Dega Level 1 of the Dungeon (1, -12, D:1) a ring of willpower (2, 0, D:1) a +0 robe (3, -26, D:1) a bat corpse (skeletalised by now) (6, -26, D:1) a +0 scale mail (8, -28, D:1) a bat corpse (skeletalised by now) (8, -7, D:1) a +0 ring mail (11, -5, D:1) a jackal skeleton (12, -5, D:1) a bat skeleton (13, -14, D:1) a +0 club a +0 club (13, -5, D:1) a +0 whip (15, -25, D:1) a ring of positive energy (16, -31, D:1) a +0 club (19, -30, D:1) a rat skeleton (20, -31, D:1) a +0 robe (21, -19, D:1) a +0 club 2 stones (23, -17, D:1) a +0 spear (24, -21, D:1) a ball python skeleton (25, -25, D:1) a hobgoblin skeleton (25, -24, D:1) a hobgoblin skeleton (26, 1, D:1) a +0 dagger 5 stones (30, -6, D:1) 4 stones (36, -25, D:1) a +0 sling (37, -16, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones a +0 leather armour (8, 27, D:2) a rat corpse (skeletalised by now) (10, 19, D:2) a +0 club (14, -3, D:2) a bat skeleton (23, 38, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -16, D:2) a +0 ring mail (35, 25, D:2) an adder corpse (skeletalised by now) (35, 26, D:2) a ring of poison resistance (36, 24, D:2) a +0 mace (36, 25, D:2) a jackal skeleton (38, -12, D:2) a bat skeleton (40, -5, D:2) a +0 dagger (50, 4, D:2) the +4 spear "Lade" {elec, rC+} rC+: It protects you from cold. (54, -16, D:2) a lupine talisman (59, 35, D:2) a +2 short sword of draining Level 3 of the Dungeon (5, 16, D:3) 3 stones (6, -7, D:3) an adder corpse (skeletalised by now) (8, -27, D:3) a hobgoblin corpse (skeletalised by now) (10, -33, D:3) 3 flux baubles (12, 17, D:3) 5 stones (16, 22, D:3) a +0 spear (18, -3, D:3) a +0 club (21, 5, D:3) a +0 scale mail (21, 10, D:3) a +0 war axe (22, -29, D:3) the +5 cloak "Imollef" {rElec Slay+3} rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (26, 12, D:3) a bat skeleton (33, -27, D:3) a +0 flail a +0 scale mail a +0 flail a gnoll skeleton (33, 13, D:3) a +0 hand axe an orc corpse (skeletalised by now) (34, -27, D:3) a +0 halberd (35, -3, D:3) an adder corpse (skeletalised by now) (41, 8, D:3) a +0 club an orc corpse (skeletalised by now) (43, -20, D:3) 5 stones (53, -2, D:3) 6 stones (64, -3, D:3) a hobgoblin corpse (skeletalised by now) (65, -2, D:3) an inkwell talisman Level 4 of the Dungeon (0, 0, D:4) the scarab talisman "Cifou" {rF+ Int+3 Dex+3} [scarab talisman] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (21, -5, D:4) the +2 war axe "Qiyret" {venom, *Rage rPois SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. SInv: It lets you see invisible. (24, -4, D:4) a talisman of death (29, 17, D:4) a +0 robe (43, 24, D:4) a +0 whip 5 stones a kobold corpse