Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 2763917377994775007 1308 Dega the Skirmisher (level 8, 0/61 HPs) Began as a Coglin Hunter on Oct 29, 2025. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll sergeant (10 damage) ... on level 6 of the Dungeon. The game lasted 00:03:10 (3926 turns). Dega the Skirmisher (Coglin Hunter) Turns: 3926, Time: 00:03:10 Health: 0/61 AC: 5 Str: 12 XL: 8 Next: 58% Magic: 8/8 EV: 11 Int: 9 God: Gold: 397 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . (100%) a - +2 sling {Bastian} rCold . . . (100%) d - +0 sling (freeze) {Eitaro} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.30/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, horns 1, iridescent scales 1, potion hoarding 1, feed off suffering 1 a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 397 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Bastian} c - a +0 sling {Armando} d - a +0 sling of freezing (offhand) {Eitaro} Armour b - a +0 leather armour (worn) e - a +2 helmet of sniping f - +0 storm dragon scales Wands p - a wand of polymorph (3) f - a wand of mindburst (14) Scrolls s - a scroll of butterflies i - a scroll of identify Potions w - a potion of heal wounds m - 2 potions of might r - 2 potions of resistance d - a potion of moonshine c - a potion of curing i - a potion of invisibility b - a potion of brilliance Skills: + Level 4.4 Fighting + Level 8.7 Ranged Weapons + Level 2.3 Armour + Level 2.4 Dodging - Level 0.7 Stealth + Level 0.5 Unarmed Combat You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 45% 1 Call Imp Summ 0% N/A 61% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 61% 2 Momentum Strike Conj/Tloc 0% 3d8 61% 2 Frozen Ramparts Ice 0% 1d1 83% 3 Hailstorm Conj/Ice 0% 3d5 83% 3 Ozocubu's Armour Ice 0% N/A 83% 3 Tukima's Dance Hex 0% N/A 83% 3 Sticky Flame Fire/Alch 0% 2d4 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Vehumet Annotations: D:4 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You have a pair of small horns on your head. You are partially covered in iridescent scales. (AC +2) You refuse to drink potions in combat unless injured. You can sometimes gain power from killing poisoned or drained foes. Message History You shoot a sling bullet. The gnoll sergeant blocks the sling bullet. The gnoll hits you from afar with a +0 halberd. The gnoll sergeant barely misses you. Fire: d) +0 sling (freeze) {Eitaro} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and wearing a +0 kite shield (almost dead, 63% to hit) You shoot a sling bullet. The gnoll sergeant blocks the sling bullet. You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The gnoll misses you. The gnoll sergeant hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Unknown command. The gnoll attacks as it pursues you! The gnoll barely misses you. Fire: d) +0 sling (freeze) {Eitaro} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and wearing a +0 kite shield (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. You shoot a sling bullet. The sling bullet completely misses the gnoll. The sling bullet hits the gnoll sergeant. You kill the gnoll sergeant! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Fire: d) +0 sling (freeze) {Eitaro} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (69% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet freezes the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! You die... # #.#.###.#.# #.....#.#.# #.#.....#[# #...#.#...# #<#.#.#.### #.#.#.#.# #.#.#.#.# ####.#.#.# #.@..#.#.# #.####.#.# ###.###j####.#.. .......))