) Turns: 2164, Time: 00:01:38 Health: -8/47 AC: 4 Str: 12 XL: 6 Next: 27% Magic: 6/6 EV: 11 Int: 8 God: Gold: 127 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +3 sling {Bozena} rCold . . . (100%) c - +0 sling {Aula} rNeg . . . (100%) b - +0 leather armour rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Bozena} c - a +0 sling (offhand) {Aula} Armour b - a +0 leather armour (worn) d - a +0 helmet (worn) Wands a - a wand of flame (19) Scrolls s - a scroll of butterflies b - a scroll of blinking i - a scroll of identify f - 2 scrolls of fear Potions a - a potion of ambrosia w - 3 potions of heal wounds Skills: + Level 3.0 Fighting + Level 6.1 Ranged Weapons + Level 0.8 Armour + Level 1.9 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Confusing Touch Hex 0% N/A 86% 3 Fugue of the Fallen Necr 0% N/A 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Eringya's Surprising Cr Summ 0% N/A 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 !* Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Edmund hits you with a +2 flail of protection! x2 * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. The sling bullet barely misses Edmund. You shoot a sling bullet. The sling bullet barely misses Edmund. Edmund barely misses you. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is heavily wounded. Edmund closely misses you. Unknown command. Unknown command. You shoot a sling bullet. The sling bullet barely misses Edmund. You shoot a sling bullet. The sling bullet completely misses Edmund. Edmund closely misses you. Unknown command. Unknown command. Unknown command. Unknown command. You shoot a sling bullet. The sling bullet completely misses Edmund. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +2 flail of protection! You die... Edmund says, "That'll show my brother!" ..........# #..#...# ..........# #..#...# ..........# #..#...# .....>....# #..#...# .....†..... #..##..# ........... #..##..# ...##.... #......# ...# ... .########...>..# ......@@.......# .......##..##..# #####.) #..##..# #.. #..#...# ... ...#...# ........#...# ..... ...+ ..........# You could see Edmund. Vanquished Creatures An ogre (D:4) An orc priest (D:2) A clockroach (D:3) Terence (D:2) 4 gnolls (D:2) 4 adders 2 dart slugs 3 orcs A ribbon worm (D:3) 4 endoplasms 3 hobgoblins 2 quokkas 6 ball pythons 4 bats 3 frilled lizards 10 goblins 2 kobolds 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 242 | D:1 | Found a faded altar of an unknown god. 264 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 365 | D:1 | Found Houcezyu's General Store. 467 | D:1 | Reached skill level 4 in Ranged Weapons 467 | D:1 | Found Baatrym's Distillery. 703 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 760 | D:2 | Identified the scarab talisman of the Summoning Gods | {Rampage *Silence rF+ rC-} 785 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 831 | D:2 | Reached skill level 5 in Ranged Weapons 848 | D:2 | Noticed Terence 856 | D:2 | Killed Terence 857 | D:2 | Reached XP level 5. HP: 33/39 MP: 5/5 2016 | D:4 | Noticed an ogre 2023 | D:4 | Killed an ogre 2024 | D:4 | Reached skill level 6 in Ranged Weapons 2024 | D:4 | Reached XP level 6. HP: 29/47 MP: 6/6 2148 | D:4 | Noticed Edmund 2164 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, serial_shops, shop, nicolae_shop_peninsula, basic_ecumenical_altar D:2: cheibrodos_pilgrimage, layout_basic, uniq_terence D:3: kennysheep_big_flooded_room, layout_basic, hangedman_decor_clover_reticule D:4: layout_gridville, guppyfry_early_orc_mine, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.1 Fighting | 3 | 3.0 Armour | | 0.8 Dodging | | 1.9 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 76 | 178 || 254 Drink: Heal wounds | 1 | || 1 Invisibility | 1 | || 1 Attraction | | 1 || 1 Lignification | | 1 || 1 Read: Identify | 1 | || 1 Noise | 1 | || 1 Enchant weapon | 1 | || 1 Fear | | 1 || 1 Blinking | | 1 || 1 Fog | | 1 || 1 Vulnerability | | 1 || 1 Amnesia | | 1 || 1 Armour: Leather armour | 1 | 20 || 21 Dodge: Dodged | 2 | 12 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2185 | 2028 | 157 | 0 | 1751 | 4 | 546.2 | Dungeon | 2185 | 2028 | 157 | 0 | 1751 | 4 | 546.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 732 daAuts D:1: 657 daAuts D:2: 594 daAuts D:4: 201 daAuts