Dungeon Crawl Stone Soup version 0.34-a0-611-g819bfcb938 (webtiles) character file. Game seed: 14304102277769800396 4 Dega the Shooter (level 1, 0/14 HPs) Began as a Poltergeist Hunter on Aug 13, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (68 turns). Dega the Shooter (Poltergeist Hunter) Turns: 68, Time: 00:00:04 Health: 0/14 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +0 shortbow rCold + . . (50%) [offhand occupied] rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +1 cloak (haunted) Scrolls s - a scroll of butterflies Skills: - Level 1.7 Fighting + Level 3.4 Ranged Weapons + Level 2.2 Dodging - Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The quokka is heavily wounded. The ball python barely misses you. The jackal bites you. The ball python bites you but does no damage. There are monsters nearby! You shoot an arrow. The arrow hits the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you. The ball python bites you. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You shoot an arrow. The arrow closely misses the jackal. The arrow hits the ball python. The ball python is severely wounded. The jackal closely misses you. You are too injured to fight recklessly! Unknown command. You shoot an arrow. The arrow hits the jackal! You kill the jackal! Unknown command. You shoot an arrow. The arrow hits the ball python. You kill the ball python! The quokka bites you. Unknown command. You shoot an arrow. The arrow hits the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You shoot an arrow. The arrow hits the quokka but does no damage. The quokka is severely wounded. The quokka bites you. You die... ...# #.# ##### ##.## .#... #.).# .#..# #...# .... #...####### ... #.........# ..# ###....####.# ..# .............##†.# ..............@r..# ..............###.# .####....####.# # #.........# #...####### #... #... You could see a quokka. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Poltergeist Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 68 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_cross, nicolae_grassy_gnolls Action || total ---------------------------++------- Fire: Shortbow || 11 Armour: Skin || 11 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 55 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 55 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts