Dungeon Crawl Stone Soup version 0.34-a0-911-gb463225636 (webtiles) character file. Game seed: 13557124979435689604 59 Dega the Shooter (level 4, -7/23 HPs) Began as a Vine Stalker Hunter on Oct 7, 2025. Mangled by Terence ... wielding a +7 trident of venom (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:05 (1910 turns). Dega the Shooter (Vine Stalker Hunter) Turns: 1910, Time: 00:01:05 Health: -7/23 AC: 3 Str: 13 XL: 4 Next: 3% Magic: 0/5 EV: 11 Int: 9 God: Gold: 109 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . (100%) c - +2 hand cannon (heavy) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: lethally poisoned (-7 -> -14) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons c - a +2 heavy hand cannon (weapon) Armour b - a +0 leather armour (worn) Jewellery a - an amulet of regeneration Scrolls s - a scroll of butterflies Potions i - a potion of invisibility f - a potion of haste {unknown} Skills: - Level 1.7 Fighting + Level 4.9 Ranged Weapons + Level 0.4 Armour - Level 1.5 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Magic Dart Conj 0% 1d3 45% 1 Sandblast Erth 0% 2d4 45% 1 Slow Hex 0% N/A 45% 1 Blink Tloc 0% N/A 61% 2 Call Imp Summ 0% N/A 61% 2 Searing Ray Conj 0% 2d4 61% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 83% 3 Ignite Poison Fire/Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History No target in view! Terence the Veteran comes into view. He is wielding a +7 trident of venom. You shoot a slug. The slug hits Terence but does no damage. Terence closely misses you. Terence hits you from afar with a +7 trident of venom! You are poisoned. Terence is nearby! You shoot a slug. The slug barely misses Terence. You feel very sick. Terence closely misses you. x2 Terence is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: c) +2 hand cannon (heavy) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +7 trident of venom and wearing a +0 scale mail (71% to hit) You shoot a slug. The slug closely misses Terence. You feel very sick. Terence hits you from afar with a +7 trident of venom. You are more poisoned. Terence completely misses you. Fire: c) +2 hand cannon (heavy) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +7 trident of venom and wearing a +0 scale mail (71% to hit) You shoot a slug. The slug hits Terence but does no damage. You feel very sick. Terence misses you. An endoplasm comes into view. Terence hits you from afar with a +7 trident of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. Terence hits you from afar with a +7 trident of venom! You die... Terence says, "Finally, peace and quiet." .# #.# ###.# ..## ## ....# #.##.##. ...# #...#..>###...# # #.##.##..#...# #.##.##.###....# .###..............# ....?.○@°..####.### .######.#### #.# ##@#######.# ..J....<...# ############ You could see Terence and an endoplasm. Vanquished Creatures 4 adders (D:2) 4 endoplasms (D:1) 3 hobgoblins 2 quokkas (D:1) 4 ball pythons (D:1) 3 bats 2 goblins A kobold (D:2) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Vine Stalker Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 110 | D:1 | Found a faded altar of an unknown god. 209 | D:1 | Reached skill level 4 in Ranged Weapons 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 669 | D:1 | Identified a scroll of acquirement 669 | D:1 | Acquired a +1 heavy hand cannon 892 | D:2 | Reached XP level 3. HP: 7/18 MP: 2/4 1274 | D:2 | Found Tonatu's Magic Scroll Emporium. 1697 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 1906 | D:3 | Noticed Terence 1910 | D:3 | HP: 1/23 [Terence/+7 trident of venom (4)] 1910 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: minmay_door_path, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall], aquarium_window_corridor_3, aquarium_window_1, aquarium_view_2c, aquarium_view_2c, aquarium_balcony_3b, serial_shops, nicolae_shop_rolled_up D:3: layout_loops_ring, uniq_terence, uniq_grinder Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.9 Fighting | | 1.7 Armour | | 0.4 Dodging | | 1.5 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 50 | || 50 Hand cannon | 26 | 5 || 31 Read: Identify | 1 | 1 || 2 Teleportation | 1 | || 1 Enchant weapon | 1 | || 1 Acquirement | 1 | || 1 Revelation | 1 | || 1 Armour: Leather armour | 34 | 4 || 38 Dodge: Dodged | 28 | 5 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1967 | 1927 | 40 | 0 | 1711 | 3 | 655.7 | Dungeon | 1967 | 1927 | 40 | 0 | 1711 | 3 | 655.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1237 daAuts D:1: 700 daAuts D:3: 28 daAuts