Dega Level 1 of the Dungeon (0, 0, D:1) a staff of necromancy (0, 21, D:1) a rat corpse (skeletalised by now) (6, 22, D:1) a rat corpse (skeletalised by now) (10, -5, D:1) 3 boomerangs (10, 20, D:1) a +0 leather armour (11, 22, D:1) a +0 ring mail (15, -5, D:1) 6 atropa-tipped darts (16, 45, D:1) a +0 short sword (20, 35, D:1) a bat skeleton (23, 45, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (25, -2, D:1) a +0 spear (25, 29, D:1) a +0 leather armour (27, 30, D:1) a +0 leather armour (29, 44, D:1) a staff of fire (42, 24, D:1) a +6 ring of intelligence (44, 32, D:1) a ring of protection from cold (45, 29, D:1) a hobgoblin corpse (skeletalised by now) (48, 26, D:1) a jackal corpse (skeletalised by now) (48, 30, D:1) a jackal corpse (skeletalised by now) (51, 15, D:1) a +0 club (53, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, -2, D:2) a +0 leather armour (11, 17, D:2) a +0 robe (15, 19, D:2) a +0 sling (20, 0, D:2) an orb of glass (25, 13, D:2) a +0 scale mail (26, 13, D:2) an amulet of regeneration (32, 15, D:2) a +0 ring mail (35, 4, D:2) a +0 short sword (42, 15, D:2) a +0 club a goblin skeleton (43, 19, D:2) a +0 dagger (48, 11, D:2) a quokka skeleton (52, -1, D:2) a hobgoblin corpse (skeletalised by now) (52, 0, D:2) an adder corpse (skeletalised by now) (53, -9, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (2, 4, D:3) a frilled lizard skeleton (6, -11, D:3) a +0 robe (8, 14, D:3) 3 potions of lignification (14, 0, D:3) a +0 dagger a kobold skeleton (18, 2, D:3) a +0 club a goblin skeleton (19, -15, D:3) a hobgoblin skeleton (20, 14, D:3) an adder corpse (skeletalised by now) (21, 20, D:3) a rat skeleton (24, -8, D:3) a +0 spear a gnoll skeleton (25, -9, D:3) a +2 heavy flail (27, -3, D:3) a hobgoblin corpse (skeletalised by now) (27, 30, D:3) a +0 shortbow (29, -7, D:3) a +0 flail an amulet of wildshape a gnoll corpse (skeletalised by now) (32, -6, D:3) a ball python skeleton (32, -3, D:3) a +0 halberd of protection a gnoll skeleton (33, 0, D:3) a quill talisman (45, 3, D:3) a bat skeleton (46, -9, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the quill talisman of the Snail {rElec rF+ rCorr Str+4} [quill talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (1, 4, D:4) a hobgoblin corpse (skeletalised by now) (4, 6, D:4) an orb of wrath (10, 18, D:4) a +0 tower shield (15, -16, D:4) a +0 club (24, -26, D:4) a jackal corpse (skeletalised by now) (29, -32, D:4) a jackal corpse (skeletalised by now) (30, -30, D:4) a +0 hand axe an orc corpse (skeletalised by now) (30, -18, D:4) a +0 whip a kobold corpse (skeletalised by now) (30, -15, D:4) a +0 whip 5 stones (31, 7, D:4) a quokka skeleton (34, 1, D:4) a hobgoblin skeleton (35, 2, D:4) a black bear skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (6, -7, D:5) a +0 pair of boots