Dungeon Crawl Stone Soup version 0.34-a0-435-g561764f35a (webtiles) character file. Game seed: 7549513385415417021 1397 Dega the Skirmisher (level 8, -8/56 HPs) Began as a Coglin Hunter on July 22, 2025. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (22 damage) ... on level 6 of the Dungeon. The game lasted 00:03:13 (4872 turns). Dega the Skirmisher (Coglin Hunter) Turns: 4872, Time: 00:03:13 Health: -8/56 AC: 5 Str: 12 XL: 8 Next: 69% Magic: 8/8 EV: 11 Int: 9 God: Gold: 13 SH: 0 Dex: 19 Spells: 7/7 levels left rFire + . . (50%) a - +4 sling {Eunkyung} rCold . . . (100%) c - +0 sling {Navbir} rNeg . . . (100%) b - +0 leather armour rPois + (33%) g - +0 helmet rElec . (100%) h - scarf of Heck {shadows, rPois rF+} rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will +.... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 263 gold pieces. You spent 250 gold pieces at shops. Inventory: Hand Weapons a - a +4 sling (weapon) {Eunkyung} c - a +0 sling (offhand) {Navbir} Missiles e - 2 throwing nets Armour b - a +0 leather armour (worn) d - a +0 pair of boots (worn) g - a +0 helmet (worn) h - the scarf of Heck (worn) {shadows, rPois rF+} (You bought it in a shop on level 6 of the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. Wands b - a wand of light (4) Scrolls s - a scroll of butterflies Potions d - a potion of attraction {unknown} Talismans f - the maw talisman "Ovaetiu" {rF+} (You found it on level 3 of the Dungeon) [maw talisman] rF+: It protects you from fire. Skills: - Level 2.0 Fighting + Level 10.1 Ranged Weapons - Level 1.1 Armour - Level 1.7 Dodging - Level 0.7 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Call Imp Summ 0% N/A 61% 2 Construct Spike Launche Frge 0% 2d3 61% 2 Jinxbite Hex 0% 2d2 61% 2 Mercury Arrow Conj/Alch 0% 2d5 61% 2 Frozen Ramparts Ice 0% 1d1 83% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Dispel Undead Necr 0% 3d6 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Nemelex Xobeh Shops: D:6 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. A two-headed ogre is nearby! A two-headed ogre is nearby! You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: a) +4 sling {Eunkyung} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 81% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is heavily wounded. Fire: a) +4 sling {Eunkyung} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, 81% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club!! You die... .......#...##...#...ß#ß..#.... #...##...#........#.... #...#....+........#.... #...#....#........##### #....#............. #....#............. #....#............. #....#............. #.@..#............. ##O###............. ... ............. +.... ......#####'# #...........#...[.. #...........#...... #...........#...... ......#####.. #.. You could see a two-headed ogre. Vanquished Creatures Grinder (D:3) A steam dragon (D:4) A black bear (D:4) A centaur (D:6) 2 phantoms (D:4) A kobold brigand (D:6) A bullfrog (D:6) A scorpion (D:6) A bombardier beetle (D:5) 5 hounds An orc priest (D:5) 4 iguanas Terence (D:3) 2 orc wizards Robin (D:3) 8 adders A gnoll (D:3) A shadow imp (D:5) 2 ufetubi (D:4) 5 dart slugs 2 ribbon worms 8 orcs 4 endoplasms 9 hobgoblins 2 jackals (D:1) 6 quokkas 9 ball pythons 14 bats 5 frilled lizards 16 goblins 8 kobolds 7 rats 131 creatures vanquished. Vanquished Creatures (others) A jelly (D:5) An orc (D:5) A quokka (D:5) 3 creatures vanquished. Grand Total: 134 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 81 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 152 | D:1 | Reached skill level 4 in Ranged Weapons 506 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1095 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1438 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1613 | D:3 | Reached skill level 5 in Ranged Weapons 1770 | D:3 | Identified the maw talisman "Ovaetiu" {rF+} 1778 | D:3 | Noticed Grinder 1802 | D:3 | Paralysed by Grinder for 3 turns 1808 | D:3 | Killed Grinder 1809 | D:3 | Reached skill level 6 in Ranged Weapons 1809 | D:3 | Reached skill level 1 in Armour 1809 | D:3 | Reached XP level 5. HP: 20/38 MP: 5/5 1809 | D:3 | Reached XP level 6. HP: 23/44 MP: 6/6 1929 | D:3 | Noticed Robin 1954 | D:3 | Killed Robin 2193 | D:3 | Noticed Terence 2203 | D:3 | Killed Terence 2418 | D:3 | Reached skill level 7 in Ranged Weapons 2566 | D:4 | Reached XP level 7. HP: 50/50 MP: 7/7 2893 | D:4 | Reached skill level 8 in Ranged Weapons 3166 | D:5 | Entered Level 5 of the Dungeon 3418 | D:5 | Noticed a steam dragon 3458 | D:4 | HP: 2/50 [phantom (6)] 3631 | D:4 | Killed a steam dragon 3632 | D:4 | Reached skill level 9 in Ranged Weapons 3632 | D:4 | Reached XP level 8. HP: 7/56 MP: 8/8 4579 | D:6 | Found Eten's Antique Armour Emporium. 4587 | D:6 | Bought a shimmering scarf for 250 gold pieces 4587 | D:6 | Identified the scarf of Heck {shadows, rPois rF+} (You | bought it in a shop on level 6 of the Dungeon) 4750 | D:6 | Reached skill level 10 in Ranged Weapons 4866 | D:6 | Noticed a two-headed ogre 4872 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic D:2: layout_basic, basic_altar D:3: layout_loops_cross, cheibrodos_gnoll_hut, uniq_terence, uniq_robin, uniq_grinder D:4: layout_gridville, minmay_misc_feat_pillars, feat_on_display, kennysheep_generic_room_13 D:5: layout_loops_cross D:6: layout_gridville, serial_shops, nicolae_shop_statue_plus, dreamdust_princess_bridge, minmay_statues_item, minivault_22, grunt_ministairs_6 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 6 7 9 10 | 10.1 Armour | 1 | 1.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 162 | 210 | 360 || 732 Use: Scroll | 3 | 1 | 3 || 7 Potion | | 3 | 1 || 4 Armour: Leather armour | 9 | 35 | 76 || 120 Dodge: Dodged | 6 | 24 | 43 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4884 | 4783 | 101 | 0 | 4120 | 6 | 814.0 | Dungeon | 4884 | 4783 | 101 | 0 | 4120 | 6 | 814.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 991 daAuts D:4: 982 daAuts D:2: 956 daAuts D:5: 852 daAuts D:1: 594 daAuts D:6: 507 daAuts