Dungeon Crawl Stone Soup version 0.35-a0-555-gbd1fb5ece9 (webtiles) character file. Game seed: 2172533619461157125 56 De02 the Conjurer (level 3, -3/28 HPs) Began as a Deep Elf Conjurer on June 23, 2026. Slain by Grinder (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:25 (767 turns). De02 the Conjurer (Deep Elf Conjurer) Turns: 767, Time: 00:04:26 Health: -3/28 AC: 21 Str: 8 XL: 3 Next: 71% Magic: 1/10 EV: 2 Int: 23 God: Gold: 84 SH: 0 Dex: 12 Spells: 7/10 levels left rFire + . . (50%) - Branches rCold + . . (50%) (no offhand) rNeg . . . (100%) c - melded +0 robe rPois + (33%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: tree-form, resistant A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, magic regeneration, (camouflage 1), strong 1, subdued magic 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - the +9 war axe of Distant Worlds {flame, rElec Int+2 Dex+4} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. b - a +0 dagger e - a +0 arbalest Armour c - a +0 robe (melded) d - a scarf of shadows Scrolls c - 3 scrolls of blinking {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} m - a scroll of poison {unknown} Potions g - a potion of magic {!d} Skills: - Level 2.4 Dodging + Level 3.6 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 2% 1 Frozen Ramparts Ice 6% 1d1 26% 3 Fulminant Prism Conj/Alch 6% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 32% 4 Vhi's Electric Charge Tloc/Air 6% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23227 Temple: D:4-7 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. (Your skin changes colour to match your surroundings (Stealth+).) You are strong. (Str +4, Int/Dex -1) Your spells are a little easier to cast, but a little less powerful. Message History Okay, then. Okay, then. You unwield the +9 war axe of Distant Worlds {flame, rElec Int+2 Dex+4}. You feel stupid. You feel clumsy. The +9 war axe of Distant Worlds {flame, rElec Int+2 Dex+4} stops flaming. Grinder hits you. You writhe in agony. You take 4 damage, and have 24/28 hp. Grinder is nearby! Grinder is nearby! You hit Grinder. Grinder is moderately wounded. Grinder says, "You look like you could use a good racking." Grinder hits you. You writhe in agony. You take 6 damage, and have 18/28 hp. You closely miss Grinder. Grinder is moderately wounded. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * The dice are ABSOLUTELY not on your side...... You take 12 damage, and have 6/28 hp. Press: ? - help, v - describe, . - travel Here: Grinder (moderately wounded) An open door. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 83% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) Grinder says, "My boss said I was rubbish. His entrails said otherwise." Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/28 hp. The searing ray hits Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony! You die... Grinder says, "Hey, I wasn't done torturing you yet!" #.# ...... #.# #.# ####...... #.# #.. ......... #.# #..# ##### ........ #.# ... .... ......# #.# ). ..# ......# #.# # #.####.# ......# #.#. ..#.##'#.### ......# #♣#.###.#........# ......# ###5#.....+........' ......### ..†.....#.#........# .......... .................... ..h...#### .................... ......... .............#######. ......### ###+#+###...>.# . ........ ..#.#)......###### . .....>########.#.#.#..........# You could see Grinder. Vanquished Creatures A hound (D:3) 2 dart slugs 2 endoplasms 3 hobgoblins (D:2) 2 quokkas 2 ball pythons 5 bats 2 frilled lizards (D:2) 2 goblins 6 kobolds A rat (D:3) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | De02 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 257 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 260 | D:2 | Learned a level 2 spell: Searing Ray 545 | D:2 | Identified the +9 war axe of Distant Worlds {flame, rElec | Int+2 Dex+4} 754 | D:3 | Encountered Grinder 756 | D:3 | Reached XP level 3. HP: 19/19 MP: 3/10 761 | D:3 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 761 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 761 | D:3 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 767 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_corners, nicolae_shop_unique_rings D:2: layout_loops_ring, basic_altar D:3: layout_basic, uniq_robin, uniq_grinder D:4: layout_basic, serial_shops, shop, minmay_hollow_rounded_squares Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.6 Spellcasting | 4 | 4.0 Dodging | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 1 Unarmed || 2 Cast: Magic Dart || 53 Searing Ray || 3 Drink: Curing || 1 Heal wounds || 1 Mutation || 1 Resistance || 1 Lignification || 1 Stab: Sleeping || 1 Armour: None || 6 Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 772 | 759 | 13 | 0 | 0 | 4 | 193.0 | Dungeon | 772 | 759 | 13 | 0 | 0 | 4 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 358 daAuts D:1: 228 daAuts D:3: 182 daAuts D:4: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+