Dungeon Crawl Stone Soup version 0.33-a0-1455-g648a6164ec (webtiles) character file. Game seed: 15922965215442890959 128 DeathlessMasulsa the Magician (level 5, 0/37 HPs) Began as a Djinni Conjurer on Apr 20, 2025. Was a Follower of Beogh. Slain by an orc ... wielding a +0 short sword (2 damage) ... on level 4 of the Dungeon. The game lasted 00:10:34 (1846 turns). DeathlessMasulsa the Magician (Djinni Conjurer) Turns: 1846, Time: 00:10:35 Health: 0/37 AC: 1 Str: 6 XL: 5 Next: 34% Gold: 133 EV: 11 Int: 22 God: Beogh [*.....] SH: 0 Dex: 11 rFire + + + n - +3 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... r - ring of protection from cold Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: mighty, brilliant, attractive, flying, very slightly contaminated A: sickness immunity, fire resistance 3, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, horns 1, deformed body, MP-powered wands a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Beogh. Beogh was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons c - a +0 dagger n - a +3 dagger (weapon) Missiles b - a throwing net s - 5 silver javelins Armour a - a +0 robe (worn) o - the +3 ring mail of Doixaph {rElec Regen+ Str+3} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). p - a +0 helmet Magical Staves l - a staff of earth Jewellery r - a ring of protection from cold (worn) Wands t - a wand of digging (1) Scrolls d - a scroll of vulnerability f - a scroll of identify i - a scroll of brand weapon {unknown} j - 3 scrolls of teleportation k - a scroll of torment {unknown} m - 2 scrolls of poison Skills: * Level 1.1 Fighting + Level 2.5 Dodging + Level 2.0 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Forgecraft + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 c - Fulminant Prism Conj/Alch 18% 3d10 16% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 16% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Static Discharge Conj/Air 74% 3-7/arc 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Hepliaklqana Zin Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are almost immune to the effects of heat. (rF+++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a pair of small horns on your head. Armour fits poorly on your strangely shaped body. You expend health (3 HP) to strengthen your wands. Message History Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The searing ray hits something! Beogh accepts your kill. Reactivating autopickup. You feel a bit more experienced. * * * LOW HITPOINT WARNING * * * The orc barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (79% to hit) Okay, then. You stop channelling your searing ray. The orc attacks as it pursues you! The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The orc barely misses you. It was a potion of attraction. You feel attractive to monsters. The orc barely misses you. You aren't carrying any potions. Unknown command. As you read the scroll labelled SASCHU BEYHIN, it crumbles to dust. It is a scroll of identify. d - a scroll of vulnerability The orc hits you with a +0 short sword. You die... Beogh appreciates the orc's killing of a heretic priest. ### ###.## #####....## ##..#......# ##@o.##....#### #.)......####.# #......#####...#...### #......########.......### ##.....##....##.###.....# .................#>...... ....... #................ ....... #..>....##....... #$.....##...........##... You could see an orc. Vanquished Creatures An iguana (D:4) An orc wizard (D:4) An adder (D:4) 2 hound skeletons (D:3) 3 orcs A ribbon worm (D:3) 6 endoplasms A giant cockroach (D:2) 6 hobgoblins 3 jackals (D:2) 3 quokkas 4 ball pythons A ball python skeleton (D:3) 3 bats 2 frilled lizards A giant cockroach zombie (D:3) 11 goblins A jackal zombie (D:3) 6 kobolds 3 rats A spectral hobgoblin (D:1) 61 creatures vanquished. Vanquished Creatures (others) An orc (D:3) 1 creature vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DeathlessMasulsa the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | DeathlessMasulsa set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 60 | D:1 | Found a faded altar of an unknown god. 162 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 649 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/0 649 | D:2 | Learned a level 1 spell: Summon Small Mammal 809 | D:2 | Noticed Crazy Yiuf 880 | D:2 | Identified the +3 ring mail of Doixaph {rElec Regen+ Str+3} 1148 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1148 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1148 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1149 | D:3 | Became a worshipper of Beogh the Shepherd 1236 | D:3 | Found a glowing silver altar of Zin. 1297 | D:3 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 1297 | D:3 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 1297 | D:3 | Gained mutation: You expend health (3 HP) to strengthen | your wands. [potion of mutation] 1297 | D:3 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1297 | D:3 | Gained mutation: You are almost immune to the effects of | heat. (rF+++) [potion of mutation] 1410 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 1439 | D:3 | Found a hazy altar of Hepliaklqana. 1526 | D:3 | Found an opulent altar of Gozag. 1740 | D:4 | Reached * piety under Beogh 1790 | D:4 | Reached XP level 5. HP: 22/36 MP: 0/0 1790 | D:4 | Learned a level 2 spell: Static Discharge 1831 | D:4 | Reached skill level 1 in Fighting 1846 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_rooms, pdpol_temple_overflow_zin_treasury_gozag_greed, mainiacjoe_overflow_tiny_flanked, serial_undead, serial_undead_a, serial_undead_a, serial_undead_d, serial_undead_e D:4: layout_cave_pools Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Fighting | 1 | 1.1 Stealth | 2 | 2.0 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 73 | 26 || 99 Searing Ray | 4 | 6 || 10 Invoke: Convert to Beogh | 1 | || 1 Use: Scroll | 2 | 2 || 4 Potion | 2 | 5 || 7 Armour: Robe | 8 | 19 || 27 Dodge: Dodged | 12 | 8 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1828 | 1778 | 50 | 0 | 1139 | 4 | 457.0 | Dungeon | 1828 | 1778 | 50 | 0 | 1139 | 4 | 457.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 636 daAuts D:1: 597 daAuts D:2: 485 daAuts D:4: 109 daAuts