Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 3943897649696329639 296 Dega the Shooter (level 6, -3/47 HPs) Began as a Coglin Hunter on Oct 30, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:21 (1950 turns). Dega the Shooter (Coglin Hunter) Turns: 1950, Time: 00:01:21 Health: -3/47 AC: 3 Str: 11 XL: 6 Next: 34% Magic: 6/6 EV: 11 Int: 8 God: Gold: 68 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Juwon} rCold . . . (100%) c - +0 sling {Albrecht} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: studying Long Blades, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Juwon} c - a +0 sling (offhand) {Albrecht} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies i - 2 scrolls of identify t - 3 scrolls of teleportation Potions c - a potion of curing d - a potion of invisibility {unknown} Skills: + Level 3.1 Fighting + Level 6.2 Ranged Weapons + Level 0.3 Armour + Level 2.0 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 50% 1 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Teleport Other Tloc 0% N/A 86% 3 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Haunt Necr/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Shops: D:2 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You struggle against the net. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shred the net and break free! The gnoll barely misses you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: a) +2 sling {Juwon} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 70% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Fire: a) +2 sling {Juwon} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 70% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you from afar with a +0 spear. You die... ###...~~~P~ .. #....~~P~~~ # ##.# #....###### #.#####... ##....# ........ #...### ...... #...# #..j# #..## ##..)######.### .#..)@j#.#.....# ...............### .####.....♣....# #....~P~...## #......~<.## #..#.~♣P### #.##..~.. #.. #...... .. #...... You could see 2 gnolls. Vanquished Creatures An ogre (D:4) 3 hounds A clockroach (D:4) 2 gnolls (D:4) 3 adders 2 dart slugs 2 ribbon worms 2 endoplasms 6 hobgoblins 3 quokkas 12 ball pythons 4 bats 3 frilled lizards 5 goblins 5 kobolds 5 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 48 | D:1 | Found a faded altar of an unknown god. 300 | D:1 | Reached skill level 4 in Ranged Weapons 300 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 511 | D:2 | Reached XP level 3. HP: 22/27 MP: 3/3 667 | D:2 | Found a hide-covered altar of Uskayaw. 836 | D:2 | Found Ammut's Weapon Shoppe. 1272 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1352 | D:3 | Reached skill level 5 in Ranged Weapons 1708 | D:4 | Reached XP level 5. HP: 39/39 MP: 5/5 1766 | D:4 | Noticed an ogre 1776 | D:4 | Killed an ogre 1777 | D:4 | Reached skill level 6 in Ranged Weapons 1777 | D:4 | Reached XP level 6. HP: 11/47 MP: 6/6 1950 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_basic, hellmonk_ecumenical_altar_blasted, minmay_unequal D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_tiny_waterfront, kennysheep_generic_room_15 D:3: layout_rooms, serial_curves, eino_curves_03, eino_curves_04, eino_curves_02 D:4: serial_bayou_shore_a, layout_cave_pools, fedhas_altar_3, serial_bayou, serial_bayou_pond_e, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_shore_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.2 Fighting | 3 | 3.1 Dodging | 2 | 2.0 Armour | | 0.3 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 154 | 110 || 264 Drink: Brilliance | | 1 || 1 Moonshine | | 1 || 1 Read: Identify | 2 | || 2 Teleportation | 1 | || 1 Amnesia | 1 | || 1 Poison | 1 | || 1 Revelation | | 1 || 1 Armour: Leather armour | 15 | 27 || 42 Dodge: Dodged | 12 | 20 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1977 | 1913 | 64 | 0 | 1634 | 4 | 494.2 | Dungeon | 1977 | 1913 | 64 | 0 | 1634 | 4 | 494.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 687 daAuts D:1: 512 daAuts D:3: 499 daAuts D:4: 279 daAuts