Dungeon Crawl Stone Soup version 0.35-a0-284-g0df9381b46 (webtiles) character file. Game seed: 7181975154554599895 182 De02 the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Apr 14, 2026. Was an Initiate of Vehumet. Slain by Edmund ... wielding a +5 flail of protection (8 damage) ... on level 4 of the Dungeon. The game lasted 00:08:47 (3067 turns). De02 the Conjurer (Deep Elf Conjurer) Turns: 3067, Time: 00:08:48 Health: -1/28 AC: 4 Str: 4 XL: 5 Next: 35% Magic: 13/13 EV: 12 Int: 25 God: Vehumet [......] Gold: 267 SH: 0 Dex: 19 Spells: 2/13 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) c - +0 helmet rElec . (100%) h - +0 cloak {rPois} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - +6 ring of dexterity HPRegen 0.24/turn e - ring of poison resistance MPRegen 0.26/turn %: no passive effects @: untranslocatable, immotile A: magic regeneration a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 267 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles g - 6 boomerangs Armour b - a +0 robe (worn) c - a +0 helmet (worn) f - an orb of energy h - a +0 cloak of poison resistance (worn) Jewellery d - a +6 ring of dexterity (worn) e - a ring of poison resistance (worn) Scrolls c - a scroll of butterflies {unknown} e - 2 scrolls of immolation {unknown} h - 2 scrolls of blinking {unknown} j - 2 scrolls of identify {unknown} k - a scroll of acquirement {unknown} m - a scroll of fear {unknown} q - a scroll of poison {unknown} u - 2 scrolls of enchant weapon {unknown} v - a scroll of enchant armour {unknown} Potions d - 2 potions of haste {unknown} c - 2 potions of curing {!d} l - a potion of might {unknown} n - a potion of mutation {unknown} o - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging + Level 4.3 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations + Level 1.4 Translocations + Level 1.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 76% 2d11 3% 1 Kinetic Grapnel Frge 20% 1d4 9% 1 Call Imp Summ 10% N/A 13% 2 Inner Flame Hex/Fire 5% N/A 26% 3 Rending Blade Conj/Frge 19% 2d(7+1*) 28% 4 Ignite Poison Fire/Alch 9% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20933 Temple: D:4-7 Altars: Vehumet Annotations: D:4 Edmund, Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The blast of energy engulfs Edmund. Edmund is moderately wounded. Edmund says, "I'm quite good with sums, too." Edmund says, "What use are spells, anyway?" You see here an adder skeleton. Edmund asks, "Have you met my wondrous brother?" Things that are here: a +0 whip; a kobold skeleton Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Sparks fly from your hands! Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are caught in a field of spatial distortion. You are magically locked in place. Edmund hits you with a +5 flail of protection! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of curing. You feel better. f -> c - 3 potions of curing Edmund hits you with a +5 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You catch a glimpse of the back of your own head. You are magically locked in place. Edmund hits you with a +5 flail of protection. * * * LOW HITPOINT WARNING * * * You feel better. Edmund hits you with a +5 flail of protection! * * * LOW HITPOINT WARNING * * * Magic courses through your body. Edmund hits you with a +5 flail of protection! You die... Edmund says, "That'll show my brother!" ### #.########### #.)@@.......######### #.#########.......... #.################### #...........# ###########.# #.# #.# #.# #.# You could see Edmund. Vanquished Creatures An orc priest (D:3) A sleepcap (D:4) 8 adders 3 dart slugs 2 orcs (D:3) 3 hobgoblins 5 jackals (D:1) 6 quokkas 6 ball pythons (D:1) 3 bats 2 endoplasms 2 frilled lizards 7 goblins 4 kobolds 9 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | De02 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 300 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 317 | D:1 | Learned a level 2 spell: Searing Ray 911 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 1169 | D:2 | Found a faded altar of an unknown god. 1472 | D:2 | Reached skill level 5 in Conjurations 1706 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1711 | D:3 | Learned a level 4 spell: Fulminant Prism 1716 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1732 | D:3 | Found a radiant altar of Vehumet. 1855 | D:3 | Became a worshipper of Vehumet 1855 | D:3 | Offered knowledge of Kiss of Death by Vehumet. 2238 | D:3 | Reached skill level 1 in Translocations 2330 | D:3 | Reached skill level 1 in Alchemy 2846 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/13 2972 | D:4 | Encountered Sigmund 2975 | D:4 | Encountered Edmund 3067 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring, hex_medium, minmay_gold_behind_fungi, minmay_heptomino_o4 D:2: layout_basic, ebering_ecumenical_altar_ruins D:3: layout_basic, mainiacjoe_overflow_paths, nicolae_hexahallways, amcnicky_mini_pool_small, skrybe_limestone_x D:4: layout_basic, regret_index_qazlal_sundered_split, sigmund_edmund_badplayer Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.3 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Translocations | 1 | 1.4 Alchemy | 1 | 1.3 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 1 || 9 Melee: Dagger | 8 | 1 || 9 Cast: Magic Dart | 59 | 22 || 81 Searing Ray | 7 | 5 || 12 Fulminant Prism | | 6 || 6 Drink: Curing | | 2 || 2 Magic | | 1 || 1 Stab: Sleeping | 4 | 1 || 5 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 12 | 3 || 15 Form: Default | 1 | || 1 Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3066 | 2963 | 103 | 175 | 2208 | 4 | 766.5 | Dungeon | 3066 | 2963 | 103 | 175 | 2208 | 4 | 766.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1005 daAuts D:1: 1003 daAuts D:2: 735 daAuts D:4: 322 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 18535 | 15 | 8 | 0 | 0 | 0 | 2 | 2 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 9 || 9 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 13 || 13 ----------------------+-------+-------++-------