....# ###.###)###### ).. .#.## #.#.. # #.# You could see a gnoll. Vanquished Creatures Prince Ribbit (D:5) A wraith (D:6) Menkaure (D:4) A black bear (D:4) 2 ogres (D:4) A gnoll sergeant (D:6) A scorpion (D:4) 3 hounds A jelly (D:5) An orc priest (D:3) A sleepcap (D:5) 3 iguanas (D:5) Ijyb (D:4) Robin (D:2) 7 gnolls 5 adders 2 ufetubi (D:5) A dart slug (D:1) 3 ribbon worms 3 orcs (D:3) 6 hobgoblins 6 jackals (D:1) 3 quokkas 5 ball pythons 4 bats 4 endoplasms 3 frilled lizards 16 goblins 6 kobolds 3 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 108 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 194 | D:1 | Reached skill level 4 in Ranged Weapons 255 | D:1 | Found a faded altar of an unknown god. 397 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 723 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 723 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 723 | D:1 | Gained mutation: You refuse to drink potions in combat | unless injured. [potion of mutation] 723 | D:1 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 812 | D:2 | Noticed Robin 833 | D:2 | Killed Robin 980 | D:2 | Reached XP level 4. HP: 30/34 MP: 4/4 1024 | D:2 | Reached skill level 5 in Ranged Weapons 1468 | D:3 | Reached XP level 5. HP: 32/39 MP: 5/5 2076 | D:4 | Found a shadowy altar of Dithmenos. 2076 | D:4 | Noticed a black bear 2082 | D:4 | Killed a black bear 2083 | D:4 | Reached skill level 6 in Ranged Weapons 2083 | D:4 | Reached skill level 1 in Armour 2083 | D:4 | Reached XP level 6. HP: 12/46 MP: 6/6 2252 | D:4 | Noticed Menkaure 2260 | D:4 | Killed Menkaure 2313 | D:4 | Found a radiant altar of Vehumet. 2319 | D:4 | Reached XP level 7. HP: 52/52 MP: 7/7 2319 | D:4 | Noticed Ijyb 2350 | D:4 | Killed Ijyb 2441 | D:4 | Reached skill level 7 in Ranged Weapons 2831 | D:4 | Noticed Crazy Yiuf 2852 | D:5 | Entered Level 5 of the Dungeon 3445 | D:5 | Reached XP level 8. HP: 60/60 MP: 8/8 3587 | D:5 | Noticed Prince Ribbit 3593 | D:5 | Killed Prince Ribbit 3594 | D:5 | Reached skill level 8 in Ranged Weapons 3926 | D:6 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, hellmonk_ecumenical_altar_zigzags, chequers_arboretum, st_stairs_13 D:2: layout_rooms, chequers_serial_rivers_micro_a, uniq_robin D:3: layout_basic D:4: layout_basic, nicolae_dithmenos_shadow_blocks, amcnicky_altar_gilded, uniq_menkaure, uniq_crazy_yiuf_cottage, uniq_ijyb D:5: layout_basic, uniq_prince_ribbit1 D:6: minmay_cornered_nines, layout_basic, gup_sewer_entry_pipe, nrook_mini_vaults, minmay_chambers_of_fives Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 7 8 | 8.7 Armour | 1 2 | 2.3 Fighting | 3 4 | 4.4 Dodging | 2 | 2.4 Stealth | | 0.7 Unarmed Combat | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 13 || 13 Melee: Unarmed | | | 13 || 13 Fire: Sling | 154 | 142 | 234 || 530 Drink: Curing | 1 | | || 1 Heal wounds | 1 | | || 1 Mutation | 1 | | || 1 Resistance | 1 | | || 1 Lignification | | 1 | || 1 Read: Vulnerability | 1 | | || 1 Silence | 1 | | || 1 Identify | | 1 | 4 || 5 Immolation | | 1 | || 1 Revelation | | 1 | || 1 Teleportation | | | 1 || 1 Noise | | | 1 || 1 Blinking | | | 1 || 1 Amnesia | | | 1 || 1 Stab: Confused | | | 1 || 1 Armour: Leather armour | 15 | 27 | 45 || 87 None | | | 3 || 3 Dodge: Dodged | 24 | 16 | 55 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3970 | 3814 | 156 | 31 | 3203 | 6 | 661.7 | Dungeon | 3970 | 3814 | 156 | 31 | 3203 | 6 | 661.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 904 daAuts D:1: 791 daAuts D:4: 783 daAuts D:3: 760 daAuts D:2: 547 daAuts D:6: 184 daAuts