Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 1163399588641848657 780 Dega the Skirmisher (level 7, -7/50 HPs) Began as a Coglin Hunter on June 12, 2025. Mangled by Edmund ... wielding a +3 flail of venom (10 damage) ... on level 4 of the Dungeon. The game lasted 00:03:14 (3113 turns). Dega the Skirmisher (Coglin Hunter) Turns: 3113, Time: 00:03:15 Health: -7/50 AC: 4 Str: 11 XL: 7 Next: 85% Magic: 7/7 EV: 11 Int: 9 God: Gold: 78 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . a - +4 sling {Seojun} rCold . . . d - +0 sling {Narong} rNeg . . . b - +1 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-7 -> -19), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 78 gold pieces. Inventory: Hand Weapons a - a +4 sling (weapon) {Seojun} d - a +0 sling (offhand) {Narong} Armour b - a +1 leather armour (worn) Scrolls c - a scroll of butterflies f - 3 scrolls of identify g - 2 scrolls of amnesia h - 7 scrolls of teleportation Potions e - a potion of haste {unknown} i - 2 potions of curing {unknown} j - 2 potions of heal wounds {unknown} k - a potion of ambrosia {unknown} m - a potion of mutation {unknown} n - a potion of invisibility {unknown} o - 2 potions of might {unknown} Skills: - Level 2.0 Fighting + Level 8.3 Ranged Weapons - Level 2.0 Armour - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 0% N/A 85% 3 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Vehumet Wu Jian Shops: D:1 : Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet closely misses Edmund. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. You feel very sick. Edmund completely misses you. Unknown command. Unknown command. Unknown command. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is severely wounded. You feel very sick. Edmund hits you with a +3 flail of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. You shoot a sling bullet. The sling bullet closely misses Edmund. * * * LOW HITPOINT WARNING * * * You feel very sick. Edmund barely misses you. Unknown command. Unknown command. Okay, then. You shoot a sling bullet. The sling bullet barely misses Edmund. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. Edmund hits you with a +3 flail of venom! You die... Edmund says, "I'd like to see a scythe do that!" #.... #..## #.... #...# #.... #...# ##....##... ..........##### ## #........##..##.### #.........(........ +..?..@............ #....@............. #....###+##..##.## #.... #..##..##. ..... +...)...#. ..... #.......+... ##.. #..##.###..# #######..######..#### #...................+ You could see Edmund. Vanquished Creatures A phantom (D:4) 3 brain worms (Sewer) 2 bullfrogs (Sewer) A scorpion (D:4) A hound (D:4) A sleepcap (D:4) An orc wizard (D:4) 3 gnolls (D:2) 10 adders 5 river rats (Sewer) 7 ribbon worms 2 dart slugs 3 orcs (D:4) 8 endoplasms 10 giant cockroaches 5 hobgoblins 2 jackals (D:1) A quokka (D:4) 5 ball pythons 7 bats 3 frilled lizards A goblin (D:1) 11 kobolds 11 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 119 | D:1 | Reached skill level 4 in Ranged Weapons 119 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 608 | D:1 | Found Goexoc's Book Emporium. 717 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1149 | D:2 | Found a faded altar of an unknown god. 1291 | D:2 | Reached skill level 5 in Ranged Weapons 1291 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1919 | D:3 | Found a radiant altar of Vehumet. 1922 | D:3 | Found an ornate altar of the Wu Jian Council. 1977 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2342 | D:4 | Reached skill level 6 in Ranged Weapons 2342 | D:4 | Reached skill level 1 in Armour 2371 | D:4 | Reached XP level 6. HP: 27/44 MP: 6/6 2588 | D:4 | Found a glowing drain. 2596 | Sewer | Entered a sewer 2693 | Sewer | Reached skill level 7 in Ranged Weapons 2723 | Sewer | Reached XP level 7. HP: 27/50 MP: 7/7 2936 | Sewer | Reached skill level 8 in Ranged Weapons 3104 | D:4 | Noticed Edmund 3113 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, serial_shops, nicolae_shop_cornered_store, minmay_split_cup_small D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, serial_bayou_lagoon_b D:3: layout_loops_ring, nicolae_overflow_squiral D:4: layout_gridville, kennysheep_okawaru_gauntlet, gup_sewer_entry_bubbles, uniq_crazy_yiuf_cottage, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 6 7 8 | 8.3 Armour | 1 2 | 2.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 164 | 298 | 104 || 566 Use: Scroll | 2 | 8 | 1 || 11 Armour: Leather armour | 13 | 42 | 8 || 63 Dodge: Dodged | 14 | 39 | 4 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3234 | 3166 | 68 | 34 | 2454 | 5 | 646.8 | Dungeon | 2735 | 2667 | 68 | 34 | 2132 | 4 | 683.8 | Sewer | 499 | 499 | 0 | 0 | 322 | 1 | 499.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1019 daAuts D:1: 723 daAuts D:3: 634 daAuts Sewer: 499 daAuts D:4: 357 daAuts