Dungeon Crawl Stone Soup version 0.35-a0-550-geed3790eb1 (webtiles) character file. Game seed: 3001720920564045498 126 De02 the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on June 22, 2026. Killed by nerve-wracking pain ... invoked by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:50 (736 turns). De02 the Conjurer (Deep Elf Conjurer) Turns: 736, Time: 00:04:50 Health: -3/24 AC: 5 Str: 4 XL: 4 Next: 84% Magic: 4/12 EV: 11 Int: 25 God: Gold: 115 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +1 cloak rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 pair of gloves (worn) d - a +1 cloak (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of identify {unknown} l - a scroll of butterflies {unknown} Potions g - a potion of magic {!d} d - a potion of enlightenment {unknown} f - 2 potions of haste {unknown} j - a potion of invisibility {unknown} n - a potion of curing {unknown} Skills: - Level 2.4 Dodging + Level 4.1 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations + Level 0.9 Translocations + Level 1.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 9% 1 Kinetic Grapnel Frge 20% 1d4 9% 1 Slow Hex 20% N/A 9% 1 Flame Wave Conj/Fire 18% 2d7 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17264 Altars: Trog Xom Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of roots (heavily wounded, 86% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is almost dead. (Press . to maintain the ray.) Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 8/24 hp. The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The roots grab you! Ijyb is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The dice are ABSOLUTELY not on your side...... You take 4 damage, and have 4/24 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray hits Ijyb. You kill Ijyb! You finish channelling your searing ray. Your Alchemy skill increases to level 1! Okay, then. Grinder is nearby! Unknown command. You see here a hobgoblin corpse. Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Now the real fun starts!" .. .## #..# ...# # ###...# #.#.... #.#..# #..<.# #g5. ###@## #... #.†##### #### #.... #...+..## ###..)# #.... ##.)...PP####.)...# #....$#.......P.#..##...# #.....#5...+.P.#.### #### ..####..########## ........# .######...$# You could see Grinder. Vanquished Creatures Crazy Yiuf (D:3) A sleepcap (D:2) Ijyb (D:3) An adder (D:2) 2 ribbon worms (D:2) A dart slug (D:1) 5 endoplasms 8 hobgoblins 2 quokkas (D:2) 3 ball pythons 2 bats (D:1) 2 frilled lizards (D:2) 2 goblins (D:1) 5 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | De02 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 218 | D:1 | Learned a level 2 spell: Searing Ray 410 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 465 | D:2 | Found a bloodstained altar of Trog. 507 | D:2 | Reached skill level 5 in Conjurations 538 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 543 | D:2 | Learned a level 4 spell: Fulminant Prism 548 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 689 | D:3 | Encountered Crazy Yiuf 696 | D:3 | Killed Crazy Yiuf 717 | D:3 | Found a shimmering altar of Xom. 720 | D:3 | Encountered Ijyb 720 | D:3 | Encountered Grinder 734 | D:3 | Killed Ijyb 735 | D:3 | Reached skill level 1 in Alchemy 736 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, minmay_pentomino_s2, minmay_misc_feat_enclosed D:2: layout_rooms, basic_altar D:3: layout_rooms, nicolae_overflow_rhomboverflow, minmay_misc_feat_x, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.1 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Alchemy | 1 | 1.0 Dodging | | 2.4 Translocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 2 || 3 Melee: Dagger | 1 | 2 || 3 Cast: Magic Dart | 58 | 6 || 64 Searing Ray | 2 | 3 || 5 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 2 | 8 || 10 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 734 | 717 | 17 | 0 | 0 | 3 | 244.7 | Dungeon | 734 | 717 | 17 | 0 | 0 | 3 | 244.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 371 daAuts D:2: 305 daAuts D:3: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+