Dega Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 12, D:1) a +0 mace (3, 15, D:1) a +0 ring mail (15, -3, D:1) a frilled lizard corpse (skeletalised by now) (17, 0, D:1) a +0 helmet (18, 10, D:1) a rat corpse (skeletalised by now) (26, -1, D:1) a +0 dagger (31, 6, D:1) a +0 leather armour (33, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (42, 8, D:1) a +0 falchion (48, 5, D:1) a ball python corpse (skeletalised by now) (50, 8, D:1) a +0 robe (53, 8, D:1) a quokka corpse (skeletalised by now) (57, -15, D:1) a +0 robe Level 2 of the Dungeon (6, 10, D:2) a quokka corpse (skeletalised by now) (11, -5, D:2) a +0 halberd of holy wrath a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, -5, D:2) a +0 whip (18, -2, D:2) a +0 sling (31, 21, D:2) a +0 club (36, 22, D:2) a +0 whip of holy wrath (37, -3, D:2) a frilled lizard corpse (skeletalised by now) (38, 48, D:2) a hobgoblin corpse (skeletalised by now) (55, 27, D:2) a +2 dagger of venom (58, 45, D:2) a potion of lignification (59, -4, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (6, 4, D:3) a +0 club 4 poisoned darts (9, 2, D:3) a +0 dagger a goblin skeleton (10, -8, D:3) 2 poisoned darts (10, 30, D:3) 5 javelins (12, 1, D:3) a +0 whip a kobold skeleton (16, -9, D:3) 3 poisoned darts (17, 22, D:3) the +1 leather armour of Kerr {Rampage *Corrode rElec rPois} Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (18, -9, D:3) a +0 flail (21, -15, D:3) 2 scrolls of noise (27, -2, D:3) a +0 glaive of venom (36, 19, D:3) a jackal corpse (skeletalised by now) (39, -9, D:3) a +0 dagger (43, -10, D:3) a +0 pair of boots (46, -3, D:3) 2 poisoned darts (49, 1, D:3) a +0 whip a hobgoblin corpse (skeletalised by now) (50, 21, D:3) a +0 ring mail (56, 22, D:3) the +8 falchion of Starshine {freeze, rElec rF+ rC- Dex+2} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, -6, D:4) a +1 heavy war axe (7, -12, D:4) an adder corpse